Player Matchup

Cupid
Cupid
CHADDY__CHOPS
Cupid
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 73L
1,463 Elo+
Solo
Tyr
Tyr
Dexi59
Tyr
Level 45
God Stats
1W - 4L
1,559 SR
Queue Stats
102W - 131L
1,394 Elo+
Party 1
Fafnir
Fafnir
Meeelyy
Fafnir
Level 66
God Stats
1W - 3L
1,408 SR
Queue Stats
239W - 255L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Senju_Angel
Kukulkan
Level 48
God Stats
3W - 3L
1,450 SR
Queue Stats
4W - 7L
1,272 Elo+
Solo
Thor
Thor
Tucik03
Thor
Level 69
God Stats
0W - 1L
1,749 SR
Queue Stats
243W - 251L
1,434 Elo+
Party 1
Team Averages
Level 55
1,533 SR
1,412 Elo+

VS

Team Averages
Level 90
1,526 SR
1,373 Elo+
Baron Samedi
Baron Samedi
Danishowman
Baron Samedi
Level 115
God Stats
19W - 10L
1,586 SR
Queue Stats
443W - 495L
1,427 Elo+
Solo
Izanami
Izanami
SDG_NeXuZz
Izanami
Level 82
God Stats
34W - 26L
1,585 SR
Queue Stats
148W - 146L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
kopytko118
Sylvanus
Level 101
God Stats
35W - 30L
1,258 SR
Queue Stats
240W - 233L
1,258 Elo+
Solo
Pele
Pele
temp-126532
Pele
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Solo
Athena
Athena
xSeekuh_HUNTERx
Athena
Level 106
God Stats
10W - 3L
1,700 SR
Queue Stats
267W - 286L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,810
481
3,423
6,623
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Dexi59
Tyr
9
1 / 2 / 0
5,507
551
2,568
8,491
4,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
Meeelyy
Fafnir
8
2 / 2 / 0
5,351
535
3,825
9,552
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Senju_Angel
Kukulkan
9
0 / 3 / 1
5,175
518
3,006
3,200
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
Tucik03
Thor
8
1 / 2 / 0
5,141
514
2,119
7,684
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danishowman
Baron Samedi
11
6 / 0 / 1
6,783
678
4,606
4,249
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SDG_NeXuZz
Izanami
9
1 / 1 / 4
5,649
565
4,729
4,978
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
kopytko118
Sylvanus
12
4 / 1 / 0
6,888
689
7,456
5,980
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 0 / 2
5,772
577
623
5,113
1,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 4
5,777
578
3,647
9,714
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Baron Samedi
Danishowman
Baron Samedi
6
0
1
6.5
L
Tyr
Dexi59
Tyr
1
2
0
0.5
L
Fafnir
Meeelyy
Fafnir
2
2
0
1
W
Izanami
SDG_NeXuZz
Izanami
1
1
4
3
L
Kukulkan
Senju_Angel
Kukulkan
0
3
1
0.17
L
Thor
Tucik03
Thor
1
2
0
0.5
W
Sylvanus
kopytko118
Sylvanus
4
1
0
4
W
0
0
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
21,061
35,550
Taken
30,034
16,424
Mitigated
14,910
11,210
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
1,848
465
1,996
6,623
1,567
60
1,991
4,632
0
26,316
W
Baron Samedi
Danishowman
Baron Samedi
4,606
228
512
1,429
4,249
1,797
66
2,094
2,155
32,255
0
L
Tyr
Dexi59
Tyr
2,568
907
0
3,264
8,491
4,022
0
4,863
3,628
0
24,267
L
Fafnir
Meeelyy
Fafnir
3,825
1,011
0
2,505
9,552
8,084
12
3,527
6,025
11,685
0
W
Izanami
SDG_NeXuZz
Izanami
4,729
3,359
661
1,652
4,978
1,310
354
1,569
3,409
0
34,487
L
Kukulkan
Senju_Angel
Kukulkan
3,006
198
0
0
3,200
834
0
1,994
1,206
24,208
0
L
Thor
Tucik03
Thor
2,119
800
0
2,980
7,684
1,917
0
2,169
5,515
0
24,797
W
Sylvanus
kopytko118
Sylvanus
7,456
3,039
0
2,848
5,980
6,175
1,217
0
5,980
32,137
8,084
W
623
72
0
739
5,113
1,400
0
174
4,939
0
34,968
W
3,647
601
446
2,462
9,714
4,228
0
3,507
6,207
16,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
30,869
236
Minions Killed
298
0
Camps Cleared
0
885,400
Distance Traveled
935,017
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,810
481
43
4
0
172,588
1
W
Baron Samedi
6,783
678
65
7
0
208,350
3
L
Tyr
5,507
551
60
6
0
180,134
1
L
Fafnir
5,351
535
22
2
0
191,762
2
W
Izanami
5,649
565
68
7
0
187,622
3
L
Kukulkan
5,175
518
56
6
0
172,143
1
L
Thor
5,141
514
55
6
0
168,773
1
W
Sylvanus
6,888
689
74
7
0
135,000
0
W
Pele
5,772
577
68
7
0
192,723
0
W
Athena
5,777
578
23
2
0
211,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role