Player Matchup

Ymir
Ymir
AmTheTee
Ymir
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
178W - 178L
1,217 Elo+
Party 2
Olorun
Olorun
Boldorm
Olorun
Level 4
God Stats
1W - 4L
1,545 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Thor
Thor
HECTORISGOD
Thor
Level 13
God Stats
8W - 7L
1,543 SR
Queue Stats
33W - 49L
1,441 Elo+
Solo
Hachiman
Hachiman
SmleADMmeng
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Solo
Vamana
Vamana
Trxdi
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 122L
1,217 Elo+
Party 2
Team Averages
Level 5
1,518 SR
1,358 Elo+

VS

Team Averages
Level 26
1,493 SR
1,473 Elo+
Kukulkan
Kukulkan
M7ST
Kukulkan
Level 29
God Stats
3W - 1L
1,553 SR
Queue Stats
8W - 9L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Spinifex1
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Tanzbaerlie
Fafnir
Level 27
God Stats
3W - 3L
1,588 SR
Queue Stats
502W - 637L
1,409 Elo+
Solo
Guan Yu
Guan Yu
TomorrowV
Guan Yu
Level 26
God Stats
3W - 3L
1,432 SR
Queue Stats
74W - 66L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
wewe23
Ao Kuang
Level 28
God Stats
14W - 9L
1,392 SR
Queue Stats
98W - 84L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 8 / 3
10,533
527
7,022
17,575
14,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Boldorm
Olorun
13
6 / 8 / 3
8,937
447
16,436
15,516
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 2
8,439
422
3,854
12,905
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
SmleADMmeng
Hachiman
14
1 / 5 / 3
8,818
441
6,602
11,381
3,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Trxdi
Vamana
11
1 / 9 / 1
8,539
427
4,847
17,034
9,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M7ST
Kukulkan
18
8 / 2 / 6
11,589
579
14,816
12,864
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Spinifex1
Hou Yi
13
2 / 5 / 7
8,693
435
4,074
9,877
3,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
14
3 / 2 / 4
11,187
559
2,502
12,704
15,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
TomorrowV
Guan Yu
19
10 / 2 / 9
12,210
611
17,211
16,984
18,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
wewe23
Ao Kuang
17
10 / 2 / 7
11,441
572
13,504
17,411
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
13
Kills
33
34
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
8
3
0.56
L
Olorun
Boldorm
Olorun
6
8
3
0.94
L
2
4
2
0.75
W
Kukulkan
M7ST
Kukulkan
8
2
6
5.5
L
Hachiman
SmleADMmeng
Hachiman
1
5
3
0.5
W
Hou Yi
Spinifex1
Hou Yi
2
5
7
1.1
W
Fafnir
3
2
4
2.5
W
Guan Yu
TomorrowV
Guan Yu
10
2
9
7.25
L
Vamana
Trxdi
Vamana
1
9
1
0.17
W
Ao Kuang
wewe23
Ao Kuang
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,761
Damage
52,107
74,411
Taken
69,840
37,624
Mitigated
50,422
10,371
Healing
25,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,022
2,319
0
1,000
17,575
14,291
740
6,600
10,975
38,016
0
L
Olorun
Boldorm
Olorun
16,436
9,927
0
4,102
15,516
5,977
586
9,087
6,429
44,811
5,677
L
3,854
647
0
3,300
12,905
4,471
0
5,354
7,551
0
43,015
W
Kukulkan
M7ST
Kukulkan
14,816
2,164
0
3,928
12,864
5,651
2,130
5,369
7,495
82,812
0
L
Hachiman
SmleADMmeng
Hachiman
6,602
4,399
0
216
11,381
3,021
981
5,496
5,885
0
35,156
W
Hou Yi
Spinifex1
Hou Yi
4,074
1,362
235
1,700
9,877
3,618
1,016
3,860
6,017
0
32,321
W
Fafnir
2,502
1,336
0
1,149
12,704
15,801
485
2,173
10,531
30,822
0
W
Guan Yu
TomorrowV
Guan Yu
17,211
2,868
1,849
6,367
16,984
18,304
1,643
5,107
11,877
4,412
64,467
L
Vamana
Trxdi
Vamana
4,847
2,521
0
1,753
17,034
9,864
73
6,787
10,247
0
32,806
W
Ao Kuang
wewe23
Ao Kuang
13,504
5,027
0
10,604
17,411
7,048
1,305
5,148
12,263
75,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
55,120
357
Minions Killed
427
0
Camps Cleared
0
1,661,743
Distance Traveled
1,735,727
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,533
527
74
4
0
335,093
1
L
Olorun
8,937
447
61
3
0
311,781
1
L
Thor
8,439
422
103
5
0
304,235
0
W
Kukulkan
11,589
579
142
7
0
355,304
7
L
Hachiman
8,818
441
74
4
0
333,997
4
W
Hou Yi
8,693
435
31
2
0
299,524
6
W
Fafnir
11,187
559
44
2
0
343,732
3
W
Guan Yu
12,210
611
111
6
0
386,961
1
L
Vamana
8,539
427
45
2
0
376,637
5
W
Ao Kuang
11,441
572
99
5
0
350,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role