Player Matchup

Olorun
Olorun
Kevodasicko
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 1
Izanami
Izanami
NoWuckinForries
Izanami
Level 16
God Stats
1W - 2L
1,446 SR
Queue Stats
34W - 41L
1,346 Elo+
Party 1
Artemis
Artemis
Youngy1109032
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gouden297meer
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,328 Elo+
Party 2
Ra
Ra
veeg-steel
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,489 SR
1,398 Elo+

VS

Team Averages
Level 21
1,568 SR
1,434 Elo+
Kali
Kali
BratjaETO_Semja
Kali
Level 29
God Stats
16W - 12L
1,559 SR
Queue Stats
102W - 114L
1,355 Elo+
Solo
Bakasura
Bakasura
GawkyWharf82
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hel
Hel
Guidoti_
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 110L
1,416 Elo+
Solo
Scylla
Scylla
KSI Pirate 7
Scylla
Level 13
God Stats
1W - 0L
1,772 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Olorun
Olorun
wewo7177
Olorun
Level 26
God Stats
9W - 5L
1,508 SR
Queue Stats
54W - 57L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 3 / 1
4,665
467
1,995
4,923
1,485
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 4 / 1
6,128
613
4,321
7,855
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
8
4 / 6 / 0
5,537
554
4,391
6,631
1,738
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
gouden297meer
Morgan Le Fay
6
0 / 6 / 2
4,479
448
1,065
5,145
1,479
Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
4,033
403
1,070
4,436
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
7,394
739
6,251
7,903
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
GawkyWharf82
Bakasura
10
2 / 2 / 2
5,979
598
1,114
3,981
1,163
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 3 / 6
6,166
617
3,238
4,335
1,760
Scylla
9
2 / 2 / 3
5,592
559
2,881
3,395
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
wewo7177
Olorun
12
8 / 0 / 5
7,554
755
4,598
5,736
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
8
Kills
22
25
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Bakasura
GawkyWharf82
Bakasura
2
2
2
1.5
W
3
3
6
2
W
Scylla
2
2
3
1.75
L
Olorun
0
3
1
0.17
L
4
4
1
1.13
L
Artemis
4
6
0
0.67
L
Morgan Le Fay
gouden297meer
Morgan Le Fay
0
6
2
0.17
L
0
6
0
0
W
Olorun
wewo7177
Olorun
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,842
Damage
18,082
28,990
Taken
25,350
8,265
Mitigated
9,979
3,945
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
3,398
0
4,595
7,903
3,835
487
529
7,332
0
40,113
W
Bakasura
GawkyWharf82
Bakasura
1,114
629
0
1,167
3,981
1,163
1,090
0
3,981
0
15,355
W
3,238
633
0
538
4,335
1,760
1,127
1,030
3,299
24,458
0
W
Scylla
2,881
651
0
0
3,395
877
123
1,187
2,194
16,245
0
L
Olorun
1,995
369
0
875
4,923
1,485
329
3,031
1,784
15,030
941
L
4,321
2,946
0
2,363
7,855
2,571
1,355
2,413
5,392
0
36,135
L
Artemis
4,391
3,012
0
112
6,631
1,738
933
1,174
5,435
0
23,122
L
Morgan Le Fay
gouden297meer
Morgan Le Fay
1,065
210
0
73
5,145
1,479
0
2,073
2,992
10,308
0
L
1,070
271
0
522
4,436
992
0
1,341
3,017
7,856
0
W
Olorun
wewo7177
Olorun
4,598
1,885
285
2,304
5,736
2,344
894
1,214
4,482
36,214
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
32,685
152
Minions Killed
280
0
Camps Cleared
0
826,772
Distance Traveled
933,107
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,394
739
74
7
0
200,181
4
W
Bakasura
5,979
598
47
5
0
199,333
1
W
Hel
6,166
617
44
4
0
173,851
3
W
Scylla
5,592
559
29
3
0
167,476
0
L
Olorun
4,665
467
19
2
0
173,373
2
L
Izanami
6,128
613
63
6
0
174,956
2
L
Artemis
5,537
554
44
4
0
163,709
3
L
Morgan Le Fay
4,479
448
16
2
0
156,491
1
L
Ra
4,033
403
10
1
0
158,243
0
W
Olorun
7,554
755
86
9
0
192,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role