Player Matchup

Neith
Neith
DDDEIVID3
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,672 Elo+
Party 1
Nox
Nox
DaUnfollowed
Nox
Level 29
God Stats
3W - 3L
1,744 SR
Queue Stats
191W - 172L
1,557 Elo+
Solo
Cerberus
Cerberus
Gr0undWhit3
Cerberus
Level 8
God Stats
1W - 2L
1,736 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 1
Fenrir
Fenrir
hippo2dos
Fenrir
Level 48
God Stats
2W - 1L
1,940 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 1
Ares
Ares
micarisblue01
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,657 Elo+
Solo
Team Averages
Level 18
1,684 SR
1,610 Elo+

VS

Team Averages
Level 11
1,543 SR
1,517 Elo+
Zeus
Zeus
BryanttMyerss
Zeus
Level 3
God Stats
2W - 2L
1,717 SR
Queue Stats
2W - 5L
1,700 Elo+
Party 2
Apollo
Apollo
Catatafeesh
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Geb
Geb
ElHungaro
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,467 Elo+
Party 2
Vamana
Vamana
pandaHOLOS
Vamana
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Thanatos
Thanatos
tomaespadinha
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DDDEIVID3
Neith
7
0 / 3 / 4
4,794
479
3,974
5,176
1,364
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 1
6,995
700
4,657
3,086
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Gr0undWhit3
Cerberus
9
0 / 2 / 6
5,545
555
3,258
6,603
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
hippo2dos
Fenrir
8
2 / 1 / 1
5,449
545
2,513
5,534
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
10 / 1 / 1
7,386
739
8,362
5,946
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,845
585
1,616
4,715
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
7
2 / 3 / 4
4,944
494
4,123
5,899
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 4
4,780
478
2,177
6,466
3,974
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
pandaHOLOS
Vamana
7
2 / 6 / 1
5,295
530
1,813
7,384
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
tomaespadinha
Thanatos
9
0 / 3 / 1
5,466
547
2,080
7,817
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
7
7
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Apollo
2
3
4
1.33
W
Neith
DDDEIVID3
Neith
0
3
4
0.67
W
5
0
1
5.5
L
1
1
4
3
W
Cerberus
Gr0undWhit3
Cerberus
0
2
6
1.5
W
Fenrir
hippo2dos
Fenrir
2
1
1
2.5
W
10
1
1
10.5
L
Vamana
pandaHOLOS
Vamana
2
6
1
0.42
L
Thanatos
tomaespadinha
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
11,809
26,345
Taken
32,281
9,583
Mitigated
11,567
8,266
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,616
169
0
437
4,715
1,274
0
2,463
2,204
22,915
0
L
Apollo
4,123
2,381
0
921
5,899
1,587
0
2,708
3,191
0
14,161
W
Neith
DDDEIVID3
Neith
3,974
1,468
0
656
5,176
1,364
516
1,309
3,825
0
22,213
W
4,657
509
0
690
3,086
978
0
429
2,621
41,825
0
L
2,177
99
223
2,299
6,466
3,974
0
2,099
4,327
12,467
0
W
Cerberus
Gr0undWhit3
Cerberus
3,258
31
169
2,796
6,603
3,444
123
1,446
5,065
11,205
0
W
Fenrir
hippo2dos
Fenrir
2,513
282
0
1,239
5,534
1,512
0
256
5,278
0
26,755
W
8,362
638
0
2,716
5,946
2,285
0
397
5,509
34,676
0
L
Vamana
pandaHOLOS
Vamana
1,813
1,528
0
785
7,384
2,408
0
6,355
809
0
5,643
L
Thanatos
tomaespadinha
Thanatos
2,080
676
0
6,232
7,817
2,324
0
2,168
5,473
0
29,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
26,330
267
Minions Killed
171
0
Camps Cleared
0
1,011,493
Distance Traveled
871,921
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,845
585
54
5
0
181,446
1
L
Apollo
4,944
494
28
3
0
145,971
2
W
Neith
4,794
479
31
3
0
183,653
1
W
Nox
6,995
700
84
8
0
201,107
3
L
Geb
4,780
478
17
2
0
204,581
0
W
Cerberus
5,545
555
34
3
0
193,826
0
W
Fenrir
5,449
545
48
5
0
213,216
1
W
Ares
7,386
739
70
7
0
219,691
1
L
Vamana
5,295
530
1
0
0
139,156
0
L
Thanatos
5,466
547
71
7
0
200,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role