Player Matchup

Morgan Le Fay
Morgan Le Fay
Jekyl8706
Morgan Le Fay
Level 25
God Stats
2W - 6L
1,443 SR
Queue Stats
22W - 21L
1,394 Elo+
Solo
Cthulhu
Cthulhu
MCAMDs
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 2
Bellona
Bellona
Tembakdiaburhan
Bellona
Level 13
God Stats
1W - 2L
1,584 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 2
Izanami
Izanami
ayayayaka
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2
Kali
Kali
mid0rimaaa
Kali
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 2
Team Averages
Level 12
1,505 SR
1,452 Elo+

VS

Team Averages
Level 18
1,534 SR
1,402 Elo+
Athena
Athena
BREEEEEEEEkachu
Athena
Level 16
God Stats
9W - 3L
1,874 SR
Queue Stats
29W - 19L
1,539 Elo+
Solo
Sylvanus
Sylvanus
MAV3RICK0408
Sylvanus
Level 22
God Stats
17W - 17L
1,508 SR
Queue Stats
295W - 377L
1,434 Elo+
Party 1
Anhur
Anhur
MURDERS method
Anhur
Level 24
God Stats
5W - 13L
1,166 SR
Queue Stats
492W - 567L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyAn345ver2
Tsukuyomi
Level 23
God Stats
3W - 5L
1,621 SR
Queue Stats
62W - 58L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
retiring-arena0
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jekyl8706
Morgan Le Fay
10
0 / 3 / 0
6,308
421
2,470
5,786
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MCAMDs
Cthulhu
10
1 / 3 / 1
6,262
417
4,612
9,913
5,309
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 3
6,772
451
2,103
10,049
5,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
ayayayaka
Izanami
10
1 / 3 / 1
6,526
435
2,300
8,072
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 1
7,273
485
2,775
10,396
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 6
6,158
411
1,656
10,106
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
MAV3RICK0408
Sylvanus
13
0 / 3 / 0
7,663
511
4,700
4,840
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 0 / 4
7,067
471
4,605
6,480
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
RyAn345ver2
Tsukuyomi
14
4 / 1 / 2
8,139
543
5,013
7,437
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
retiring-arena0
Morgan Le Fay
16
8 / 0 / 4
9,950
663
9,934
5,072
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Morgan Le Fay
Jekyl8706
Morgan Le Fay
0
3
0
0
W
Sylvanus
MAV3RICK0408
Sylvanus
0
3
0
0
L
Cthulhu
MCAMDs
Cthulhu
1
3
1
0.5
W
1
0
4
3
W
Tsukuyomi
RyAn345ver2
Tsukuyomi
4
1
2
5
L
1
2
3
1.25
L
Izanami
ayayayaka
Izanami
1
3
1
0.5
L
3
3
1
1.17
W
Morgan Le Fay
retiring-arena0
Morgan Le Fay
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
25,908
44,216
Taken
33,935
18,531
Mitigated
15,254
12,618
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,656
865
0
1,440
10,106
6,023
0
2,838
7,268
8,977
0
L
Morgan Le Fay
Jekyl8706
Morgan Le Fay
2,470
416
0
1,617
5,786
1,755
0
2,755
3,031
33,099
0
W
Sylvanus
MAV3RICK0408
Sylvanus
4,700
1,391
0
779
4,840
2,498
256
0
4,840
33,041
7,026
L
Cthulhu
MCAMDs
Cthulhu
4,612
879
0
2,198
9,913
5,309
0
3,638
6,275
23,208
0
W
4,605
1,705
0
4,260
6,480
2,150
228
2,265
4,215
0
34,241
W
Tsukuyomi
RyAn345ver2
Tsukuyomi
5,013
1,333
0
3,491
7,437
2,401
478
1,012
6,425
0
47,800
L
2,103
479
0
4,054
10,049
5,137
146
5,173
4,876
0
25,384
L
Izanami
ayayayaka
Izanami
2,300
1,854
0
1,608
8,072
2,064
0
1,666
6,406
0
33,037
L
2,775
1,124
0
3,141
10,396
4,266
0
2,854
7,542
0
43,810
W
Morgan Le Fay
retiring-arena0
Morgan Le Fay
9,934
1,095
0
2,198
5,072
2,182
1,533
1,322
3,750
73,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,141
Gold Earned
38,977
325
Minions Killed
374
0
Camps Cleared
0
1,322,087
Distance Traveled
1,451,881
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,158
411
9
1
0
256,271
6
L
Morgan Le Fay
6,308
421
68
5
0
194,227
6
W
Sylvanus
7,663
511
88
6
0
260,966
1
L
Cthulhu
6,262
417
39
3
0
283,951
0
W
Anhur
7,067
471
58
4
0
262,931
1
W
Tsukuyomi
8,139
543
89
6
0
362,443
3
L
Bellona
6,772
451
70
5
0
282,740
0
L
Izanami
6,526
435
66
4
0
256,265
0
L
Kali
7,273
485
82
5
0
304,904
1
W
Morgan Le Fay
9,950
663
130
9
0
309,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role