Player Matchup

Bacchus
Bacchus
Bitonimus
Bacchus
Level 29
God Stats
0W - 3L
1,244 SR
Queue Stats
116W - 109L
1,611 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 27
God Stats
53W - 35L
1,580 SR
Queue Stats
130W - 101L
1,632 Elo+
Solo
Anhur
Anhur
Support10
Anhur
Level 30
God Stats
88W - 73L
1,545 SR
Queue Stats
334W - 265L
1,614 Elo+
Solo
Discordia
Discordia
UNDERGROUNDKlNG
Discordia
Level 28
God Stats
6W - 6L
1,800 SR
Queue Stats
94W - 60L
1,643 Elo+
Solo
Arachne
Arachne
webb161
Arachne
Level 29
God Stats
5W - 5L
1,478 SR
Queue Stats
38W - 43L
1,582 Elo+
Solo
Team Averages
Level 29
1,529 SR
1,616 Elo+

VS

Team Averages
Level 23
1,627 SR
1,675 Elo+
Bellona
Bellona
ChrisRG20
Bellona
Level 26
God Stats
12W - 9L
1,760 SR
Queue Stats
124W - 128L
1,590 Elo+
Solo
Loki
Loki
M0thManYT
Loki
Level 27
God Stats
33W - 47L
1,579 SR
Queue Stats
388W - 385L
1,540 Elo+
Solo
Scylla
Scylla
Mochi No Mi
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,715 Elo+
Solo
Zhong Kui
Zhong Kui
Rakooby
Zhong Kui
Level 15
God Stats
7W - 0L
1,500 SR
Queue Stats
228W - 84L
1,827 Elo+
Solo
Chernobog
Chernobog
Teinted-
Chernobog
Level 22
God Stats
5W - 3L
1,795 SR
Queue Stats
144W - 131L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bitonimus
Bacchus
10
2 / 3 / 2
6,786
485
4,972
12,096
7,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Nacho9739
Chaac
14
2 / 2 / 2
8,100
579
10,917
13,313
14,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
Support10
Anhur
9
1 / 4 / 1
5,761
412
2,356
8,183
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
UNDERGROUNDKlNG
Discordia
13
4 / 6 / 2
7,508
536
11,227
10,412
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
webb161
Arachne
11
3 / 4 / 4
7,149
511
5,221
12,340
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrisRG20
Bellona
14
2 / 2 / 0
7,992
571
7,757
12,531
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
11
6 / 4 / 6
7,727
552
7,509
8,312
2,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
13
4 / 4 / 5
7,906
565
4,789
8,593
3,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Rakooby
Zhong Kui
11
0 / 2 / 7
7,281
520
10,056
12,118
10,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Teinted-
Chernobog
16
7 / 0 / 3
8,967
641
11,609
8,748
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
19
19
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bitonimus
Bacchus
2
3
2
1
W
Bellona
ChrisRG20
Bellona
2
2
0
1
W
Loki
6
4
6
2.25
W
Scylla
4
4
5
1.63
L
Chaac
Nacho9739
Chaac
2
2
2
1.5
W
Zhong Kui
Rakooby
Zhong Kui
0
2
7
1.75
L
Anhur
Support10
Anhur
1
4
1
0.38
W
Chernobog
Teinted-
Chernobog
7
0
3
8.5
L
Discordia
UNDERGROUNDKlNG
Discordia
4
6
2
0.83
L
Arachne
webb161
Arachne
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
41,720
56,344
Taken
50,302
32,496
Mitigated
28,962
16,336
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bitonimus
Bacchus
4,972
599
0
1,220
12,096
7,677
0
5,299
6,797
14,763
0
W
Bellona
ChrisRG20
Bellona
7,757
4,264
0
5,377
12,531
9,189
0
0
11,315
0
53,540
W
Loki
7,509
2,616
0
250
8,312
2,800
0
2,854
5,329
0
25,880
W
Scylla
4,789
231
0
2,268
8,593
3,310
451
5,647
2,946
37,680
0
L
Chaac
Nacho9739
Chaac
10,917
2,051
0
6,088
13,313
14,816
0
0
13,313
0
60,881
W
Zhong Kui
Rakooby
Zhong Kui
10,056
1,588
0
2,013
12,118
10,301
29
5,649
6,469
30,849
0
L
Anhur
Support10
Anhur
2,356
1,335
0
1,849
8,183
1,764
0
863
7,320
0
26,319
W
Chernobog
Teinted-
Chernobog
11,609
7,689
0
5,466
8,748
3,362
1,721
2,049
6,601
0
64,069
L
Discordia
UNDERGROUNDKlNG
Discordia
11,227
492
0
2,186
10,412
3,513
0
5,781
4,631
53,486
0
L
Arachne
webb161
Arachne
5,221
2,867
0
4,993
12,340
4,726
0
2,902
9,438
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
39,873
353
Minions Killed
389
0
Camps Cleared
0
1,202,047
Distance Traveled
1,311,710
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,786
485
17
1
0
262,846
1
W
Bellona
7,992
571
119
9
0
290,256
3
W
Loki
7,727
552
37
3
0
279,682
0
W
Scylla
7,906
565
77
6
0
241,598
0
L
Chaac
8,100
579
125
9
0
274,517
1
W
Zhong Kui
7,281
520
43
3
0
239,218
7
L
Anhur
5,761
412
46
3
0
171,547
3
W
Chernobog
8,967
641
113
8
0
260,956
3
L
Discordia
7,508
536
99
7
0
240,113
2
L
Arachne
7,149
511
66
5
0
253,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role