Player Matchup

Ares
Ares
Djdaerio
Ares
Level 22
God Stats
1W - 1L
1,283 SR
Queue Stats
11W - 19L
1,295 Elo+
Solo
Scylla
Scylla
MoggyCat73
Scylla
Level 15
God Stats
6W - 8L
1,344 SR
Queue Stats
44W - 42L
1,351 Elo+
Party 2
Hel
Hel
Takashi125
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,245 Elo+
Solo
Thor
Thor
Walnuthornet607
Thor
Level 5
God Stats
0W - 5L
1,151 SR
Queue Stats
3W - 9L
1,008 Elo+
Party 2
Ratatoskr
Ratatoskr
klarreman
Ratatoskr
Level 18
God Stats
1W - 7L
1,136 SR
Queue Stats
23W - 24L
1,428 Elo+
Solo
Team Averages
Level 14
1,283 SR
1,266 Elo+

VS

Team Averages
Level 13
1,359 SR
1,380 Elo+
Cthulhu
Cthulhu
Macias221190
Cthulhu
Level 9
God Stats
11W - 11L
1,273 SR
Queue Stats
146W - 149L
1,223 Elo+
Solo
Thor
Thor
Wolfsword_Hirame
Thor
Level 16
God Stats
3W - 0L
1,264 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 1
Loki
Loki
pegaso311
Loki
Level 7
God Stats
1W - 2L
1,257 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 1
Pele
Pele
sinuous_cargo
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,424 Elo+
Solo
Izanami
Izanami
vengeur480
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 6 / 10
14,895
1,064
20,919
34,214
44,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
MoggyCat73
Scylla
19
2 / 8 / 9
12,885
920
12,072
20,925
21,293
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 5 / 7
13,751
982
10,485
19,177
19,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 13 / 7
12,861
919
23,647
26,779
12,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
klarreman
Ratatoskr
20
4 / 8 / 11
14,236
1,017
7,356
21,862
13,040
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Macias221190
Cthulhu
20
0 / 2 / 19
13,176
941
14,465
17,027
21,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
9 / 7 / 19
14,233
1,017
21,747
18,486
8,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
20
6 / 6 / 16
13,782
984
14,513
15,491
7,842
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 6 / 14
16,009
1,144
29,311
20,732
11,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
vengeur480
Izanami
20
12 / 2 / 13
15,446
1,103
32,269
13,326
6,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
23
Kills
40
40
Deaths
23
44
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ares
8
6
10
2.17
W
Cthulhu
Macias221190
Cthulhu
0
2
19
4.75
L
Scylla
MoggyCat73
Scylla
2
8
9
0.81
L
4
5
7
1.5
L
5
13
7
0.65
W
9
7
19
2.64
L
Ratatoskr
klarreman
Ratatoskr
4
8
11
1.19
W
Loki
6
6
16
2.33
W
13
6
14
3.33
W
Izanami
vengeur480
Izanami
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,479
Damage
112,305
122,957
Taken
85,062
112,072
Mitigated
55,820
9,720
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
20,919
1,004
466
2,774
34,214
44,913
0
4,749
29,465
30,533
0
W
Cthulhu
Macias221190
Cthulhu
14,465
1,572
0
650
17,027
21,353
0
4,984
12,043
47,638
0
L
Scylla
MoggyCat73
Scylla
12,072
2,632
0
0
20,925
21,293
0
1,736
19,189
33,327
0
L
10,485
2,930
1,768
1,382
19,177
19,835
0
2,780
16,397
30,438
0
L
23,647
7,127
0
0
26,779
12,991
0
2,949
23,830
0
33,960
W
21,747
7,911
0
0
18,486
8,586
0
11,497
6,989
137
34,432
L
Ratatoskr
klarreman
Ratatoskr
7,356
1,979
0
3,330
21,862
13,040
0
2,367
18,707
0
41,436
W
Loki
14,513
5,081
0
21
15,491
7,842
0
7,184
8,307
0
32,589
W
29,311
9,580
0
1,036
20,732
11,911
0
12,119
8,613
0
37,422
W
Izanami
vengeur480
Izanami
32,269
22,850
0
1,825
13,326
6,128
0
7,692
5,634
0
46,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,628
Gold Earned
72,646
184
Minions Killed
203
11
Camps Cleared
3
1,169,204
Distance Traveled
1,205,454
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,895
1,064
16
1
0
270,220
1
W
Cthulhu
13,176
941
84
6
2
244,626
0
L
Scylla
12,885
920
49
4
2
202,028
0
L
Hel
13,751
982
42
3
0
234,593
1
L
Thor
12,861
919
18
1
0
217,826
0
W
Thor
14,233
1,017
14
1
1
219,851
1
L
Ratatoskr
14,236
1,017
59
4
9
244,537
1
W
Loki
13,782
984
46
3
0
268,330
0
W
Pele
16,009
1,144
21
2
0
252,246
1
W
Izanami
15,446
1,103
38
3
0
220,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role