Player Matchup

Cerberus
Cerberus
Emilos22
Cerberus
Level 85
God Stats
12W - 13L
1,476 SR
Queue Stats
553W - 605L
1,465 Elo+
Solo
Danzaburou
Danzaburou
I-sophiee-I
Danzaburou
Level 21
God Stats
9W - 7L
1,549 SR
Queue Stats
20W - 15L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
IIIISHACOIIII
Kukulkan
Level 41
God Stats
20W - 20L
1,535 SR
Queue Stats
59W - 76L
1,419 Elo+
Solo
Nox
Nox
LotusLolita
Nox
Level 153
God Stats
7W - 1L
1,546 SR
Queue Stats
200W - 191L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
WastedL1feT1me
Gilgamesh
Level 146
God Stats
2W - 0L
1,692 SR
Queue Stats
108W - 59L
1,604 Elo+
Party 1
Team Averages
Level 89
1,560 SR
1,511 Elo+

VS

Team Averages
Level 67
1,488 SR
1,435 Elo+
Neith
Neith
PasRassurey
Neith
Level 39
God Stats
11W - 13L
1,493 SR
Queue Stats
145W - 158L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Singe-Monkey
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Party 2
Zeus
Zeus
SnipxDead71
Zeus
Level 104
God Stats
52W - 57L
1,477 SR
Queue Stats
524W - 541L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XtReM-Elcocoto
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 2
Tiamat
Tiamat
dreamhunter137
Tiamat
Level 69
God Stats
26W - 30L
1,470 SR
Queue Stats
301W - 293L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emilos22
Cerberus
20
5 / 4 / 31
14,578
1,215
12,162
26,354
37,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
I-sophiee-I
Danzaburou
18
1 / 1 / 8
10,120
843
5,670
4,734
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
IIIISHACOIIII
Kukulkan
20
7 / 5 / 19
12,970
1,081
30,314
15,873
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 22
14,477
1,206
26,273
10,462
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WastedL1feT1me
Gilgamesh
20
22 / 3 / 15
16,295
1,358
30,261
24,309
20,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
12,344
1,029
19,622
18,099
6,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Singe-Monkey
Gilgamesh
18
7 / 10 / 5
13,303
1,109
14,489
27,817
12,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
2 / 9 / 4
10,862
905
14,590
19,200
6,470
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XtReM-Elcocoto
Morgan Le Fay
17
1 / 9 / 5
10,593
883
7,100
19,167
6,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 12 / 8
11,475
956
17,496
24,219
11,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
45
Kills
16
16
Deaths
45
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Emilos22
Cerberus
5
4
31
5.13
W
Danzaburou
I-sophiee-I
Danzaburou
1
1
8
5
W
Kukulkan
IIIISHACOIIII
Kukulkan
7
5
19
3.3
W
10
3
22
7
L
4
5
6
1.4
L
Gilgamesh
Singe-Monkey
Gilgamesh
7
10
5
0.95
L
2
9
4
0.44
W
Gilgamesh
WastedL1feT1me
Gilgamesh
22
3
15
9.83
L
Morgan Le Fay
XtReM-Elcocoto
Morgan Le Fay
1
9
5
0.39
L
2
12
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,680
Damage
73,297
81,732
Taken
108,502
69,852
Mitigated
43,581
14,663
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Emilos22
Cerberus
12,162
1,308
531
8,397
26,354
37,624
0
13,782
12,178
23,983
0
W
Danzaburou
I-sophiee-I
Danzaburou
5,670
2,689
0
1,107
4,734
1,665
0
2,069
2,599
0
17,196
W
Kukulkan
IIIISHACOIIII
Kukulkan
30,314
1,464
649
1,812
15,873
5,681
0
8,127
7,567
61,486
0
W
26,273
1,755
0
1,534
10,462
4,161
0
4,861
5,340
53,106
0
L
19,622
10,194
0
735
18,099
6,155
0
11,508
6,591
0
43,960
L
Gilgamesh
Singe-Monkey
Gilgamesh
14,489
3,915
530
1,175
27,817
12,130
0
19,228
8,589
0
33,902
L
14,590
1,964
0
438
19,200
6,470
0
12,818
6,382
36,679
0
W
Gilgamesh
WastedL1feT1me
Gilgamesh
30,261
9,978
0
633
24,309
20,721
0
9,157
14,862
5,305
43,769
L
Morgan Le Fay
XtReM-Elcocoto
Morgan Le Fay
7,100
600
297
947
19,167
6,857
0
13,379
5,788
20,814
0
L
17,496
2,154
0
1,885
24,219
11,969
0
16,838
7,381
31,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,440
Gold Earned
58,577
238
Minions Killed
203
6
Camps Cleared
4
1,073,072
Distance Traveled
1,075,446
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,578
1,215
26
2
1
251,564
0
W
Danzaburou
10,120
843
17
1
0
92,520
0
W
Kukulkan
12,970
1,081
82
7
1
234,830
0
W
Nox
14,477
1,206
85
7
0
241,277
0
L
Neith
12,344
1,029
49
4
2
211,933
0
L
Gilgamesh
13,303
1,109
37
3
0
214,710
0
L
Zeus
10,862
905
42
4
1
214,927
1
W
Gilgamesh
16,295
1,358
28
2
4
252,881
0
L
Morgan Le Fay
10,593
883
34
3
0
200,803
0
L
Tiamat
11,475
956
41
3
1
233,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role