Player Matchup

Merlin
Merlin
Pantieslover
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,308 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WELX12345
Morgan Le Fay
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
King Arthur
King Arthur
WildeJohn
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,365 Elo+

VS

Team Averages
Level 12
1,484 SR
1,226 Elo+
Tiamat
Tiamat
CreedBornPL
Tiamat
Level 6
God Stats
0W - 4L
1,275 SR
Queue Stats
0W - 7L
1,180 Elo+
Solo
Ra
Ra
Kazamoto
Ra
Level 26
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 3L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
THESHADOW678T
Morgan Le Fay
Level 5
God Stats
3W - 1L
1,786 SR
Queue Stats
8W - 23L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
10 / 2 / 9
12,985
721
16,401
10,669
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
WELX12345
Morgan Le Fay
16
6 / 4 / 8
12,141
675
11,926
10,095
3,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WildeJohn
King Arthur
16
5 / 4 / 10
12,353
686
10,537
12,934
12,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 8 / 5
10,469
582
9,285
16,950
7,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 4 / 4
12,506
695
10,641
12,810
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
THESHADOW678T
Morgan Le Fay
14
2 / 9 / 6
10,357
575
6,785
15,107
5,581
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
10
10
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
5
0.56
L
6
4
4
2
W
Merlin
10
2
9
7.25
L
Morgan Le Fay
THESHADOW678T
Morgan Le Fay
2
9
6
0.56
W
Morgan Le Fay
WELX12345
Morgan Le Fay
6
4
8
2.5
W
King Arthur
WildeJohn
King Arthur
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
26,711
33,698
Taken
44,867
20,652
Mitigated
18,467
2,448
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,285
602
215
3,809
16,950
7,598
201
10,859
6,091
25,418
0
L
10,641
818
900
4,384
12,810
5,288
149
6,860
5,950
71,313
0
W
Merlin
16,401
466
0
1,416
10,669
4,033
1,452
9,272
1,193
51,312
0
L
Morgan Le Fay
THESHADOW678T
Morgan Le Fay
6,785
851
0
775
15,107
5,581
118
10,608
4,499
18,405
0
W
Morgan Le Fay
WELX12345
Morgan Le Fay
11,926
492
0
472
10,095
3,686
1,159
7,961
1,864
29,895
0
W
King Arthur
WildeJohn
King Arthur
10,537
998
0
560
12,934
12,933
0
8,673
3,930
0
37,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
33,332
162
Minions Killed
155
0
Camps Cleared
0
871,988
Distance Traveled
826,907
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,469
582
24
1
0
254,773
0
L
Ra
12,506
695
112
6
0
307,754
12
W
Merlin
12,985
721
73
4
0
306,765
0
L
Morgan Le Fay
10,357
575
19
1
0
264,380
0
W
Morgan Le Fay
12,141
675
54
3
0
271,453
1
W
King Arthur
12,353
686
35
2
0
293,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role