Player Matchup

Ares
Ares
DeadlyKiloShot
Ares
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1
Ra
Ra
IrateOcean24637
Ra
Level 4
God Stats
5W - 1L
1,670 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1
Vamana
Vamana
TiedOrc65261007
Vamana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,392 Elo+
Solo
Kali
Kali
santablamantez
Kali
Level 9
God Stats
37W - 39L
1,368 SR
Queue Stats
41W - 43L
1,332 Elo+
Solo
Nemesis
Nemesis
valkoor9497
Nemesis
Level 18
God Stats
10W - 11L
1,490 SR
Queue Stats
70W - 61L
1,474 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,438 Elo+

VS

Team Averages
Level 10
1,531 SR
1,396 Elo+
Ra
Ra
Makey034
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,317 Elo+
Solo
Hachiman
Hachiman
ThaKingIs_Dead
Hachiman
Level 17
God Stats
133W - 166L
1,511 SR
Queue Stats
696W - 774L
1,504 Elo+
Solo
Da Ji
Da Ji
Utopia Lost3935
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Kukulkan
Kukulkan
YTKkStreaks
Kukulkan
Level 10
God Stats
26W - 14L
1,682 SR
Queue Stats
27W - 17L
1,551 Elo+
Solo
Skadi
Skadi
dortynile23
Skadi
Level 8
God Stats
8W - 10L
1,464 SR
Queue Stats
24W - 34L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 20
14,278
1,098
18,405
14,546
22,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 5 / 17
13,422
1,032
13,076
13,672
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 0 / 15
14,147
1,088
11,846
23,154
21,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 5 / 14
14,090
1,084
23,460
21,148
11,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
valkoor9497
Nemesis
20
17 / 5 / 15
15,608
1,201
25,031
19,477
8,920
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 10
12,533
964
5,051
16,418
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
20
4 / 4 / 6
13,966
1,074
14,197
14,932
4,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 13 / 6
12,312
947
16,074
24,094
10,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
YTKkStreaks
Kukulkan
20
9 / 10 / 5
15,655
1,204
33,568
19,780
9,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 12 / 8
12,945
996
9,601
24,333
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
53
48
Kills
18
18
Deaths
48
81
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
20
6.33
W
5
5
17
2.7
L
0
9
10
0.56
L
Hachiman
4
4
6
1.75
W
6
0
15
13.5
L
3
13
6
0.46
L
Kukulkan
YTKkStreaks
Kukulkan
9
10
5
1.15
L
2
12
8
0.5
W
11
5
14
3.6
W
Nemesis
valkoor9497
Nemesis
17
5
15
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,818
Damage
78,491
91,997
Taken
99,557
69,796
Mitigated
39,350
16,243
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,405
505
0
0
14,546
22,345
0
5,035
9,511
30,521
0
W
13,076
809
1,291
505
13,672
6,108
0
7,819
5,853
38,438
0
L
5,051
1,298
207
861
16,418
7,192
0
4,610
11,709
13,348
0
L
Hachiman
14,197
8,409
0
1,292
14,932
4,774
0
4,759
9,924
0
45,954
W
11,846
4,439
0
4,928
23,154
21,154
0
9,022
14,132
0
54,304
L
16,074
3,359
0
0
24,094
10,318
0
8,372
15,158
0
21,433
L
Kukulkan
YTKkStreaks
Kukulkan
33,568
3,775
0
0
19,780
9,998
0
5,430
14,044
93,816
0
L
9,601
3,981
0
393
24,333
7,068
0
8,211
15,899
0
32,609
W
23,460
16,571
0
5,610
21,148
11,269
0
7,314
10,735
0
30,923
W
Nemesis
valkoor9497
Nemesis
25,031
13,055
0
3,909
19,477
8,920
0
9,429
10,048
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,545
Gold Earned
67,411
219
Minions Killed
275
5
Camps Cleared
9
1,433,853
Distance Traveled
1,172,288
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,278
1,098
25
2
0
279,328
3
W
Ra
13,422
1,032
72
6
1
230,197
1
L
Ra
12,533
964
15
1
1
223,473
1
L
Hachiman
13,966
1,074
64
5
6
250,167
1
W
Vamana
14,147
1,088
88
7
1
359,105
0
L
Da Ji
12,312
947
14
1
1
224,114
4
L
Kukulkan
15,655
1,204
138
11
0
239,974
0
L
Skadi
12,945
996
44
3
1
234,560
0
W
Kali
14,090
1,084
14
1
1
278,126
0
W
Nemesis
15,608
1,201
20
2
2
287,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role