Player Matchup

Yemoja
Yemoja
A Spruce Moose
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 94L
1,639 Elo+
Party 1
Cupid
Cupid
CaptMrDrSir
Cupid
Level 27
God Stats
2W - 3L
1,420 SR
Queue Stats
176W - 214L
1,359 Elo+
Solo
Chaac
Chaac
LT Firejay
Chaac
Level 28
God Stats
75W - 116L
1,391 SR
Queue Stats
272W - 366L
1,345 Elo+
Solo
Fenrir
Fenrir
Nayer22
Fenrir
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 97L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
Stoz
Kukulkan
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 92L
1,248 Elo+
Party 1
Team Averages
Level 18
1,462 SR
1,368 Elo+

VS

Team Averages
Level 22
1,565 SR
1,294 Elo+
Nemesis
Nemesis
Chtimi47
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,035 Elo+
Solo
Athena
Athena
DB-CapFrom41CH
Athena
Level 27
God Stats
29W - 32L
1,446 SR
Queue Stats
77W - 80L
1,352 Elo+
Solo
Baba Yaga
Baba Yaga
DavidTheReaper18
Baba Yaga
Level 26
God Stats
1W - 1L
1,447 SR
Queue Stats
16W - 34L
1,255 Elo+
Solo
Cernunnos
Cernunnos
Swishuurzz
Cernunnos
Level 26
God Stats
23W - 14L
1,922 SR
Queue Stats
55W - 42L
1,457 Elo+
Solo
Scylla
Scylla
YT-ItZDragon
Scylla
Level 29
God Stats
24W - 24L
1,508 SR
Queue Stats
81W - 102L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,453
438
1,651
11,468
12,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 3
7,267
427
5,292
11,639
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
4 / 2 / 1
8,421
495
7,055
9,794
7,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Nayer22
Fenrir
11
5 / 5 / 0
7,381
434
5,412
11,325
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Stoz
Kukulkan
13
1 / 7 / 1
8,057
474
3,201
8,907
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chtimi47
Nemesis
12
6 / 6 / 6
8,894
523
8,768
9,797
3,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
8,510
501
1,930
8,439
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
12
0 / 4 / 3
7,116
419
3,312
7,277
2,424
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Swishuurzz
Cernunnos
15
7 / 1 / 6
9,061
533
13,145
11,597
4,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
15
8 / 2 / 2
9,476
557
11,647
8,326
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
12
Kills
23
23
Deaths
14
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
2
3
3
1.17
W
Nemesis
Chtimi47
Nemesis
6
6
6
1.5
W
2
1
2
3
W
Baba Yaga
0
4
3
0.38
L
Chaac
4
2
1
2.25
L
Fenrir
Nayer22
Fenrir
5
5
0
1
L
Kukulkan
Stoz
Kukulkan
1
7
1
0.21
W
Cernunnos
Swishuurzz
Cernunnos
7
1
6
10
W
Scylla
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
38,802
53,133
Taken
45,436
30,261
Mitigated
18,021
8,422
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,651
959
733
0
11,468
12,480
24
292
11,176
17,395
0
L
5,292
3,035
26
2,809
11,639
3,305
0
1,340
10,299
0
28,739
W
Nemesis
Chtimi47
Nemesis
8,768
4,273
0
839
9,797
3,321
308
913
8,884
0
28,730
W
1,930
786
0
0
8,439
5,184
0
293
8,146
24,627
0
W
Baba Yaga
3,312
422
0
1,504
7,277
2,424
1,727
1,051
6,226
33,005
0
L
Chaac
7,055
821
0
3,058
9,794
7,720
645
3,152
6,642
0
43,976
L
Fenrir
Nayer22
Fenrir
5,412
1,044
0
1,658
11,325
3,868
0
6,015
5,310
0
26,700
L
Kukulkan
Stoz
Kukulkan
3,201
712
0
138
8,907
2,888
0
6,090
2,817
38,372
0
W
Cernunnos
Swishuurzz
Cernunnos
13,145
5,828
0
2,796
11,597
4,214
1,696
877
10,720
0
69,464
W
Scylla
11,647
853
0
2,190
8,326
2,878
236
1,718
6,608
57,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
43,057
299
Minions Killed
341
0
Camps Cleared
0
1,417,095
Distance Traveled
1,547,352
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,453
438
26
2
0
262,938
0
L
Cupid
7,267
427
46
3
0
286,994
1
W
Nemesis
8,894
523
39
2
0
324,964
0
W
Athena
8,510
501
44
3
0
312,558
0
W
Baba Yaga
7,116
419
58
3
0
309,841
0
L
Chaac
8,421
495
83
5
0
282,195
1
L
Fenrir
7,381
434
56
3
0
318,605
1
L
Kukulkan
8,057
474
88
5
0
266,363
2
W
Cernunnos
9,061
533
103
6
0
304,082
0
W
Scylla
9,476
557
97
6
0
295,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role