Player Matchup

Athena
Athena
DB-CapFrom41CH
Athena
Level 27
God Stats
29W - 32L
1,463 SR
Queue Stats
77W - 80L
1,371 Elo+
Solo
Artemis
Artemis
Enzo1336
Artemis
Level 8
God Stats
27W - 24L
1,564 SR
Queue Stats
33W - 30L
1,436 Elo+
Party 2
Mercury
Mercury
N0TluckjustSK1LL
Mercury
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 72L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nivbrothers
Cu Chulainn
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 8L
1,165 Elo+
Solo
Kukulkan
Kukulkan
slick_904
Kukulkan
Level 3
God Stats
1W - 1L
1,265 SR
Queue Stats
20W - 17L
1,086 Elo+
Solo
Team Averages
Level 27
1,458 SR
1,275 Elo+

VS

Team Averages
Level 10
1,500 SR
1,244 Elo+
Thor
Thor
CaPNCLuTcHxx
Thor
Level 26
God Stats
1W - 4L
1,299 SR
Queue Stats
237W - 335L
1,313 Elo+
Solo
Cerberus
Cerberus
Jeasen22
Cerberus
Level 6
God Stats
5W - 3L
1,699 SR
Queue Stats
5W - 7L
1,203 Elo+
Party 1
Medusa
Medusa
LucasPlayer559
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,372 Elo+
Party 1
Chernobog
Chernobog
M3R8XX
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,220 Elo+
Party 3
Ra
Ra
Nzko1
Ra
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 37L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 16
10,534
585
3,914
14,026
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Enzo1336
Artemis
15
13 / 4 / 13
10,774
599
19,035
10,852
4,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
28 / 2 / 6
12,764
709
23,004
15,795
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
nivbrothers
Cu Chulainn
11
0 / 8 / 4
7,237
402
3,866
12,802
8,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
slick_904
Kukulkan
15
5 / 5 / 8
9,530
529
13,022
10,389
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 1
10,594
589
6,840
15,476
8,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Jeasen22
Cerberus
12
2 / 8 / 6
8,501
472
7,155
16,508
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
8 / 8 / 3
8,819
490
11,049
15,860
5,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
M3R8XX
Chernobog
10
1 / 14 / 1
7,660
426
4,827
18,468
6,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
9
1 / 16 / 1
6,509
362
6,880
14,191
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
52
Kills
20
20
Deaths
54
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
8
1
1.06
W
6
1
16
14
W
Artemis
Enzo1336
Artemis
13
4
13
4.88
L
Cerberus
Jeasen22
Cerberus
2
8
6
0.63
L
8
8
3
1.19
L
Chernobog
M3R8XX
Chernobog
1
14
1
0.11
W
28
2
6
15.5
L
Ra
1
16
1
0.09
W
Cu Chulainn
nivbrothers
Cu Chulainn
0
8
4
0.25
W
Kukulkan
slick_904
Kukulkan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,841
Damage
36,751
63,864
Taken
80,503
33,562
Mitigated
42,421
9,737
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,840
1,358
63
3,791
15,476
8,463
972
3,959
11,517
0
39,881
W
3,914
995
0
1,020
14,026
10,057
731
3,622
10,342
16,683
0
W
Artemis
Enzo1336
Artemis
19,035
11,546
0
2,983
10,852
4,137
4,981
1,922
8,844
0
60,036
L
Cerberus
Jeasen22
Cerberus
7,155
629
0
2,058
16,508
17,419
321
3,133
13,375
18,221
0
L
11,049
6,040
0
2,072
15,860
5,979
1,207
4,199
11,661
0
41,473
L
Chernobog
M3R8XX
Chernobog
4,827
2,731
0
1,490
18,468
6,784
1,024
4,013
14,455
0
14,403
W
23,004
15,962
0
3,623
15,795
7,068
274
4,194
11,471
0
93,659
L
Ra
6,880
1,273
272
1,320
14,191
3,776
979
2,552
11,639
24,980
0
W
Cu Chulainn
nivbrothers
Cu Chulainn
3,866
1,130
0
250
12,802
8,540
89
2,353
10,279
5,136
13,222
W
Kukulkan
slick_904
Kukulkan
13,022
1,211
0
1,861
10,389
3,760
2,287
1,388
8,893
61,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,839
Gold Earned
42,083
382
Minions Killed
222
0
Camps Cleared
0
1,723,796
Distance Traveled
1,549,894
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,594
589
64
4
0
324,530
3
W
Athena
10,534
585
25
1
0
375,366
0
W
Artemis
10,774
599
93
5
0
288,182
0
L
Cerberus
8,501
472
27
2
0
341,630
0
L
Medusa
8,819
490
73
4
0
294,697
0
L
Chernobog
7,660
426
22
1
0
303,224
0
W
Mercury
12,764
709
143
8
0
414,774
0
L
Ra
6,509
362
36
2
0
285,813
0
W
Cu Chulainn
7,237
402
21
1
0
302,296
7
W
Kukulkan
9,530
529
100
6
0
343,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role