Player Matchup

Ganesha
Ganesha
HongKongsCountry
Ganesha
Level 4
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Hou Yi
Hou Yi
ImSchottFaced
Hou Yi
Level 29
God Stats
12W - 16L
1,439 SR
Queue Stats
209W - 228L
1,461 Elo+
Solo
Da Ji
Da Ji
Manutka
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,400 Elo+
Solo
Olorun
Olorun
RaRityy31
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
971 Elo+
Solo
Zeus
Zeus
jjcrazyman
Zeus
Level 25
God Stats
9W - 5L
1,775 SR
Queue Stats
77W - 84L
1,623 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,325 Elo+

VS

Team Averages
Level 12
1,502 SR
1,444 Elo+
Hachiman
Hachiman
Chac0125
Hachiman
Level 29
God Stats
65W - 63L
1,277 SR
Queue Stats
337W - 349L
1,511 Elo+
Solo
Olorun
Olorun
Cørona
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MayorOfFlavor
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,268 Elo+
Solo
Fenrir
Fenrir
Progamehien
Fenrir
Level 5
God Stats
5W - 3L
1,612 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Yemoja
Yemoja
raquetasersexo
Yemoja
Level 21
God Stats
49W - 43L
1,621 SR
Queue Stats
69W - 79L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,792
453
3,435
12,725
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
6,070
405
4,803
9,447
3,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Manutka
Da Ji
9
1 / 5 / 2
6,350
423
3,125
11,234
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
RaRityy31
Olorun
11
2 / 2 / 1
7,253
484
5,559
7,206
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 8 / 1
7,960
531
8,896
9,671
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chac0125
Hachiman
14
4 / 0 / 3
8,756
584
9,671
7,482
2,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Cørona
Olorun
16
7 / 2 / 2
10,319
688
15,296
13,919
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
14
3 / 2 / 2
8,469
565
6,727
9,354
6,898
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
0 / 2 / 1
7,382
492
872
10,834
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 4
8,904
594
6,885
5,308
3,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
18
20
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chac0125
Hachiman
4
0
3
5.5
W
Olorun
Cørona
Olorun
7
2
2
4
L
0
2
2
0.5
L
0
3
1
0.17
L
Da Ji
Manutka
Da Ji
1
5
2
0.4
W
Guan Yu
3
2
2
2
W
Fenrir
0
2
1
0.25
L
Olorun
RaRityy31
Olorun
2
2
1
1.25
L
3
8
1
0.44
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,818
Damage
39,451
50,283
Taken
46,897
23,142
Mitigated
21,388
12,252
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chac0125
Hachiman
9,671
6,827
0
5,106
7,482
2,094
2,324
1,677
5,703
0
55,225
W
Olorun
Cørona
Olorun
15,296
9,586
0
9,011
13,919
5,399
7,494
7,604
5,905
78,757
0
L
3,435
702
0
2,254
12,725
10,544
0
5,866
6,859
14,835
0
L
4,803
2,280
0
3,599
9,447
3,057
0
3,323
6,124
0
40,121
L
Da Ji
Manutka
Da Ji
3,125
703
0
2,087
11,234
3,575
0
4,931
6,303
0
24,088
W
Guan Yu
6,727
1,860
0
1,482
9,354
6,898
1,113
4,787
4,519
0
34,201
W
Fenrir
872
304
0
5,626
10,834
3,970
0
1,432
9,352
0
44,154
L
Olorun
RaRityy31
Olorun
5,559
3,378
242
3,638
7,206
2,184
744
1,962
5,244
23,907
0
L
8,896
1,564
0
432
9,671
3,782
0
6,099
3,572
43,634
0
W
6,885
494
747
1,020
5,308
3,027
853
1,780
3,528
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
43,830
279
Minions Killed
431
0
Camps Cleared
0
1,150,719
Distance Traveled
1,219,348
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,756
584
112
7
0
242,441
4
W
Olorun
10,319
688
150
10
0
236,117
2
L
Ganesha
6,792
453
1
0
0
268,221
2
L
Hou Yi
6,070
405
100
7
0
242,842
1
L
Da Ji
6,350
423
57
4
0
239,916
0
W
Guan Yu
8,469
565
72
5
0
257,344
4
W
Fenrir
7,382
492
75
5
0
238,193
1
L
Olorun
7,253
484
40
3
0
170,407
1
L
Zeus
7,960
531
81
5
0
229,333
0
W
Yemoja
8,904
594
22
1
0
245,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role