Player Matchup

Amaterasu
Amaterasu
AffeMitWaffe4861
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,478 Elo+
Party 1
Anubis
Anubis
Biier-Baron
Anubis
Level 27
God Stats
26W - 39L
1,460 SR
Queue Stats
78W - 87L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
iTz_Ex4cTur3
Cernunnos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 1
King Arthur
King Arthur
il_noe
King Arthur
Level 19
God Stats
1W - 5L
1,093 SR
Queue Stats
43W - 37L
1,465 Elo+
Solo
Izanami
Izanami
zVirusHawk
Izanami
Level 28
God Stats
48W - 36L
1,791 SR
Queue Stats
89W - 89L
1,569 Elo+
Party 1
Team Averages
Level 21
1,469 SR
1,520 Elo+

VS

Team Averages
Level 19
1,528 SR
1,496 Elo+
Zeus
Zeus
ARZEOH43
Zeus
Level 7
God Stats
4W - 3L
1,553 SR
Queue Stats
7W - 10L
1,624 Elo+
Solo
Chiron
Chiron
CaptMrDrSir
Chiron
Level 27
God Stats
29W - 28L
1,475 SR
Queue Stats
176W - 214L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
Froyolo_Swagginz
Tsukuyomi
Level 15
God Stats
2W - 4L
1,825 SR
Queue Stats
45W - 39L
1,646 Elo+
Solo
Vamana
Vamana
LongShanks_007
Vamana
Level 17
God Stats
0W - 1L
1,287 SR
Queue Stats
19W - 27L
1,390 Elo+
Solo
Sylvanus
Sylvanus
llxALLDAYxll
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 90L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
0 / 8 / 3
15,114
458
7,945
35,378
23,674
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
7 / 5 / 11
18,310
555
17,140
22,746
9,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
iTz_Ex4cTur3
Cernunnos
20
1 / 14 / 6
14,316
434
8,705
28,728
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
il_noe
King Arthur
20
6 / 2 / 15
16,738
507
19,121
30,834
26,933
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zVirusHawk
Izanami
20
16 / 3 / 3
22,676
687
33,457
25,090
8,372
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 8 / 5
15,662
475
30,712
18,469
7,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
8 / 4 / 2
15,600
473
16,865
16,047
6,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
20
17 / 6 / 3
18,399
558
38,503
31,710
17,683
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 7 / 1
15,080
457
4,947
29,040
28,609
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
llxALLDAYxll
Sylvanus
19
0 / 7 / 15
15,158
459
8,986
28,885
36,506
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
30
Kills
31
32
Deaths
32
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
5
0.94
W
Amaterasu
0
8
3
0.19
W
Anubis
7
5
11
2.5
L
Chiron
8
4
2
2.25
L
Tsukuyomi
17
6
3
3.08
L
1
7
1
0.21
W
Cernunnos
iTz_Ex4cTur3
Cernunnos
1
14
6
0.29
W
King Arthur
il_noe
King Arthur
6
2
15
6.75
L
Sylvanus
llxALLDAYxll
Sylvanus
0
7
15
1.07
W
Izanami
zVirusHawk
Izanami
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,368
Damage
100,013
142,776
Taken
124,151
77,091
Mitigated
96,913
58,214
Healing
36,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
30,712
3,088
168
3,269
18,469
7,605
434
2,778
15,643
108,329
0
W
Amaterasu
7,945
4,300
0
7,465
35,378
23,674
0
11,524
23,722
0
104,110
W
Anubis
17,140
3,638
0
14,255
22,746
9,754
2,077
8,260
14,473
112,568
0
L
Chiron
16,865
5,258
1,976
4,591
16,047
6,510
1,235
2,820
13,227
0
122,569
L
Tsukuyomi
38,503
12,630
0
14,423
31,710
17,683
1,242
4,335
27,186
0
159,403
L
4,947
1,740
0
5,559
29,040
28,609
569
2,456
25,739
9,759
80,348
W
Cernunnos
iTz_Ex4cTur3
Cernunnos
8,705
3,046
0
7,515
28,728
8,358
676
3,120
25,608
0
88,953
W
King Arthur
il_noe
King Arthur
19,121
871
1,448
12,458
30,834
26,933
303
12,445
18,280
549
71,114
L
Sylvanus
llxALLDAYxll
Sylvanus
8,986
3,557
1,161
5,782
28,885
36,506
1,430
4,952
23,636
46,375
0
W
Izanami
zVirusHawk
Izanami
33,457
27,128
585
14,488
25,090
8,372
13,097
6,992
18,052
0
202,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,154
Gold Earned
79,899
843
Minions Killed
733
0
Camps Cleared
0
2,815,375
Distance Traveled
2,726,763
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,662
475
176
5
0
522,382
1
W
Amaterasu
15,114
458
131
4
0
568,953
1
W
Anubis
18,310
555
204
6
0
537,263
0
L
Chiron
15,600
473
188
6
0
495,772
5
L
Tsukuyomi
18,399
558
178
5
0
554,272
1
L
Vamana
15,080
457
117
4
0
699,168
3
W
Cernunnos
14,316
434
106
3
0
501,047
0
W
King Arthur
16,738
507
87
3
0
636,093
0
L
Sylvanus
15,158
459
74
2
0
455,169
0
W
Izanami
22,676
687
315
10
0
572,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role