Player Matchup

Chaac
Chaac
DeadGames722
Chaac
Level 18
God Stats
7W - 7L
1,867 SR
Queue Stats
38W - 53L
1,370 Elo+
Solo
Mercury
Mercury
Volkan6800FK
Mercury
Level 28
God Stats
31W - 28L
1,575 SR
Queue Stats
59W - 69L
1,392 Elo+
Solo
Sol
Sol
ludwigmelin
Sol
Level 18
God Stats
0W - 2L
1,287 SR
Queue Stats
71W - 85L
1,278 Elo+
Solo
Serqet
Serqet
massiveweaboo420
Serqet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 108L
1,452 Elo+
Solo
Chiron
Chiron
plushy-cellar
Chiron
Level 29
God Stats
1W - 3L
1,519 SR
Queue Stats
92W - 143L
1,370 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,372 Elo+

VS

Team Averages
Level 11
1,561 SR
1,511 Elo+
Cthulhu
Cthulhu
AhPuch_69
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Artemis
Artemis
AquarellaKitana
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,703 Elo+
Party 1
Nemesis
Nemesis
Ketaa05
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Matzoka
Erlang Shen
Level 26
God Stats
20W - 19L
1,555 SR
Queue Stats
117W - 144L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Steffi_Dester
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,753 SR
Queue Stats
8W - 3L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 12 / 2
13,088
524
23,146
32,370
18,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Volkan6800FK
Mercury
15
1 / 12 / 2
10,171
407
6,939
24,174
7,512
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 4
10,568
423
5,833
20,404
5,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 7 / 2
8,912
356
3,308
14,351
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 14 / 2
9,393
376
11,880
26,356
7,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhPuch_69
Cthulhu
20
5 / 1 / 9
14,723
589
8,262
34,586
37,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 9 / 5
10,382
415
869
14,142
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Ketaa05
Nemesis
19
2 / 4 / 8
13,222
529
4,001
16,562
6,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Matzoka
Erlang Shen
20
7 / 5 / 10
14,278
571
18,130
22,574
20,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Steffi_Dester
Morgan Le Fay
20
36 / 1 / 6
17,248
690
54,152
24,144
12,940
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
16
Kills
50
53
Deaths
20
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AhPuch_69
Cthulhu
5
1
9
9.5
W
0
9
5
0.28
L
11
12
2
1
W
Nemesis
Ketaa05
Nemesis
2
4
8
1.5
W
Erlang Shen
Matzoka
Erlang Shen
7
5
10
2.4
W
Morgan Le Fay
Steffi_Dester
Morgan Le Fay
36
1
6
39
L
Mercury
Volkan6800FK
Mercury
1
12
2
0.17
L
0
8
4
0.25
L
2
7
2
0.43
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
85,414
117,655
Taken
112,008
42,997
Mitigated
82,669
18,494
Healing
47,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AhPuch_69
Cthulhu
8,262
908
1,197
18,046
34,586
37,886
3,339
1,921
32,203
94,525
0
W
869
284
0
422
14,142
4,582
474
461
13,557
0
18,442
L
23,146
5,188
0
6,413
32,370
18,363
276
18,004
14,366
161
71,666
W
Nemesis
Ketaa05
Nemesis
4,001
1,661
0
6,579
16,562
6,990
3,143
1,693
14,869
0
85,174
W
Erlang Shen
Matzoka
Erlang Shen
18,130
11,280
0
8,239
22,574
20,271
3,260
2,793
19,781
106
68,822
W
Morgan Le Fay
Steffi_Dester
Morgan Le Fay
54,152
4,882
0
12,663
24,144
12,940
1,242
1,896
22,248
120,515
0
L
Mercury
Volkan6800FK
Mercury
6,939
2,798
16
2,782
24,174
7,512
0
10,050
14,124
0
68,759
L
5,833
808
0
3,960
20,404
5,943
427
11,534
8,870
68,657
0
L
3,308
1,428
0
642
14,351
3,870
0
7,000
7,351
0
37,910
L
11,880
4,635
495
4,186
26,356
7,309
245
21,172
5,166
0
40,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,132
Gold Earned
69,853
434
Minions Killed
491
0
Camps Cleared
0
1,837,442
Distance Traveled
2,244,294
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,723
589
122
5
0
433,761
2
W
Artemis
10,382
415
21
1
0
291,795
0
L
Chaac
13,088
524
90
4
0
353,829
4
W
Nemesis
13,222
529
95
4
0
490,799
4
W
Erlang Shen
14,278
571
115
5
0
512,433
2
W
Morgan Le Fay
17,248
690
138
6
0
515,506
2
L
Mercury
10,171
407
114
5
0
425,329
0
L
Sol
10,568
423
124
5
0
357,656
0
L
Serqet
8,912
356
59
2
0
331,726
1
L
Chiron
9,393
376
47
2
0
368,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role