Player Matchup

Gilgamesh
Gilgamesh
BLU8804
Gilgamesh
Level 106
God Stats
37W - 42L
1,556 SR
Queue Stats
225W - 226L
1,355 Elo+
Solo
Mercury
Mercury
FredouLive
Mercury
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
159W - 168L
1,434 Elo+
Solo
Olorun
Olorun
KiII_Shot-308
Olorun
Level 17
God Stats
1W - 0L
1,687 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
sharkhead8675
Ymir
Level 62
God Stats
1W - 0L
1,445 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
xOaths_OG
Izanami
Level 108
God Stats
49W - 22L
1,664 SR
Queue Stats
937W - 1,064L
1,411 Elo+
Solo
Team Averages
Level 84
1,570 SR
1,440 Elo+

VS

Team Averages
Level 88
1,498 SR
1,383 Elo+
Raijin
Raijin
GiveReReBuff
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,488 Elo+
Solo
Danzaburou
Danzaburou
SYN FUL SATAN
Danzaburou
Level 148
God Stats
15W - 17L
1,469 SR
Queue Stats
466W - 481L
1,435 Elo+
Solo
Cthulhu
Cthulhu
astuto964piloto
Cthulhu
Level 81
God Stats
4W - 2L
1,648 SR
Queue Stats
444W - 465L
1,424 Elo+
Solo
Thor
Thor
blazed-windu
Thor
Level 86
God Stats
7W - 10L
1,584 SR
Queue Stats
619W - 821L
1,304 Elo+
Party 1
Tyr
Tyr
the hellbring
Tyr
Level 59
God Stats
7W - 17L
1,289 SR
Queue Stats
132W - 208L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLU8804
Gilgamesh
19
5 / 2 / 6
12,744
579
18,858
15,685
16,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
FredouLive
Mercury
20
12 / 2 / 10
14,658
666
20,712
17,554
8,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 8 / 8
9,727
442
5,851
16,710
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 10
10,988
499
9,408
17,015
15,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xOaths_OG
Izanami
20
10 / 3 / 9
13,534
615
20,163
16,853
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
6 / 7 / 3
10,729
488
14,083
18,945
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SYN FUL SATAN
Danzaburou
18
3 / 6 / 4
12,245
557
9,465
19,667
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 8 / 7
9,796
445
11,002
29,091
31,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 2
10,239
465
4,646
18,863
9,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 6 / 1
9,999
455
10,414
21,723
26,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
32
Kills
16
16
Deaths
32
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BLU8804
Gilgamesh
5
2
6
4
W
Mercury
FredouLive
Mercury
12
2
10
8.5
L
Raijin
6
7
3
1.07
W
1
8
8
0.63
L
Danzaburou
SYN FUL SATAN
Danzaburou
3
6
4
0.83
L
2
8
7
0.69
L
3
5
2
0.8
W
4
1
10
9
L
2
6
1
0.42
W
Izanami
xOaths_OG
Izanami
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,992
Damage
49,610
83,817
Taken
108,289
53,169
Mitigated
84,570
21,790
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BLU8804
Gilgamesh
18,858
4,421
0
2,488
15,685
16,766
719
2,182
13,447
0
76,496
W
Mercury
FredouLive
Mercury
20,712
12,354
0
1,049
17,554
8,478
2,156
3,788
13,530
0
148,055
L
Raijin
14,083
2,204
0
2,590
18,945
7,681
265
3,736
15,209
60,409
0
W
5,851
3,220
1,544
7,508
16,710
5,352
942
6,710
9,698
36,003
0
L
Danzaburou
SYN FUL SATAN
Danzaburou
9,465
4,927
0
7,905
19,667
9,028
1,288
2,132
17,535
0
94,220
L
11,002
735
372
3,294
29,091
31,959
0
4,893
24,198
35,878
0
L
4,646
971
0
1,063
18,863
9,445
0
1,662
17,201
0
63,786
W
9,408
1,068
0
2,652
17,015
15,817
376
6,191
10,440
43,168
0
L
10,414
2,673
266
6,947
21,723
26,457
58
3,013
18,710
0
51,079
W
Izanami
xOaths_OG
Izanami
20,163
16,223
0
6,549
16,853
6,756
6,033
5,106
11,617
0
90,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
53,008
593
Minions Killed
518
0
Camps Cleared
0
2,190,690
Distance Traveled
1,887,051
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,744
579
131
6
0
436,094
10
W
Mercury
14,658
666
193
9
0
533,942
5
L
Raijin
10,729
488
104
5
0
336,043
2
W
Olorun
9,727
442
54
2
0
394,519
2
L
Danzaburou
12,245
557
169
8
0
345,311
6
L
Cthulhu
9,796
445
41
2
0
369,097
0
L
Thor
10,239
465
104
5
0
405,485
7
W
Ymir
10,988
499
63
3
0
424,489
1
L
Tyr
9,999
455
100
5
0
431,115
0
W
Izanami
13,534
615
152
7
0
401,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role