Player Matchup

Nemesis
Nemesis
SasukeESgod
Nemesis
Level 7
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 5L
1,347 Elo+
Solo
Danzaburou
Danzaburou
SoraShadowHaven
Danzaburou
Level 13
God Stats
31W - 34L
1,322 SR
Queue Stats
56W - 65L
1,385 Elo+
Solo
Anubis
Anubis
Xeotastrophe
Anubis
Level 21
God Stats
4W - 1L
1,754 SR
Queue Stats
77W - 66L
1,580 Elo+
Party 1
Nike
Nike
glodo
Nike
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 19L
1,496 Elo+
Solo
Xing Tian
Xing Tian
gwing1399
Xing Tian
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 56L
1,303 Elo+
Party 1
Team Averages
Level 11
1,475 SR
1,422 Elo+

VS

Team Averages
Level 9
1,402 SR
1,341 Elo+
Anhur
Anhur
Gajin19w
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,361 Elo+
Solo
Awilix
Awilix
ReanimatedCat
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,225 Elo+
Solo
Cthulhu
Cthulhu
SepticTank24
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,274 Elo+
Solo
Aphrodite
Aphrodite
hillbillyjoe42
Aphrodite
Level 14
God Stats
8W - 11L
1,369 SR
Queue Stats
74W - 70L
1,459 Elo+
Solo
Mulan
Mulan
天霸tua
Mulan
Level 15
God Stats
0W - 5L
1,143 SR
Queue Stats
11W - 17L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SasukeESgod
Nemesis
17
4 / 1 / 7
11,123
530
4,953
10,767
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SoraShadowHaven
Danzaburou
16
6 / 1 / 4
11,993
571
7,196
9,215
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
11 / 0 / 6
13,609
648
17,131
10,046
6,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
glodo
Nike
19
8 / 1 / 4
12,774
608
14,216
17,417
18,099
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
gwing1399
Xing Tian
16
6 / 0 / 14
12,360
589
8,384
11,228
12,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gajin19w
Anhur
14
0 / 6 / 0
7,637
364
5,165
13,141
3,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 8 / 0
7,820
372
2,560
20,187
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SepticTank24
Cthulhu
4
0 / 7 / 0
5,643
269
934
6,007
1,145
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
hillbillyjoe42
Aphrodite
15
2 / 7 / 0
9,053
431
8,291
17,395
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
天霸tua
Mulan
14
1 / 7 / 0
8,686
414
7,876
15,836
10,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
35
Kills
3
3
Deaths
35
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gajin19w
Anhur
0
6
0
0
L
0
8
0
0
W
Nemesis
SasukeESgod
Nemesis
4
1
7
7.5
L
Cthulhu
SepticTank24
Cthulhu
0
7
0
0
W
Danzaburou
SoraShadowHaven
Danzaburou
6
1
4
8
W
Anubis
11
0
6
14
W
Nike
glodo
Nike
8
1
4
10
W
Xing Tian
gwing1399
Xing Tian
6
0
14
13
L
Aphrodite
hillbillyjoe42
Aphrodite
2
7
0
0.29
L
Mulan
天霸tua
Mulan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,880
Damage
24,826
58,673
Taken
72,566
45,746
Mitigated
26,174
20,962
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gajin19w
Anhur
5,165
1,850
0
0
13,141
3,564
0
5,150
7,582
0
39,537
L
2,560
1,126
0
6,375
20,187
5,725
0
6,247
13,633
0
53,362
W
Nemesis
SasukeESgod
Nemesis
4,953
1,790
0
4,675
10,767
4,903
1,713
1,390
9,377
0
54,550
L
Cthulhu
SepticTank24
Cthulhu
934
525
0
0
6,007
1,145
0
786
5,131
4,252
0
W
Danzaburou
SoraShadowHaven
Danzaburou
7,196
4,136
0
1,233
9,215
3,341
5,090
2,057
7,158
0
87,526
W
Anubis
17,131
1,450
0
8,879
10,046
6,932
801
1,601
8,445
114,536
0
W
Nike
glodo
Nike
14,216
2,679
0
4,925
17,417
18,099
1,508
1,822
15,595
14,120
63,045
W
Xing Tian
gwing1399
Xing Tian
8,384
739
0
1,250
11,228
12,471
513
2,427
8,801
24,239
0
L
Aphrodite
hillbillyjoe42
Aphrodite
8,291
631
345
6,957
17,395
5,694
0
9,576
7,159
57,128
0
L
Mulan
天霸tua
Mulan
7,876
1,207
0
1,068
15,836
10,046
0
5,660
9,284
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,859
Gold Earned
38,839
579
Minions Killed
337
0
Camps Cleared
0
1,902,382
Distance Traveled
1,472,627
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,637
364
72
3
0
367,106
6
L
Awilix
7,820
372
86
4
0
308,891
2
W
Nemesis
11,123
530
95
5
0
434,692
5
L
Cthulhu
5,643
269
5
0
0
132,746
0
W
Danzaburou
11,993
571
153
7
0
372,187
0
W
Anubis
13,609
648
179
9
0
360,552
3
W
Nike
12,774
608
140
7
0
346,341
2
W
Xing Tian
12,360
589
12
1
0
388,610
7
L
Aphrodite
9,053
431
101
5
0
355,119
6
L
Mulan
8,686
414
73
3
0
308,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role