Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Krvpted
Neith
Level 120
God Stats
12W - 12L
1,655 SR
Queue Stats
182W - 164L
1,552 Elo+
Solo
Bellona
Bellona
ProdigalSon7
Bellona
Level 57
God Stats
3W - 3L
1,298 SR
Queue Stats
146W - 124L
1,507 Elo+
Solo
Mercury
Mercury
SlayerDarkness
Mercury
Level 122
God Stats
17W - 20L
1,590 SR
Queue Stats
156W - 175L
1,397 Elo+
Solo
Janus
Janus
astralfaerie
Janus
Level 126
God Stats
21W - 21L
1,402 SR
Queue Stats
642W - 621L
1,574 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,506 Elo+

VS

Team Averages
Level 92
1,531 SR
1,497 Elo+
Baron Samedi
Baron Samedi
CrimsonKanji
Baron Samedi
Level 58
God Stats
14W - 13L
1,488 SR
Queue Stats
53W - 65L
1,383 Elo+
Solo
Geb
Geb
Jj46
Geb
Level 106
God Stats
1W - 4L
1,321 SR
Queue Stats
196W - 146L
1,587 Elo+
Solo
Tyr
Tyr
JrodL
Tyr
Level 107
God Stats
20W - 31L
1,490 SR
Queue Stats
374W - 348L
1,519 Elo+
Solo
Sol
Sol
TMGAngelic
Sol
Level 85
God Stats
28W - 24L
1,788 SR
Queue Stats
464W - 462L
1,423 Elo+
Solo
Serqet
Serqet
turtlezpower
Serqet
Level 103
God Stats
18W - 18L
1,569 SR
Queue Stats
287W - 265L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 2 / 9
8,021
501
4,111
11,297
7,563
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Krvpted
Neith
15
7 / 1 / 5
9,379
586
12,770
9,385
3,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ProdigalSon7
Bellona
15
2 / 2 / 3
9,203
575
9,854
14,651
11,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 0 / 4
9,755
610
7,745
10,250
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 5 / 10
8,891
556
11,602
8,205
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonKanji
Baron Samedi
11
2 / 8 / 3
7,277
455
5,936
11,556
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Jj46
Geb
11
0 / 5 / 5
7,628
477
2,441
16,343
11,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
JrodL
Tyr
15
1 / 1 / 1
8,663
541
9,627
12,584
10,640
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 5 / 2
7,714
482
11,324
10,830
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
14
5 / 4 / 2
8,801
550
6,370
11,042
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
23
Kills
10
10
Deaths
23
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
2
9
2.75
L
Baron Samedi
CrimsonKanji
Baron Samedi
2
8
3
0.44
L
Geb
Jj46
Geb
0
5
5
0.5
L
Tyr
JrodL
Tyr
1
1
1
1.5
W
Neith
Krvpted
Neith
7
1
5
9.5
W
Bellona
ProdigalSon7
Bellona
2
2
3
1.75
W
8
0
4
10
L
2
5
2
0.6
W
5
5
10
2
L
Serqet
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,082
Damage
35,698
53,788
Taken
62,355
29,282
Mitigated
34,318
13,015
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,111
417
0
2,088
11,297
7,563
389
6,190
4,663
0
14,171
L
Baron Samedi
CrimsonKanji
Baron Samedi
5,936
652
438
937
11,556
5,267
675
3,056
8,500
31,472
0
L
Geb
Jj46
Geb
2,441
533
0
1,738
16,343
11,944
0
3,293
13,050
16,266
0
L
Tyr
JrodL
Tyr
9,627
1,561
0
5,731
12,584
10,640
925
1,158
11,426
0
60,297
W
Neith
Krvpted
Neith
12,770
6,549
0
5,038
9,385
3,176
1,206
5,015
4,066
0
75,917
W
Bellona
ProdigalSon7
Bellona
9,854
4,982
0
3,924
14,651
11,870
1,101
1,530
12,679
0
62,542
W
7,745
3,509
0
500
10,250
4,238
0
3,059
7,119
0
68,814
L
11,324
3,459
0
3,001
10,830
2,641
124
890
9,940
50,040
0
W
11,602
1,111
0
1,465
8,205
2,435
217
3,306
4,424
55,847
0
L
Serqet
6,370
354
0
4,379
11,042
3,826
0
3,408
7,634
0
45,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
40,083
492
Minions Killed
399
0
Camps Cleared
0
1,605,629
Distance Traveled
1,453,161
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,021
501
16
1
0
338,792
3
L
Baron Samedi
7,277
455
50
3
0
255,701
4
L
Geb
7,628
477
28
2
0
279,360
3
L
Tyr
8,663
541
124
8
0
307,016
4
W
Neith
9,379
586
126
8
0
279,654
3
W
Bellona
9,203
575
139
9
0
291,070
1
W
Mercury
9,755
610
123
8
0
382,831
3
L
Sol
7,714
482
105
7
0
274,039
4
W
Janus
8,891
556
88
6
0
313,282
2
L
Serqet
8,801
550
92
6
0
337,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role