Player Matchup

Arachne
Arachne
Silver II
Perico_power16
Arachne
Silver II
Level 67
God Stats
12W - 6L
1,507 SR
Queue Stats
34W - 39L
1,458 MMR
Solo
Geb
Geb
Gold IV
THE-NEMESiiiS
Geb
Gold IV
Level 108
God Stats
26W - 20L
1,559 SR
Queue Stats
191W - 190L
1,432 MMR
Solo
Heimdallr
Heimdallr
Silver I
WillowsDay
Heimdallr
Silver I
Level 42
God Stats
3W - 3L
1,594 SR
Queue Stats
150W - 151L
1,412 MMR
Solo
Kukulkan
Kukulkan
Gold V
iamdrEricJohn
Kukulkan
Gold V
Level 105
God Stats
2W - 1L
1,643 SR
Queue Stats
31W - 29L
1,474 MMR
Solo
King Arthur
King Arthur
Gold IV
kakasniper8
King Arthur
Gold IV
Level 105
God Stats
25W - 36L
1,413 SR
Queue Stats
159W - 152L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 85
1,543 SR
1,442 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,644 SR
1,442 MMR
Hades
Hades
Bronze III
DRG_MouSsYanG
Hades
Bronze III
Level 67
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 5L
1,521 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
StaRDuSt NL9623
Gilgamesh
Gold IV
Level 143
God Stats
1W - 3L
1,778 SR
Queue Stats
710W - 724L
1,418 MMR
Solo
Jing Wei
Jing Wei
Gold IV
XTReMx Cupys
Jing Wei
Gold IV
Level 111
God Stats
4W - 3L
1,330 SR
Queue Stats
183W - 186L
1,399 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ZzEternalHazardZ
Tsukuyomi
Gold IV
Level 88
God Stats
1W - 1L
1,896 SR
Queue Stats
142W - 155L
1,471 MMR
Solo
Anubis
Anubis
Bronze III
xNeOWeeD-__
Anubis
Bronze III
Level 48
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 7
17,204
688
27,968
23,005
12,391
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 18
12,265
491
9,812
26,620
29,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
WillowsDay
Heimdallr
20
6 / 4 / 13
13,693
548
22,980
18,605
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
iamdrEricJohn
Kukulkan
20
9 / 5 / 9
15,127
605
18,077
18,575
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kakasniper8
King Arthur
20
7 / 4 / 11
13,941
558
20,095
27,892
22,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Morgan Le FayHe BoAthenaKumbhakarnaCu Chulainn

VS

Bans
ChaacBacchusSetCerberusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 8
11,198
448
13,501
22,682
11,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
StaRDuSt NL9623
Gilgamesh
20
4 / 9 / 4
12,929
517
17,763
25,831
15,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
XTReMx Cupys
Jing Wei
19
1 / 6 / 3
11,905
476
10,767
22,935
8,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
17
2 / 11 / 1
10,839
434
6,237
23,286
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
17
8 / 12 / 3
11,033
441
22,117
25,395
13,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
46
Kills
16
17
Deaths
46
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
22
1
7
25.5
L
Gilgamesh
StaRDuSt NL9623
Gilgamesh
4
9
4
0.67
W
2
3
18
3.67
W
Heimdallr
WillowsDay
Heimdallr
6
4
13
3.13
L
Jing Wei
XTReMx Cupys
Jing Wei
1
6
3
0.42
L
Tsukuyomi
2
11
1
0.23
W
Kukulkan
iamdrEricJohn
Kukulkan
9
5
9
2.7
W
King Arthur
kakasniper8
King Arthur
7
4
11
3.13
L
Anubis
8
12
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,932
Damage
70,385
114,697
Taken
120,129
80,806
Mitigated
58,414
45,515
Healing
32,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,501
284
420
5,658
22,682
11,989
846
11,123
11,559
59,107
0
W
27,968
18,964
0
15,310
23,005
12,391
5,141
8,158
14,847
0
155,515
L
Gilgamesh
StaRDuSt NL9623
Gilgamesh
17,763
5,057
0
3,280
25,831
15,963
902
5,077
20,754
0
84,443
W
9,812
867
707
6,932
26,620
29,215
693
9,623
16,997
32,870
0
W
Heimdallr
WillowsDay
Heimdallr
22,980
9,667
0
5,780
18,605
7,838
4,584
6,180
12,425
0
97,825
L
Jing Wei
XTReMx Cupys
Jing Wei
10,767
9,745
0
10,185
22,935
8,728
0
2,286
20,649
0
99,867
L
Tsukuyomi
6,237
962
0
4,568
23,286
8,609
0
3,144
20,142
0
73,433
W
Kukulkan
iamdrEricJohn
Kukulkan
18,077
2,217
122
5,801
18,575
8,840
3,319
5,784
12,791
124,430
0
W
King Arthur
kakasniper8
King Arthur
20,095
1,314
0
10,863
27,892
22,522
1,024
5,873
22,019
882
89,312
L
Anubis
22,117
1,635
0
8,272
25,395
13,125
0
7,065
18,330
57,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,230
Gold Earned
57,904
708
Minions Killed
653
0
Camps Cleared
0
2,495,521
Distance Traveled
2,098,960
42
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,198
448
114
5
0
387,297
3
W
Arachne
17,204
688
188
8
0
587,528
0
L
Gilgamesh
12,929
517
157
6
0
407,881
0
W
Geb
12,265
491
33
1
0
505,106
20
W
Heimdallr
13,693
548
150
6
0
480,065
8
L
Jing Wei
11,905
476
174
7
0
472,791
8
L
Tsukuyomi
10,839
434
156
6
0
438,617
0
W
Kukulkan
15,127
605
191
8
0
434,150
12
W
King Arthur
13,941
558
146
6
0
488,672
2
L
Anubis
11,033
441
52
2
0
392,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role