Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Mythsiah
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
851W - 857L
1,680 Elo+
Solo
Cerberus
Cerberus
SheeepS
Cerberus
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 119L
1,699 Elo+
Solo
Odin
Odin
TsN Apollo
Odin
Level 103
God Stats
28W - 10L
1,779 SR
Queue Stats
426W - 408L
1,652 Elo+
Solo
Cthulhu
Cthulhu
ddivinehero
Cthulhu
Level 157
God Stats
2W - 1L
1,733 SR
Queue Stats
257W - 256L
1,515 Elo+
Solo
Team Averages
Level 134
1,602 SR
1,609 Elo+

VS

Team Averages
Level 119
1,574 SR
1,595 Elo+
Kuzenbo
Kuzenbo
ContagiousNoob
Kuzenbo
Level 160
God Stats
3W - 6L
1,271 SR
Queue Stats
306W - 285L
1,513 Elo+
Solo
Achilles
Achilles
JacksonStorm174
Achilles
Level 41
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 2L
1,660 Elo+
Solo
Da Ji
Da Ji
PaidMercenary
Da Ji
Level 129
God Stats
0W - 2L
1,928 SR
Queue Stats
104W - 95L
1,622 Elo+
Solo
Chiron
Chiron
Thor0903
Chiron
Level 105
God Stats
5W - 5L
1,451 SR
Queue Stats
328W - 288L
1,595 Elo+
Solo
Tyr
Tyr
wNINexsquirrels
Tyr
Level 160
God Stats
5W - 8L
1,610 SR
Queue Stats
542W - 525L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
1 / 2 / 10
9,707
647
16,155
10,687
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mythsiah
Bakasura
19
7 / 4 / 5
12,239
816
11,260
19,136
21,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
SheeepS
Cerberus
17
4 / 3 / 8
10,927
728
15,602
32,194
34,826
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 10
10,641
709
12,997
12,724
14,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
ddivinehero
Cthulhu
17
2 / 3 / 13
10,339
689
16,130
19,828
24,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
9,525
635
15,478
15,637
16,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
17
4 / 2 / 9
9,821
655
15,391
21,907
23,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 7 / 4
8,871
591
10,135
12,137
6,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Thor0903
Chiron
17
4 / 4 / 7
9,911
661
19,011
12,254
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 10
10,538
703
15,590
23,938
19,911
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
18
Kills
15
15
Deaths
19
46
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
2
10
3
L
1
3
10
2
L
Achilles
4
2
9
4.25
W
Bakasura
Mythsiah
Bakasura
7
4
5
2.38
L
3
7
4
0.71
W
Cerberus
SheeepS
Cerberus
4
3
8
2.67
L
Chiron
Thor0903
Chiron
4
4
7
1.88
W
4
3
10
3
W
Cthulhu
ddivinehero
Cthulhu
2
3
13
2.83
L
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,144
Damage
75,605
94,569
Taken
85,873
100,851
Mitigated
70,656
39,222
Healing
40,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,155
828
0
2,688
10,687
5,859
793
1,420
9,267
43,846
0
L
15,478
5,694
643
2,538
15,637
16,071
88
6,596
8,272
18,092
0
L
Achilles
15,391
4,226
2,831
9,934
21,907
23,345
144
12,586
7,911
245
27,472
W
Bakasura
Mythsiah
Bakasura
11,260
7,686
2,444
5,125
19,136
21,438
3,364
2,769
16,367
0
13,133
L
10,135
2,410
1,435
1,254
12,137
6,443
0
7,990
3,499
0
12,595
W
Cerberus
SheeepS
Cerberus
15,602
1,019
1,878
16,857
32,194
34,826
773
5,829
26,365
25,205
0
L
Chiron
Thor0903
Chiron
19,011
6,445
5,063
3,818
12,254
4,886
0
7,319
4,425
0
41,918
W
12,997
1,039
1,784
760
12,724
14,016
601
2,134
10,590
0
25,124
W
Cthulhu
ddivinehero
Cthulhu
16,130
202
3,814
3,872
19,828
24,712
367
3,571
16,257
28,210
0
L
15,590
1,941
1,152
11,876
23,938
19,911
0
11,703
11,371
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,853
Gold Earned
48,666
205
Minions Killed
136
0
Camps Cleared
0
1,458,376
Distance Traveled
1,430,626
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,707
647
55
4
0
307,608
0
L
Kuzenbo
9,525
635
10
1
0
283,502
3
L
Achilles
9,821
655
21
1
0
297,540
0
W
Bakasura
12,239
816
28
2
0
280,703
0
L
Da Ji
8,871
591
7
0
0
266,432
4
W
Cerberus
10,927
728
41
3
0
279,150
0
L
Chiron
9,911
661
60
4
0
272,273
0
W
Odin
10,641
709
29
2
0
302,431
1
W
Cthulhu
10,339
689
52
3
0
288,484
1
L
Tyr
10,538
703
38
3
0
310,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role