Player Matchup

Raijin
Raijin
Diamond IV
B3NJ3MAN0_
Raijin
Diamond IV
Level 160
God Stats
3W - 1L
1,679 SR
Queue Stats
125W - 106L
2,089 MMR
Party 2
Cerberus
Cerberus
Diamond IV
GOD OE 3AR
Cerberus
Diamond IV
Level 147
God Stats
34W - 20L
1,634 SR
Queue Stats
509W - 493L
2,077 MMR
Solo
Kali
Kali
Diamond III
Papi_Redbeard
Kali
Diamond III
Level 157
God Stats
13W - 4L
1,787 SR
Queue Stats
120W - 96L
2,135 MMR
Party 2
Neith
Neith
Diamond IV
TusbiII
Neith
Diamond IV
Level 132
God Stats
1W - 1L
1,364 SR
Queue Stats
101W - 99L
2,064 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
ajrizaj
Cu Chulainn
Diamond V
Level 47
God Stats
9W - 6L
1,734 SR
Queue Stats
58W - 47L
2,108 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,640 SR
2,095 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,704 SR
2,085 MMR
Hercules
Hercules
Diamond IV
EspDom_D4N1
Hercules
Diamond IV
Level 129
God Stats
11W - 7L
1,739 SR
Queue Stats
185W - 183L
2,118 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
StruminYaDad
Zhong Kui
Platinum IV
Level 55
God Stats
7W - 5L
1,759 SR
Queue Stats
79W - 28L
2,110 MMR
Solo
Thoth
Thoth
Diamond IV
f48zSyntax
Thoth
Diamond IV
Level 145
God Stats
2W - 2L
1,552 SR
Queue Stats
198W - 189L
2,140 MMR
Solo
Odin
Odin
Diamond IV
rjiMM
Odin
Diamond IV
Level 154
God Stats
6W - 3L
1,819 SR
Queue Stats
155W - 156L
2,049 MMR
Party 1
Artemis
Artemis
Diamond V
zeMarinco
Artemis
Diamond V
Level 160
God Stats
12W - 14L
1,651 SR
Queue Stats
196W - 219L
2,010 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B3NJ3MAN0_
Raijin
20
12 / 7 / 12
20,616
529
37,333
30,952
17,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
GOD OE 3AR
Cerberus
20
10 / 5 / 28
21,265
545
26,888
44,345
70,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 8 / 18
26,492
679
50,033
47,672
28,591
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
TusbiII
Neith
20
5 / 5 / 20
20,961
537
22,081
31,036
13,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ajrizaj
Cu Chulainn
20
7 / 10 / 16
22,018
565
31,630
45,506
55,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatMorgan Le FayGilgameshAthenaKhepri

VS

Bans
SolSobekYemojaGaneshaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EspDom_D4N1
Hercules
20
4 / 8 / 10
19,422
498
19,353
48,368
76,979
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
StruminYaDad
Zhong Kui
20
12 / 11 / 9
24,612
631
40,186
43,223
34,621
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
20
7 / 10 / 6
21,366
548
14,024
24,222
13,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
rjiMM
Odin
20
8 / 11 / 11
18,853
483
25,932
46,632
58,598
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
zeMarinco
Artemis
20
4 / 14 / 11
20,298
520
34,586
39,756
14,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
82
54
Kills
35
35
Deaths
54
94
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Raijin
B3NJ3MAN0_
Raijin
12
7
12
2.57
L
Hercules
EspDom_D4N1
Hercules
4
8
10
1.13
W
Cerberus
GOD OE 3AR
Cerberus
10
5
28
4.8
W
20
8
18
3.63
L
Zhong Kui
StruminYaDad
Zhong Kui
12
11
9
1.5
W
Neith
TusbiII
Neith
5
5
20
3
W
Cu Chulainn
ajrizaj
Cu Chulainn
7
10
16
1.5
L
Thoth
7
10
6
1
L
Odin
rjiMM
Odin
8
11
11
1.23
L
Artemis
zeMarinco
Artemis
4
14
11
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,965
Damage
134,081
199,511
Taken
202,201
185,234
Mitigated
199,131
67,775
Healing
54,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B3NJ3MAN0_
Raijin
37,333
2,973
539
11,709
30,952
17,564
1,529
9,976
20,052
170,489
0
L
Hercules
EspDom_D4N1
Hercules
19,353
6,413
0
20,079
48,368
76,979
420
16,905
31,463
0
112,867
W
Cerberus
GOD OE 3AR
Cerberus
26,888
1,302
0
13,136
44,345
70,138
45
12,764
30,354
94,880
0
W
50,033
30,148
0
23,528
47,672
28,591
1,869
18,596
28,363
0
234,981
L
Zhong Kui
StruminYaDad
Zhong Kui
40,186
3,085
0
14,596
43,223
34,621
0
13,945
29,278
210,479
0
W
Neith
TusbiII
Neith
22,081
8,148
0
13,072
31,036
13,777
11,328
8,982
21,201
0
181,655
W
Cu Chulainn
ajrizaj
Cu Chulainn
31,630
4,326
0
5,791
45,506
55,164
121
14,556
28,875
29,585
141,964
L
Thoth
14,024
442
0
3,925
24,222
13,958
3,511
10,595
13,627
143,725
0
L
Odin
rjiMM
Odin
25,932
3,197
0
6,436
46,632
58,598
138
19,901
26,731
17,925
60,305
L
Artemis
zeMarinco
Artemis
34,586
15,827
0
9,879
39,756
14,975
6,568
13,711
26,045
0
204,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,352
Gold Earned
104,551
1,062
Minions Killed
1,084
0
Camps Cleared
0
3,551,229
Distance Traveled
3,271,327
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
20,616
529
201
5
0
636,985
15
L
Hercules
19,422
498
205
5
0
651,936
7
W
Cerberus
21,265
545
124
3
0
707,344
5
W
Kali
26,492
679
248
6
0
808,714
5
L
Zhong Kui
24,612
631
281
7
0
666,682
4
W
Neith
20,961
537
246
6
0
688,561
8
W
Cu Chulainn
22,018
565
243
6
0
709,625
0
L
Thoth
21,366
548
252
6
0
660,778
13
L
Odin
18,853
483
97
2
0
694,033
6
L
Artemis
20,298
520
249
6
0
597,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role