Player Matchup

Tiamat
Tiamat
Batgf
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,491 Elo+
Solo
Nemesis
Nemesis
NaroSN
Nemesis
Level 14
God Stats
1W - 1L
1,710 SR
Queue Stats
14W - 7L
1,646 Elo+
Solo
Neith
Neith
Rambohne
Neith
Level 9
God Stats
22W - 20L
1,440 SR
Queue Stats
24W - 21L
1,387 Elo+
Solo
Chaac
Chaac
Ruthless101
Chaac
Level 25
God Stats
2W - 3L
1,490 SR
Queue Stats
141W - 121L
1,552 Elo+
Party 1
Artemis
Artemis
iZenzo
Artemis
Level 16
God Stats
20W - 15L
1,682 SR
Queue Stats
88W - 83L
1,515 Elo+
Party 1
Team Averages
Level 14
1,564 SR
1,518 Elo+

VS

Team Averages
Level 21
1,434 SR
1,491 Elo+
Arachne
Arachne
DarthBeary
Arachne
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
32W - 32L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
LilyCord
Baron Samedi
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 122L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diegonatorX
Morgan Le Fay
Level 28
God Stats
7W - 2L
1,677 SR
Queue Stats
32W - 41L
1,409 Elo+
Solo
Artemis
Artemis
qweedicus
Artemis
Level 7
God Stats
8W - 4L
1,423 SR
Queue Stats
47W - 41L
1,579 Elo+
Solo
Nemesis
Nemesis
神之救赎
Nemesis
Level 16
God Stats
1W - 1L
1,265 SR
Queue Stats
34W - 49L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Batgf
Tiamat
17
0 / 14 / 10
10,142
845
12,419
23,716
12,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NaroSN
Nemesis
18
6 / 12 / 10
12,597
1,050
11,123
22,764
8,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Rambohne
Neith
18
3 / 5 / 11
11,869
989
10,531
14,734
5,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 9
12,852
1,071
21,444
27,786
30,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
iZenzo
Artemis
18
5 / 11 / 10
11,752
979
18,472
22,533
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarthBeary
Arachne
19
10 / 4 / 20
12,689
1,057
14,170
17,230
6,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LilyCord
Baron Samedi
20
10 / 1 / 21
14,109
1,176
13,781
11,723
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
diegonatorX
Morgan Le Fay
20
14 / 2 / 20
14,618
1,218
28,193
11,585
5,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
qweedicus
Artemis
20
13 / 4 / 21
13,820
1,152
38,323
19,953
9,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
神之救赎
Nemesis
18
2 / 9 / 17
11,075
923
8,915
17,894
7,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
148
20
Kills
49
49
Deaths
20
50
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Batgf
Tiamat
0
14
10
0.36
W
Arachne
DarthBeary
Arachne
10
4
20
5
W
Baron Samedi
LilyCord
Baron Samedi
10
1
21
20.5
L
Nemesis
NaroSN
Nemesis
6
12
10
0.92
L
Neith
Rambohne
Neith
3
5
11
1.7
L
6
7
9
1.5
W
Morgan Le Fay
diegonatorX
Morgan Le Fay
14
2
20
12
L
Artemis
iZenzo
Artemis
5
11
10
0.91
W
Artemis
qweedicus
Artemis
13
4
21
5.88
W
Nemesis
神之救赎
Nemesis
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,989
Damage
103,382
111,533
Taken
78,385
66,473
Mitigated
36,201
14,083
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Batgf
Tiamat
12,419
1,483
0
1,002
23,716
12,956
0
6,096
17,620
21,272
0
W
Arachne
DarthBeary
Arachne
14,170
9,155
0
2,862
17,230
6,684
0
4,505
12,636
0
14,232
W
Baron Samedi
LilyCord
Baron Samedi
13,781
268
2,395
2,437
11,723
6,444
0
1,554
9,984
33,154
0
L
Nemesis
NaroSN
Nemesis
11,123
5,112
0
2,402
22,764
8,849
0
8,576
14,188
0
22,296
L
Neith
Rambohne
Neith
10,531
3,275
0
1,318
14,734
5,742
0
7,068
7,666
0
41,319
L
21,444
2,708
0
7,712
27,786
30,505
0
12,902
14,037
0
53,093
W
Morgan Le Fay
diegonatorX
Morgan Le Fay
28,193
3,371
0
1,671
11,585
5,848
0
298
10,839
52,205
0
L
Artemis
iZenzo
Artemis
18,472
9,706
0
1,649
22,533
8,421
0
7,332
15,201
0
32,899
W
Artemis
qweedicus
Artemis
38,323
25,942
0
6,838
19,953
9,709
0
3,914
15,535
0
57,254
W
Nemesis
神之救赎
Nemesis
8,915
2,143
0
1,312
17,894
7,516
0
2,148
15,516
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,212
Gold Earned
66,311
230
Minions Killed
191
4
Camps Cleared
3
1,083,875
Distance Traveled
1,077,370
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,142
845
19
2
0
201,826
0
W
Arachne
12,689
1,057
0
0
0
247,231
0
W
Baron Samedi
14,109
1,176
59
5
0
227,907
0
L
Nemesis
12,597
1,050
25
2
0
239,872
0
L
Neith
11,869
989
63
5
3
191,676
0
L
Chaac
12,852
1,071
83
7
1
244,048
0
W
Morgan Le Fay
14,618
1,218
50
4
2
224,071
0
L
Artemis
11,752
979
40
3
0
206,453
3
W
Artemis
13,820
1,152
38
3
1
182,236
0
W
Nemesis
11,075
923
44
4
0
195,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role