Player Matchup

Thanatos
Thanatos
Ansel-Assa
Thanatos
Level 26
God Stats
8W - 7L
1,435 SR
Queue Stats
93W - 102L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dagonni
Morgan Le Fay
Level 27
God Stats
46W - 44L
1,398 SR
Queue Stats
235W - 270L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
ITzzZEPHIR
Sun Wukong
Level 9
God Stats
4W - 2L
1,907 SR
Queue Stats
6W - 8L
1,339 Elo+
Party 3
Neith
Neith
Sephi7_
Neith
Level 30
God Stats
54W - 56L
1,577 SR
Queue Stats
441W - 482L
1,394 Elo+
Party 2
Sobek
Sobek
dylou15
Sobek
Level 124
God Stats
7W - 2L
1,877 SR
Queue Stats
42W - 44L
1,428 Elo+
Party 3
Team Averages
Level 43
1,639 SR
1,361 Elo+

VS

Team Averages
Level 10
1,482 SR
1,233 Elo+
Yemoja
Yemoja
Bilal_Abi
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo
Izanami
Izanami
GEIMEO ALEX
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,317 Elo+
Party 1
Poseidon
Poseidon
MayerKazui
Poseidon
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,192 Elo+
Party 1
Freya
Freya
bazdagreat333
Freya
Level 19
God Stats
15W - 18L
1,410 SR
Queue Stats
83W - 86L
1,230 Elo+
Solo
Hera
Hera
reneleau
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ansel-Assa
Thanatos
18
15 / 2 / 10
12,983
590
16,699
18,186
7,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Dagonni
Morgan Le Fay
19
8 / 1 / 7
12,823
583
8,304
9,263
4,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ITzzZEPHIR
Sun Wukong
18
11 / 3 / 9
12,847
584
16,593
17,190
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Sephi7_
Neith
20
8 / 1 / 11
13,546
616
17,776
11,908
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
dylou15
Sobek
17
16 / 2 / 16
14,154
643
12,397
18,012
22,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bilal_Abi
Yemoja
14
0 / 8 / 3
10,024
456
5,923
19,405
13,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
GEIMEO ALEX
Izanami
16
3 / 10 / 1
10,212
464
7,806
16,308
8,634
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poseidon
MayerKazui
Poseidon
13
0 / 12 / 2
8,427
383
7,936
17,816
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 12 / 1
11,047
502
8,024
19,157
6,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
11
1 / 16 / 2
7,533
342
2,489
14,536
2,647
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
58
Kills
8
9
Deaths
58
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ansel-Assa
Thanatos
15
2
10
10
L
Yemoja
Bilal_Abi
Yemoja
0
8
3
0.19
W
Morgan Le Fay
Dagonni
Morgan Le Fay
8
1
7
11.5
L
Izanami
GEIMEO ALEX
Izanami
3
10
1
0.35
W
Sun Wukong
ITzzZEPHIR
Sun Wukong
11
3
9
5.17
L
Poseidon
MayerKazui
Poseidon
0
12
2
0.08
W
Neith
Sephi7_
Neith
8
1
11
13.5
L
4
12
1
0.38
W
Sobek
dylou15
Sobek
16
2
16
12
L
Hera
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,769
Damage
32,178
74,559
Taken
87,222
51,058
Mitigated
34,625
32,140
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ansel-Assa
Thanatos
16,699
6,548
0
18,010
18,186
7,329
175
4,422
13,740
0
63,566
L
Yemoja
Bilal_Abi
Yemoja
5,923
2,050
574
1,780
19,405
13,069
0
6,917
12,488
30,026
0
W
Morgan Le Fay
Dagonni
Morgan Le Fay
8,304
1,003
0
639
9,263
4,020
8,411
5,044
4,055
79,077
0
L
Izanami
GEIMEO ALEX
Izanami
7,806
4,683
0
1,061
16,308
8,634
0
3,055
13,253
409
46,746
W
Sun Wukong
ITzzZEPHIR
Sun Wukong
16,593
2,677
0
4,575
17,190
11,480
1,406
3,986
13,100
0
69,176
L
Poseidon
MayerKazui
Poseidon
7,936
1,636
0
192
17,816
3,956
0
2,737
15,079
52,799
0
W
Neith
Sephi7_
Neith
17,776
6,565
0
3,112
11,908
5,808
4,529
4,432
7,416
0
100,474
L
8,024
2,533
0
2,526
19,157
6,319
748
3,521
15,636
42,659
0
W
Sobek
dylou15
Sobek
12,397
1,811
545
5,259
18,012
22,421
565
6,043
10,867
30,178
0
L
Hera
2,489
1,181
0
0
14,536
2,647
0
4,471
10,065
8,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,353
Gold Earned
47,243
534
Minions Killed
315
0
Camps Cleared
0
1,993,018
Distance Traveled
1,596,434
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,983
590
87
4
0
472,585
1
L
Yemoja
10,024
456
45
2
0
299,705
0
W
Morgan Le Fay
12,823
583
126
6
0
341,787
0
L
Izanami
10,212
464
84
4
0
317,863
0
W
Sun Wukong
12,847
584
124
6
0
403,086
1
L
Poseidon
8,427
383
88
4
0
358,615
0
W
Neith
13,546
616
169
8
0
344,180
0
L
Freya
11,047
502
84
4
0
342,120
0
W
Sobek
14,154
643
28
1
0
431,380
2
L
Hera
7,533
342
14
1
0
278,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role