Player Matchup

Neith
Neith
JBruno_9
Neith
Level 21
God Stats
6W - 0L
1,796 SR
Queue Stats
46W - 42L
1,542 Elo+
Party 2
Awilix
Awilix
JulioJu98
Awilix
Level 49
God Stats
30W - 12L
1,622 SR
Queue Stats
44W - 18L
1,733 Elo+
Party 2
Heimdallr
Heimdallr
jonoma01
Heimdallr
Level 82
God Stats
2W - 0L
1,704 SR
Queue Stats
101W - 59L
1,689 Elo+
Party 2
Scylla
Scylla
salgue2013
Scylla
Level 54
God Stats
5W - 0L
1,634 SR
Queue Stats
80W - 47L
1,722 Elo+
Party 2
Athena
Athena
salmoncucho
Athena
Level 42
God Stats
2W - 0L
1,823 SR
Queue Stats
46W - 24L
1,660 Elo+
Party 2
Team Averages
Level 50
1,716 SR
1,669 Elo+

VS

Team Averages
Level 54
1,476 SR
1,434 Elo+
Gilgamesh
Gilgamesh
Ikerdevol
Gilgamesh
Level 69
God Stats
10W - 6L
1,627 SR
Queue Stats
274W - 282L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
JSTERRITT
Heimdallr
Level 107
God Stats
1W - 3L
1,592 SR
Queue Stats
156W - 176L
1,471 Elo+
Solo
Da Ji
Da Ji
Skeletdrache
Da Ji
Level 23
God Stats
1W - 3L
1,286 SR
Queue Stats
36W - 27L
1,484 Elo+
Party 1
Ra
Ra
iZoRix
Ra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,484 Elo+
Party 1
Geb
Geb
jabu69xd
Geb
Level 18
God Stats
11W - 12L
1,377 SR
Queue Stats
135W - 134L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JBruno_9
Neith
12
2 / 2 / 6
7,795
487
3,405
8,257
3,388
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
JulioJu98
Awilix
13
12 / 1 / 7
9,517
595
13,849
9,159
3,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
jonoma01
Heimdallr
16
6 / 1 / 5
9,888
618
15,261
13,942
6,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
salgue2013
Scylla
16
10 / 2 / 6
10,146
634
18,549
7,744
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
1 / 0 / 16
8,624
539
4,905
10,239
7,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ikerdevol
Gilgamesh
11
1 / 10 / 1
7,031
439
8,620
17,875
10,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
JSTERRITT
Heimdallr
14
1 / 3 / 2
7,992
500
6,237
11,387
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 8 / 2
7,582
474
5,320
14,691
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
0 / 7 / 3
7,444
465
4,858
10,309
2,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 3
7,032
440
5,107
15,380
5,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
31
Kills
6
6
Deaths
31
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ikerdevol
Gilgamesh
1
10
1
0.15
W
Neith
JBruno_9
Neith
2
2
6
2.5
L
Heimdallr
JSTERRITT
Heimdallr
1
3
2
0.67
W
Awilix
JulioJu98
Awilix
12
1
7
15.5
L
3
8
2
0.5
L
Ra
0
7
3
0.21
L
1
3
3
0.83
W
Heimdallr
jonoma01
Heimdallr
6
1
5
8.5
W
Scylla
salgue2013
Scylla
10
2
6
6.5
W
Athena
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,969
Damage
30,142
49,341
Taken
69,642
24,552
Mitigated
28,258
13,358
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ikerdevol
Gilgamesh
8,620
1,198
0
1,824
17,875
10,971
0
4,411
13,464
0
31,844
W
Neith
JBruno_9
Neith
3,405
1,092
0
371
8,257
3,388
234
1,619
6,638
0
24,252
L
Heimdallr
JSTERRITT
Heimdallr
6,237
2,323
0
5,255
11,387
4,216
0
2,007
9,380
0
58,793
W
Awilix
JulioJu98
Awilix
13,849
7,327
0
469
9,159
3,415
108
2,516
6,643
0
49,278
L
5,320
859
0
1,700
14,691
4,837
0
4,413
10,278
0
26,318
L
Ra
4,858
710
636
1,846
10,309
2,833
0
5,727
4,582
44,473
0
L
5,107
691
0
3,663
15,380
5,401
0
7,200
8,180
10,980
0
W
Heimdallr
jonoma01
Heimdallr
15,261
10,134
0
8,450
13,942
6,465
5,177
2,097
11,845
0
72,118
W
Scylla
salgue2013
Scylla
18,549
4,353
475
2,884
7,744
3,307
1,833
1,463
6,281
71,876
0
W
Athena
4,905
1,402
0
709
10,239
7,977
229
2,270
7,969
13,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
37,081
399
Minions Killed
302
0
Camps Cleared
0
1,614,554
Distance Traveled
1,489,813
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,031
439
53
3
0
297,575
0
W
Neith
7,795
487
46
3
0
376,183
0
L
Heimdallr
7,992
500
91
6
0
283,451
3
W
Awilix
9,517
595
81
5
0
341,282
7
L
Da Ji
7,582
474
53
3
0
316,622
6
L
Ra
7,444
465
92
6
0
281,032
6
L
Geb
7,032
440
13
1
0
311,133
3
W
Heimdallr
9,888
618
134
8
0
276,191
3
W
Scylla
10,146
634
109
7
0
278,354
5
W
Athena
8,624
539
29
2
0
342,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role