Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KaiserAE
Danzaburou
Level 83
God Stats
13W - 11L
1,559 SR
Queue Stats
136W - 157L
1,481 Elo+
Solo
Team Averages
Level 104
1,520 SR
1,494 Elo+

VS

Team Averages
Level 89
1,654 SR
1,466 Elo+
Neith
Neith
Fortune500
Neith
Level 105
God Stats
15W - 11L
1,577 SR
Queue Stats
414W - 407L
1,482 Elo+
Solo
Janus
Janus
GMichelle-_
Janus
Level 16
God Stats
1W - 1L
1,837 SR
Queue Stats
11W - 11L
1,215 Elo+
Solo
Cerberus
Cerberus
GalaxyQiao
Cerberus
Level 147
God Stats
6W - 1L
1,547 SR
Queue Stats
229W - 112L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 0
5,004
834
3,496
2,480
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
1
0 / 0 / 0
2,442
407
0
0
0
Danzaburou
KaiserAE
Danzaburou
8
0 / 2 / 1
4,491
749
2,251
4,521
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 0 / 0
5,216
869
1,294
2,851
941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 2
4,676
779
1,175
3,902
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GalaxyQiao
Cerberus
8
1 / 0 / 1
4,922
820
2,890
5,097
1,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
L
Thor
 
Thor
0
0
0
0
W
Neith
1
0
0
1
W
0
2
2
0.5
W
Cerberus
GalaxyQiao
Cerberus
1
0
1
1.5
L
Danzaburou
KaiserAE
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,747
Damage
5,359
7,001
Taken
11,850
1,876
Mitigated
3,851
1,713
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,496
115
0
781
2,480
599
0
1,321
1,159
22,630
0
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,294
384
0
1,151
2,851
941
793
947
1,904
0
13,837
W
1,175
0
0
572
3,902
1,076
0
1,264
2,638
13,315
0
W
Cerberus
GalaxyQiao
Cerberus
2,890
0
196
2,015
5,097
1,834
0
1,285
3,812
15,028
0
L
Danzaburou
KaiserAE
Danzaburou
2,251
576
0
932
4,521
1,277
0
2,744
1,777
0
9,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,937
Gold Earned
14,814
64
Minions Killed
94
0
Camps Cleared
0
232,141
Distance Traveled
372,386
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,004
834
51
9
0
115,231
1
L
Thor
2,442
407
0
0
0
0
0
W
Neith
5,216
869
31
5
0
125,785
1
W
Janus
4,676
779
25
4
0
115,265
0
W
Cerberus
4,922
820
38
6
0
131,336
4
L
Danzaburou
4,491
749
13
2
0
116,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role