Player Matchup

Anubis
Anubis
Haddy88
Anubis
Level 64
God Stats
3W - 0L
1,111 SR
Queue Stats
8W - 3L
1,449 Elo+
Party 1
Neith
Neith
Peeeta25
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,639 Elo+
Party 1
Loki
Loki
bunny220
Loki
Level 26
God Stats
17W - 21L
1,344 SR
Queue Stats
36W - 58L
1,301 Elo+
Solo
Ymir
Ymir
plsf8
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 123L
1,500 Elo+
Solo
Scylla
Scylla
ronel987
Scylla
Level 27
God Stats
2W - 1L
1,304 SR
Queue Stats
26W - 31L
1,289 Elo+
Solo
Team Averages
Level 25
1,352 SR
1,436 Elo+

VS

Team Averages
Level 24
1,503 SR
1,430 Elo+
Set
Set
 
Set
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Em0style
Scylla
Level 15
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 5L
1,351 Elo+
Party 2
Ares
Ares
SevenAke
Ares
Level 29
God Stats
0W - 1L
1,389 SR
Queue Stats
17W - 15L
1,409 Elo+
Party 2
Anhur
Anhur
TheAnkessBoss
Anhur
Level 26
God Stats
17W - 18L
1,421 SR
Queue Stats
140W - 145L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haddy88
Anubis
16
6 / 0 / 0
9,218
615
6,548
6,410
3,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Peeeta25
Neith
12
1 / 6 / 5
7,297
486
5,155
8,104
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
4 / 1 / 1
8,262
551
3,750
8,739
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
plsf8
Ymir
12
4 / 2 / 4
8,371
558
5,465
12,990
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
ronel987
Scylla
11
0 / 6 / 2
7,251
483
2,928
8,216
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 3 / 2
7,444
496
3,902
9,230
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
 
Hel
8
0 / 2 / 0
5,464
364
1,214
3,637
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Em0style
Scylla
11
7 / 2 / 2
7,793
520
8,322
7,389
1,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
3 / 5 / 7
7,597
506
6,370
11,930
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 3 / 5
7,431
495
9,478
10,858
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
15
Kills
15
15
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
2
0.67
L
Hel
 
Hel
0
2
0
0
L
Scylla
Em0style
Scylla
7
2
2
4
W
Anubis
Haddy88
Anubis
6
0
0
6
W
Neith
Peeeta25
Neith
1
6
5
0.58
L
Ares
3
5
7
1.3
L
4
3
5
2.17
W
Loki
4
1
1
4.5
W
Ymir
plsf8
Ymir
4
2
4
3
W
Scylla
ronel987
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
29,286
44,459
Taken
43,044
16,459
Mitigated
16,037
14,375
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,902
1,339
0
2,887
9,230
3,211
0
2,641
6,549
0
51,984
L
Hel
 
Hel
1,214
79
0
1,196
3,637
1,105
37
2,158
1,479
15,693
0
L
Scylla
Em0style
Scylla
8,322
1,176
0
406
7,389
1,900
0
4,596
2,689
31,782
0
W
Anubis
Haddy88
Anubis
6,548
250
0
4,172
6,410
3,150
2,846
2,235
4,175
49,469
0
W
Neith
Peeeta25
Neith
5,155
2,222
0
1,609
8,104
2,261
1,368
2,359
5,745
0
30,614
L
Ares
6,370
1,077
0
410
11,930
6,757
0
2,399
9,453
13,813
0
L
9,478
4,201
0
4,182
10,858
3,064
0
2,971
7,865
0
43,042
W
Loki
3,750
388
0
5,196
8,739
2,437
0
2,142
6,597
0
45,612
W
Ymir
plsf8
Ymir
5,465
593
0
2,402
12,990
5,969
70
4,419
8,571
21,660
0
W
Scylla
ronel987
Scylla
2,928
465
0
996
8,216
2,642
664
4,751
3,465
32,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
35,729
345
Minions Killed
265
0
Camps Cleared
0
1,220,885
Distance Traveled
1,252,412
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,444
496
98
7
0
279,586
0
L
Hel
5,464
364
20
1
0
170,545
0
L
Scylla
7,793
520
60
4
0
273,129
6
W
Anubis
9,218
615
106
7
0
248,779
2
W
Neith
7,297
486
53
4
0
207,233
0
L
Ares
7,597
506
14
1
0
269,383
0
L
Anhur
7,431
495
73
5
0
259,769
3
W
Loki
8,262
551
81
5
0
247,650
2
W
Ymir
8,371
558
27
2
0
275,095
4
W
Scylla
7,251
483
78
5
0
242,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role