Player Matchup

Ne Zha
Ne Zha
Pinoclets
Ne Zha
Level 28
God Stats
6W - 6L
1,512 SR
Queue Stats
25W - 25L
1,514 Elo+
Solo
Artemis
Artemis
Sloopyss
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vamana
Vamana
YunoBlCl
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
dmbsix
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,124 Elo+
Solo
Ymir
Ymir
叛逆晴天
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,222 Elo+
Solo
Team Averages
Level 8
1,502 SR
1,372 Elo+

VS

Team Averages
Level 18
1,550 SR
1,217 Elo+
Izanami
Izanami
AceDsnt
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
988 Elo+
Party 1
Kali
Kali
Dizastrux
Kali
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 125L
1,302 Elo+
Solo
King Arthur
King Arthur
Naidivad
King Arthur
Level 19
God Stats
1W - 2L
1,517 SR
Queue Stats
28W - 44L
1,262 Elo+
Solo
Anubis
Anubis
SuNzEbAr0
Anubis
Level 28
God Stats
1W - 2L
1,733 SR
Queue Stats
3W - 3L
1,401 Elo+
Solo
Kukulkan
Kukulkan
itsBASH_
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pinoclets
Ne Zha
18
8 / 2 / 6
11,326
566
14,572
16,944
7,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Sloopyss
Artemis
16
14 / 3 / 11
11,222
561
20,240
12,694
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
YunoBlCl
Vamana
15
2 / 2 / 3
10,720
536
6,740
14,005
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
dmbsix
Ah Puch
15
8 / 4 / 7
10,155
508
10,495
11,417
3,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 9
11,063
553
8,143
19,541
18,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AceDsnt
Izanami
11
1 / 9 / 1
7,062
353
6,175
13,235
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
14
1 / 7 / 8
9,957
498
5,685
17,202
8,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Naidivad
King Arthur
16
3 / 2 / 2
9,666
483
9,768
19,664
16,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
SuNzEbAr0
Anubis
15
10 / 7 / 2
10,517
526
20,184
18,906
8,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
itsBASH_
Kukulkan
10
0 / 10 / 1
6,530
327
2,537
9,799
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
35
Kills
15
16
Deaths
35
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AceDsnt
Izanami
1
9
1
0.17
L
Kali
1
7
8
0.71
L
King Arthur
Naidivad
King Arthur
3
2
2
2
W
Ne Zha
Pinoclets
Ne Zha
8
2
6
5.5
W
Artemis
Sloopyss
Artemis
14
3
11
6.5
L
Anubis
SuNzEbAr0
Anubis
10
7
2
1.57
W
Vamana
YunoBlCl
Vamana
2
2
3
1.75
W
Ah Puch
dmbsix
Ah Puch
8
4
7
2.88
L
Kukulkan
itsBASH_
Kukulkan
0
10
1
0.05
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,190
Damage
44,349
74,601
Taken
78,806
43,801
Mitigated
39,476
21,406
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AceDsnt
Izanami
6,175
4,060
0
2,184
13,235
3,875
149
4,166
9,069
0
36,475
L
Kali
5,685
2,863
0
3,702
17,202
8,410
0
3,364
13,838
0
36,266
L
King Arthur
Naidivad
King Arthur
9,768
1,229
0
3,987
19,664
16,234
175
3,637
16,027
0
45,994
W
Ne Zha
Pinoclets
Ne Zha
14,572
3,716
0
8,361
16,944
7,392
1,053
1,479
15,465
0
86,444
W
Artemis
Sloopyss
Artemis
20,240
11,189
0
2,370
12,694
3,962
0
5,762
6,932
0
45,780
L
Anubis
SuNzEbAr0
Anubis
20,184
1,202
0
6,671
18,906
8,275
291
4,654
14,252
49,063
0
W
Vamana
YunoBlCl
Vamana
6,740
2,953
0
3,444
14,005
10,506
2,203
2,667
11,338
0
32,149
W
Ah Puch
dmbsix
Ah Puch
10,495
1,840
0
3,631
11,417
3,493
2,274
4,368
7,049
40,794
0
L
Kukulkan
itsBASH_
Kukulkan
2,537
164
0
360
9,799
2,682
0
2,817
6,982
20,232
0
W
8,143
813
0
3,600
19,541
18,448
461
8,812
10,729
38,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
43,732
397
Minions Killed
313
0
Camps Cleared
0
1,736,483
Distance Traveled
1,535,667
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,062
353
78
4
0
308,775
1
L
Kali
9,957
498
59
3
0
333,724
0
L
King Arthur
9,666
483
79
4
0
333,375
0
W
Ne Zha
11,326
566
139
7
0
388,102
5
W
Artemis
11,222
561
58
3
0
313,060
2
L
Anubis
10,517
526
61
3
0
279,422
2
W
Vamana
10,720
536
68
3
0
384,098
2
W
Ah Puch
10,155
508
66
3
0
304,906
0
L
Kukulkan
6,530
327
36
2
0
280,371
3
W
Ymir
11,063
553
66
3
0
346,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role