Player Matchup

Cerberus
Cerberus
APOCALYPTIC JCZ
Cerberus
Level 115
God Stats
48W - 54L
1,412 SR
Queue Stats
711W - 844L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Cryabetic
Danzaburou
Level 101
God Stats
95W - 82L
1,528 SR
Queue Stats
356W - 331L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Gambit_1MMS
Kukulkan
Level 127
God Stats
1W - 2L
1,679 SR
Queue Stats
90W - 76L
1,473 Elo+
Party 2
Fenrir
Fenrir
TheJunier
Fenrir
Level 48
God Stats
1W - 1L
1,728 SR
Queue Stats
8W - 11L
1,420 Elo+
Solo
Bellona
Bellona
vaven2017
Bellona
Level 14
God Stats
0W - 3L
1,267 SR
Queue Stats
11W - 17L
1,395 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,432 Elo+

VS

Team Averages
Level 66
1,540 SR
1,539 Elo+
Khepri
Khepri
AlbinoLizard64
Khepri
Level 29
God Stats
7W - 4L
1,572 SR
Queue Stats
43W - 50L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Lord_Danicus
Baron Samedi
Level 132
God Stats
27W - 16L
1,342 SR
Queue Stats
647W - 416L
1,640 Elo+
Party 3
Merlin
Merlin
Pablov1512v
Merlin
Level 81
God Stats
4W - 3L
1,376 SR
Queue Stats
51W - 74L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
silvertheboss04
Cu Chulainn
Level 62
God Stats
5W - 2L
1,694 SR
Queue Stats
85W - 97L
1,484 Elo+
Party 1
Neith
Neith
xALCOTYx
Neith
Level 28
God Stats
359W - 140L
1,717 SR
Queue Stats
381W - 151L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
0 / 7 / 3
12,572
838
11,106
29,037
44,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Cryabetic
Danzaburou
19
3 / 12 / 1
13,723
915
26,617
28,993
15,058
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Gambit_1MMS
Kukulkan
20
4 / 5 / 4
14,792
986
33,439
16,208
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TheJunier
Fenrir
18
0 / 5 / 2
11,426
762
540
7,435
2,517
Bellona
vaven2017
Bellona
19
2 / 6 / 4
13,166
878
9,168
29,344
14,978
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 18
14,540
969
6,889
18,502
25,925
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Lord_Danicus
Baron Samedi
20
11 / 0 / 19
17,015
1,134
29,370
12,676
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
20
4 / 3 / 18
13,570
905
17,860
10,789
4,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
silvertheboss04
Cu Chulainn
20
3 / 3 / 21
13,670
911
17,169
26,921
20,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
xALCOTYx
Neith
20
14 / 2 / 14
16,669
1,111
33,342
17,931
9,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
9
Kills
35
35
Deaths
9
14
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
3
0.21
W
3
1
18
12
L
Danzaburou
Cryabetic
Danzaburou
3
12
1
0.29
L
Kukulkan
Gambit_1MMS
Kukulkan
4
5
4
1.2
W
Baron Samedi
Lord_Danicus
Baron Samedi
11
0
19
20.5
W
Merlin
4
3
18
4.33
L
Fenrir
TheJunier
Fenrir
0
5
2
0.2
W
Cu Chulainn
silvertheboss04
Cu Chulainn
3
3
21
4.5
L
Bellona
vaven2017
Bellona
2
6
4
0.67
W
Neith
xALCOTYx
Neith
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,870
Damage
104,630
111,017
Taken
86,819
83,797
Mitigated
68,070
11,145
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,106
569
0
2,360
29,037
44,248
0
13,711
15,326
37,497
0
W
6,889
671
0
2,619
18,502
25,925
0
9,346
9,156
16,223
0
L
Danzaburou
Cryabetic
Danzaburou
26,617
8,665
364
2,259
28,993
15,058
0
13,417
15,576
0
68,534
L
Kukulkan
Gambit_1MMS
Kukulkan
33,439
3,720
0
5,896
16,208
6,996
0
8,575
7,633
86,720
0
W
Baron Samedi
Lord_Danicus
Baron Samedi
29,370
2,060
5,165
5,606
12,676
7,139
0
3,650
9,026
72,766
0
W
Merlin
17,860
321
0
1,288
10,789
4,840
0
5,711
5,078
36,443
0
L
Fenrir
TheJunier
Fenrir
540
188
0
0
7,435
2,517
0
5,258
2,177
0
1,902
W
Cu Chulainn
silvertheboss04
Cu Chulainn
17,169
5,337
552
3,416
26,921
20,401
0
16,908
10,013
7,330
31,462
L
Bellona
vaven2017
Bellona
9,168
1,974
0
266
29,344
14,978
0
16,230
13,114
0
17,431
W
Neith
xALCOTYx
Neith
33,342
24,740
0
1,935
17,931
9,765
0
8,930
9,001
0
57,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,679
Gold Earned
75,464
313
Minions Killed
299
7
Camps Cleared
11
1,171,196
Distance Traveled
1,331,811
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,572
838
53
4
1
272,116
0
W
Khepri
14,540
969
4
0
0
255,715
0
L
Danzaburou
13,723
915
85
6
4
241,173
0
L
Kukulkan
14,792
986
158
11
1
271,551
0
W
Baron Samedi
17,015
1,134
118
8
8
288,882
1
W
Merlin
13,570
905
56
4
0
248,581
0
L
Fenrir
11,426
762
1
0
1
83,167
1
W
Cu Chulainn
13,670
911
42
3
2
246,531
0
L
Bellona
13,166
878
16
1
0
303,189
0
W
Neith
16,669
1,111
79
5
1
292,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role