Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GBros17
Jing Wei
Level 12
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 4L
1,267 Elo+
Solo
Skadi
Skadi
OHS_xLudekx
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Tekza_971
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Agni
Agni
penguin_liam
Agni
Level 29
God Stats
6W - 5L
1,405 SR
Queue Stats
214W - 233L
1,361 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,426 Elo+

VS

Team Averages
Level 24
1,593 SR
1,343 Elo+
Loki
Loki
IPrideSin
Loki
Level 35
God Stats
7W - 9L
1,513 SR
Queue Stats
121W - 147L
1,405 Elo+
Party 1
Hachiman
Hachiman
King_of_Arrow_YT
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo
Cerberus
Cerberus
Sultvn8
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 76L
1,388 Elo+
Party 1
Anubis
Anubis
lF2waz
Anubis
Level 28
God Stats
29W - 28L
1,669 SR
Queue Stats
89W - 114L
1,380 Elo+
Party 1
Vamana
Vamana
madara-_-333
Vamana
Level 25
God Stats
2W - 2L
1,781 SR
Queue Stats
111W - 129L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
8 / 2 / 0
6,842
622
6,111
6,494
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
GBros17
Jing Wei
9
0 / 2 / 1
5,352
487
2,613
2,928
899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 3 / 1
4,450
405
1,194
3,626
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Tekza_971
Anhur
8
0 / 2 / 1
5,271
479
1,402
3,038
766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 3 / 1
6,103
555
3,907
3,861
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 1 / 2
6,025
548
3,177
6,133
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
5 / 4 / 1
5,917
538
2,478
5,008
1,217
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Sultvn8
Cerberus
9
1 / 2 / 2
6,039
549
1,454
8,000
3,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
lF2waz
Anubis
1
0 / 1 / 2
3,724
339
368
636
188
Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
3 / 2 / 3
5,225
475
3,626
5,586
2,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
12
12
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
0
4
W
Jing Wei
GBros17
Jing Wei
0
2
1
0.25
L
Loki
3
1
2
4
L
5
4
1
1.38
W
0
3
1
0.17
L
Cerberus
Sultvn8
Cerberus
1
2
2
1
W
Anhur
Tekza_971
Anhur
0
2
1
0.25
L
Anubis
lF2waz
Anubis
0
1
2
1
L
Vamana
3
2
3
2.25
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
11,103
19,947
Taken
25,363
5,454
Mitigated
8,418
1,514
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,111
2,182
0
730
6,494
2,114
0
58
6,394
0
37,575
W
Jing Wei
GBros17
Jing Wei
2,613
1,798
0
72
2,928
899
566
1,199
1,729
0
15,329
L
Loki
3,177
870
0
3,551
6,133
1,484
0
602
5,469
0
25,781
L
2,478
1,694
0
379
5,008
1,217
57
1,751
3,039
0
10,738
W
1,194
605
0
219
3,626
710
256
170
3,456
0
11,753
L
Cerberus
Sultvn8
Cerberus
1,454
134
0
1,310
8,000
3,323
324
241
7,719
23,139
0
W
Anhur
Tekza_971
Anhur
1,402
1,158
0
0
3,038
766
738
197
2,841
0
16,258
L
Anubis
lF2waz
Anubis
368
174
0
38
636
188
116
34
602
2,267
0
L
Vamana
3,626
1,776
0
1,744
5,586
2,206
0
931
4,627
0
19,657
W
3,907
503
38
455
3,861
965
1,156
198
3,663
25,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
26,930
226
Minions Killed
149
0
Camps Cleared
0
877,706
Distance Traveled
805,110
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,842
622
72
7
0
220,476
2
W
Jing Wei
5,352
487
35
3
0
165,563
0
L
Loki
6,025
548
57
5
0
236,760
0
L
Hachiman
5,917
538
15
1
0
156,976
2
W
Skadi
4,450
405
14
1
0
148,863
2
L
Cerberus
6,039
549
48
4
0
184,537
0
W
Anhur
5,271
479
40
4
0
147,182
0
L
Anubis
3,724
339
3
0
0
33,224
0
L
Vamana
5,225
475
26
2
0
193,613
0
W
Agni
6,103
555
65
6
0
195,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role