Player Matchup

Artemis
Artemis
Enzo1336
Artemis
Level 8
God Stats
27W - 24L
1,589 SR
Queue Stats
33W - 30L
1,452 Elo+
Party 1
Sol
Sol
M3R8XX
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,098 Elo+
Party 2
Ravana
Ravana
N0TluckjustSK1LL
Ravana
Level 91
God Stats
3W - 1L
1,736 SR
Queue Stats
73W - 72L
1,331 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nzko1
Kumbhakarna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,034 Elo+
Party 2
Hercules
Hercules
ryannboenr
Hercules
Level 18
God Stats
2W - 1L
1,396 SR
Queue Stats
11W - 15L
1,359 Elo+
Solo
Team Averages
Level 25
1,544 SR
1,255 Elo+

VS

Team Averages
Level 20
1,447 SR
1,356 Elo+
Athena
Athena
DB-CapFrom41CH
Athena
Level 27
God Stats
29W - 32L
1,479 SR
Queue Stats
77W - 80L
1,379 Elo+
Solo
Pele
Pele
Mortiman94
Pele
Level 8
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 13L
1,259 Elo+
Solo
Ymir
Ymir
Rasta1450P
Ymir
Level 25
God Stats
70W - 69L
1,443 SR
Queue Stats
330W - 405L
1,330 Elo+
Solo
Artemis
Artemis
radroach982
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,398 Elo+
Solo
Olorun
Olorun
wewo7177
Olorun
Level 26
God Stats
9W - 5L
1,573 SR
Queue Stats
54W - 57L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enzo1336
Artemis
8
8 / 1 / 4
5,874
587
7,946
6,228
1,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
M3R8XX
Sol
8
1 / 6 / 2
5,125
513
2,679
5,198
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
11 / 1 / 1
7,402
740
5,744
4,364
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Nzko1
Kumbhakarna
7
0 / 4 / 3
4,848
485
1,694
7,644
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ryannboenr
Hercules
9
2 / 1 / 10
5,971
597
2,778
5,555
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
4,370
437
545
3,856
1,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 4
4,825
483
1,440
5,693
1,340
Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 6 / 2
4,546
455
2,413
10,418
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
radroach982
Artemis
6
2 / 7 / 1
4,661
466
4,854
7,164
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
wewo7177
Olorun
11
10 / 4 / 1
7,009
701
6,376
5,573
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
22
Kills
13
13
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
Enzo1336
Artemis
8
1
4
10
W
Sol
M3R8XX
Sol
1
6
2
0.33
L
1
3
4
1
W
11
1
1
11.5
W
Kumbhakarna
Nzko1
Kumbhakarna
0
4
3
0.38
L
0
6
2
0.17
L
Artemis
radroach982
Artemis
2
7
1
0.36
W
Hercules
ryannboenr
Hercules
2
1
10
7
L
Olorun
wewo7177
Olorun
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
15,628
28,989
Taken
32,704
13,627
Mitigated
10,166
6,570
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
545
235
0
0
3,856
1,101
0
991
2,865
7,536
0
W
Artemis
Enzo1336
Artemis
7,946
6,508
0
2,548
6,228
1,440
1,144
1,148
5,080
0
25,255
W
Sol
M3R8XX
Sol
2,679
1,329
0
238
5,198
2,608
1,745
2,349
2,849
15,373
2,813
L
1,440
452
0
270
5,693
1,340
0
1,464
4,229
0
15,377
W
5,744
1,637
0
674
4,364
1,777
429
786
3,578
0
35,932
W
Kumbhakarna
Nzko1
Kumbhakarna
1,694
205
0
1,460
7,644
4,317
277
2,671
4,973
9,448
0
L
2,413
848
0
932
10,418
4,523
0
0
10,418
11,057
0
L
Artemis
radroach982
Artemis
4,854
2,784
0
887
7,164
1,399
0
0
7,164
0
12,135
W
Hercules
ryannboenr
Hercules
2,778
965
0
1,650
5,555
3,485
320
1,840
3,715
0
12,215
L
Olorun
wewo7177
Olorun
6,376
3,292
160
1,240
5,573
1,803
0
1,446
4,127
26,523
3,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,411
167
Minions Killed
138
0
Camps Cleared
0
873,811
Distance Traveled
739,441
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,370
437
16
2
0
84,475
0
W
Artemis
5,874
587
28
3
0
155,628
0
W
Sol
5,125
513
38
4
0
156,985
2
L
Pele
4,825
483
24
2
0
155,678
2
W
Ravana
7,402
740
81
8
0
201,017
0
W
Kumbhakarna
4,848
485
4
0
0
201,089
0
L
Ymir
4,546
455
14
1
0
169,313
0
L
Artemis
4,661
466
17
2
0
160,209
0
W
Hercules
5,971
597
16
2
0
159,092
3
L
Olorun
7,009
701
67
7
0
169,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role