Player Matchup

Bellona
Bellona
Kiger
Bellona
Level 123
God Stats
2W - 0L
1,398 SR
Queue Stats
24W - 30L
1,589 Elo+
Party 1
Hel
Hel
TheAdioSS
Hel
Level 95
God Stats
1W - 2L
1,597 SR
Queue Stats
40W - 42L
1,502 Elo+
Party 1
Tiamat
Tiamat
TheHuussi
Tiamat
Level 122
God Stats
18W - 5L
1,710 SR
Queue Stats
81W - 65L
1,598 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,563 Elo+

VS

Team Averages
Level 112
1,723 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
LukeOfEarth
Tsukuyomi
Level 100
God Stats
17W - 14L
1,644 SR
Queue Stats
276W - 282L
1,556 Elo+
Solo
Persephone
Persephone
Manifikarft
Persephone
Level 128
God Stats
1W - 1L
1,785 SR
Queue Stats
67W - 57L
1,535 Elo+
Solo
Vamana
Vamana
krystian14453
Vamana
Level 109
God Stats
0W - 2L
1,739 SR
Queue Stats
503W - 572L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kiger
Bellona
15
3 / 2 / 10
10,885
680
11,272
19,975
15,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 1 / 5
11,835
740
15,376
17,802
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TheHuussi
Tiamat
15
2 / 5 / 10
10,486
655
12,599
18,225
9,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LukeOfEarth
Tsukuyomi
14
3 / 7 / 2
10,495
656
9,493
13,012
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Manifikarft
Persephone
14
2 / 3 / 5
10,364
648
26,274
15,955
5,984
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 2
9,871
617
8,872
17,867
18,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
8
8
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kiger
Bellona
3
2
10
4
L
Tsukuyomi
LukeOfEarth
Tsukuyomi
3
7
2
0.57
L
Persephone
Manifikarft
Persephone
2
3
5
1.5
W
9
1
5
11.5
W
Tiamat
TheHuussi
Tiamat
2
5
10
1.4
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
44,639
56,002
Taken
46,834
32,254
Mitigated
29,619
30,241
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kiger
Bellona
11,272
3,092
0
2,864
19,975
15,166
483
10,391
9,584
0
33,951
L
Tsukuyomi
LukeOfEarth
Tsukuyomi
9,493
1,860
0
717
13,012
5,178
0
6,819
5,915
0
51,515
L
Persephone
Manifikarft
Persephone
26,274
1,972
202
5,069
15,955
5,984
696
10,701
4,937
61,517
0
W
15,376
863
12,280
11,531
17,802
7,303
282
8,290
9,512
49,357
0
W
Tiamat
TheHuussi
Tiamat
12,599
722
686
2,880
18,225
9,785
407
7,593
10,632
39,474
0
L
8,872
3,678
0
5,038
17,867
18,457
97
9,320
8,007
0
30,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,206
Gold Earned
30,730
174
Minions Killed
183
0
Camps Cleared
0
997,669
Distance Traveled
940,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,885
680
35
2
0
330,125
1
L
Tsukuyomi
10,495
656
83
5
0
307,492
4
L
Persephone
10,364
648
60
4
0
307,901
4
W
Hel
11,835
740
76
5
0
367,246
2
W
Tiamat
10,486
655
63
4
0
300,298
1
L
Vamana
9,871
617
40
3
0
325,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role