Player Matchup

Cthulhu
Cthulhu
Randy_2921
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
floral-mall00
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Loki
Loki
n0vA_lonfer
Loki
Level 26
God Stats
15W - 9L
1,527 SR
Queue Stats
96W - 105L
1,378 Elo+
Solo
Thor
Thor
yeeter2000
Thor
Level 7
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 6L
1,253 Elo+
Solo
Neith
Neith
zl-KXRMA-lz
Neith
Level 25
God Stats
51W - 59L
1,448 SR
Queue Stats
153W - 204L
1,320 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,390 Elo+

VS

Team Averages
Level 7
1,546 SR
1,328 Elo+
Thor
Thor
AZlips
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
BriarSnapple
Scylla
Level 7
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 3L
1,003 Elo+
Solo
Jing Wei
Jing Wei
Evex12324
Jing Wei
Level 17
God Stats
1W - 2L
1,717 SR
Queue Stats
11W - 18L
1,461 Elo+
Party 1
Artemis
Artemis
Kiddos579
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
Marcojr001
Susano
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Randy_2921
Cthulhu
10
1 / 7 / 6
8,823
441
3,206
10,383
10,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
6
1 / 6 / 4
6,651
333
252
5,528
2,937
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 0 / 6
11,406
570
15,271
14,027
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 9 / 6
9,352
468
5,646
11,380
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 0 / 2
12,215
611
4,344
8,140
3,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AZlips
Thor
1
1 / 1 / 1
5,736
287
644
624
108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
4
2 / 2 / 1
5,969
298
963
2,297
383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Evex12324
Jing Wei
14
6 / 5 / 1
8,529
426
7,324
12,605
8,708
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Kiddos579
Artemis
11
4 / 13 / 4
7,926
396
5,540
15,453
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Marcojr001
Susano
11
1 / 12 / 4
7,255
363
5,398
15,015
13,962
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
27
Kills
14
22
Deaths
33
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
AZlips
Thor
1
1
1
1.5
L
Scylla
2
2
1
1.25
L
Jing Wei
Evex12324
Jing Wei
6
5
1
1.3
L
Artemis
Kiddos579
Artemis
4
13
4
0.46
L
Susano
Marcojr001
Susano
1
12
4
0.25
W
Cthulhu
Randy_2921
Cthulhu
1
7
6
0.57
W
Guan Yu
1
6
4
0.5
W
12
0
6
15
W
7
9
6
1.11
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
19,869
49,458
Taken
45,994
27,505
Mitigated
28,096
10,882
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AZlips
Thor
644
322
0
0
624
108
0
0
624
0
644
L
Scylla
963
911
0
0
2,297
383
0
356
1,941
2,719
0
L
Jing Wei
Evex12324
Jing Wei
7,324
5,828
0
0
12,605
8,708
801
1,254
11,351
0
29,589
L
Artemis
Kiddos579
Artemis
5,540
3,237
0
1,575
15,453
4,935
851
507
14,946
0
31,155
L
Susano
Marcojr001
Susano
5,398
2,122
0
0
15,015
13,962
198
1,089
13,926
0
19,342
W
Cthulhu
Randy_2921
Cthulhu
3,206
1,139
0
0
10,383
10,010
185
515
9,868
13,967
0
W
Guan Yu
252
252
35
0
5,528
2,937
0
323
5,205
0
4,615
W
15,271
6,184
0
6,790
14,027
5,967
0
0
14,027
0
77,319
W
5,646
1,985
0
44
11,380
5,124
1,239
233
11,147
0
24,379
W
4,344
2,999
0
4,013
8,140
3,467
3,144
105
8,035
0
109,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
35,415
384
Minions Killed
108
0
Camps Cleared
0
1,499,871
Distance Traveled
1,027,930
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,736
287
0
0
0
16,491
0
L
Scylla
5,969
298
1
0
0
84,339
1
L
Jing Wei
8,529
426
41
2
0
339,694
0
L
Artemis
7,926
396
42
2
0
295,038
1
L
Susano
7,255
363
24
1
0
292,368
1
W
Cthulhu
8,823
441
25
1
0
229,041
0
W
Guan Yu
6,651
333
2
0
0
154,427
0
W
Loki
11,406
570
122
6
0
430,859
0
W
Thor
9,352
468
50
3
0
315,048
0
W
Neith
12,215
611
185
9
0
370,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role