Player Matchup

Pele
Pele
GEORGE991
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,687 Elo+
Party 1
Ares
Ares
Krovikus
Ares
Level 143
God Stats
1W - 2L
1,293 SR
Queue Stats
44W - 44L
1,537 Elo+
Solo
Hades
Hades
alexvimu
Hades
Level 128
God Stats
7W - 5L
1,710 SR
Queue Stats
230W - 232L
1,444 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xZaeBear
Cu Chulainn
Level 109
God Stats
13W - 20L
1,435 SR
Queue Stats
498W - 498L
1,554 Elo+
Solo
Ymir
Ymir
Порохх
Ymir
Level 155
God Stats
6W - 9L
1,561 SR
Queue Stats
480W - 454L
1,534 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,551 Elo+

VS

Team Averages
Level 124
1,598 SR
1,543 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Denisremix97
Zhong Kui
Level 154
God Stats
1W - 1L
1,954 SR
Queue Stats
59W - 51L
1,593 Elo+
Party 2
Ah Puch
Ah Puch
Tolkien411
Ah Puch
Level 146
God Stats
9W - 5L
1,536 SR
Queue Stats
304W - 332L
1,556 Elo+
Solo
Jormungandr
Jormungandr
kolopitisasa
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 6 / 11
10,428
695
11,971
13,727
10,773
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
2 / 6 / 7
9,744
650
12,629
15,840
19,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
alexvimu
Hades
17
3 / 5 / 10
10,331
689
8,927
21,400
14,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
xZaeBear
Cu Chulainn
18
5 / 5 / 10
10,150
677
11,885
30,520
35,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 5 / 11
11,417
761
10,285
23,859
27,930
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 5 / 6
11,006
734
9,666
10,453
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
 
Eset
17
3 / 4 / 16
10,869
725
13,024
10,730
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Denisremix97
Zhong Kui
20
13 / 3 / 11
13,451
897
25,243
20,674
14,782
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Tolkien411
Ah Puch
18
4 / 4 / 12
10,920
728
15,673
11,145
4,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
kolopitisasa
Jormungandr
18
4 / 5 / 14
11,501
767
20,756
16,872
17,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
21
Kills
27
27
Deaths
21
49
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
5
6
1.2
W
Eset
 
Eset
3
4
16
2.75
W
Zhong Kui
Denisremix97
Zhong Kui
13
3
11
6.17
L
Pele
5
6
11
1.75
L
Ares
2
6
7
0.92
W
Ah Puch
Tolkien411
Ah Puch
4
4
12
2.5
L
Hades
alexvimu
Hades
3
5
10
1.6
W
Jormungandr
kolopitisasa
Jormungandr
4
5
14
2.2
L
Cu Chulainn
xZaeBear
Cu Chulainn
5
5
10
2
L
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,697
Damage
84,362
105,346
Taken
69,874
108,462
Mitigated
49,208
40,715
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,666
874
0
2,092
10,453
7,929
566
2,503
7,950
26,460
0
W
Eset
 
Eset
13,024
527
4,652
3,554
10,730
4,340
946
5,397
5,333
20,837
0
W
Zhong Kui
Denisremix97
Zhong Kui
25,243
5,662
523
5,950
20,674
14,782
3,650
10,113
10,561
45,867
0
L
Pele
11,971
1,975
1,420
1,515
13,727
10,773
0
11,853
1,874
0
24,564
L
Ares
12,629
425
413
895
15,840
19,915
116
11,882
3,958
17,786
0
W
Ah Puch
Tolkien411
Ah Puch
15,673
939
181
2,336
11,145
4,577
740
6,449
4,696
24,245
0
L
Hades
alexvimu
Hades
8,927
1,385
4,235
10,245
21,400
14,331
88
17,422
3,978
31,345
0
W
Jormungandr
kolopitisasa
Jormungandr
20,756
3,471
616
3,579
16,872
17,580
17
8,009
8,863
44,394
0
L
Cu Chulainn
xZaeBear
Cu Chulainn
11,885
1,475
2,485
11,030
30,520
35,513
70
23,557
6,963
790
26,855
L
10,285
1,154
2,344
6,133
23,859
27,930
0
19,648
4,211
25,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,070
Gold Earned
57,747
180
Minions Killed
159
0
Camps Cleared
0
1,323,352
Distance Traveled
1,345,730
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,006
734
39
3
0
277,880
2
W
Eset
10,869
725
11
1
0
282,454
6
W
Zhong Kui
13,451
897
45
3
0
238,551
2
L
Pele
10,428
695
27
2
0
281,092
0
L
Ares
9,744
650
18
1
0
272,546
0
W
Ah Puch
10,920
728
21
1
0
290,740
1
L
Hades
10,331
689
71
5
0
251,039
0
W
Jormungandr
11,501
767
43
3
0
256,105
0
L
Cu Chulainn
10,150
677
41
3
0
271,169
0
L
Ymir
11,417
761
23
2
0
247,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role