Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hel756
Sun Wukong
Level 24
God Stats
3W - 6L
1,254 SR
Queue Stats
72W - 85L
1,257 Elo+
Solo
Hachiman
Hachiman
TheFrize213
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Voododoktor
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,483 Elo+

VS

Team Averages
Level 27
1,408 SR
1,396 Elo+
Terra
Terra
 
Terra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dokizer
Jing Wei
Level 24
God Stats
42W - 49L
1,459 SR
Queue Stats
50W - 57L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
ELRanchero57
Guan Yu
Level 27
God Stats
33W - 28L
1,328 SR
Queue Stats
83W - 80L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Noitatohtori
Kukulkan
Level 28
God Stats
2W - 2L
1,277 SR
Queue Stats
64W - 87L
1,358 Elo+
Solo
Nemesis
Nemesis
R-A_Ryanou_Ambre
Nemesis
Level 29
God Stats
57W - 64L
1,479 SR
Queue Stats
58W - 69L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
14 / 2 / 1
10,396
650
12,942
13,529
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
11
0 / 7 / 1
6,727
420
4,838
8,828
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Hel756
Sun Wukong
10
0 / 8 / 7
6,325
395
3,730
12,704
5,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TheFrize213
Hachiman
7
0 / 5 / 0
5,259
329
3,311
6,919
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Voododoktor
Cthulhu
12
2 / 6 / 4
8,063
504
7,637
12,463
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 2 / 14
8,666
542
6,617
12,211
13,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Dokizer
Jing Wei
14
10 / 3 / 6
9,089
568
8,057
8,051
2,704
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
ELRanchero57
Guan Yu
15
4 / 1 / 0
9,155
572
4,260
9,919
9,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Noitatohtori
Kukulkan
14
9 / 6 / 4
9,524
595
14,081
8,922
3,865
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 4 / 4
9,132
571
7,538
14,529
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
16
Kills
28
28
Deaths
16
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
14
2
1
7.25
L
Agni
 
Agni
0
7
1
0.07
W
Terra
 
Terra
0
2
14
3.5
W
Jing Wei
Dokizer
Jing Wei
10
3
6
4.33
W
Guan Yu
ELRanchero57
Guan Yu
4
1
0
4
L
Sun Wukong
Hel756
Sun Wukong
0
8
7
0.44
W
Kukulkan
Noitatohtori
Kukulkan
9
6
4
1.83
W
5
4
4
1.75
L
Hachiman
TheFrize213
Hachiman
0
5
0
0
L
Cthulhu
Voododoktor
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
40,553
54,443
Taken
53,632
26,063
Mitigated
34,675
9,569
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,942
8,313
0
5,302
13,529
6,826
0
4,478
8,769
0
65,202
L
Agni
 
Agni
4,838
291
0
210
8,828
2,847
0
4,921
3,907
37,688
0
W
Terra
 
Terra
6,617
276
165
1,890
12,211
13,769
0
1,042
11,169
31,700
0
W
Jing Wei
Dokizer
Jing Wei
8,057
7,120
195
2,582
8,051
2,704
2,367
694
7,357
0
44,159
W
Guan Yu
ELRanchero57
Guan Yu
4,260
806
570
2,940
9,919
9,480
922
4,116
5,803
0
48,246
L
Sun Wukong
Hel756
Sun Wukong
3,730
648
0
677
12,704
5,794
0
5,738
6,966
0
17,388
W
Kukulkan
Noitatohtori
Kukulkan
14,081
1,033
0
1,025
8,922
3,865
56
2,676
6,246
55,890
0
W
7,538
2,742
0
5,328
14,529
4,857
424
3,947
10,582
0
42,032
L
Hachiman
TheFrize213
Hachiman
3,311
2,668
0
1,990
6,919
1,542
0
2,237
4,682
0
12,984
L
Cthulhu
Voododoktor
Cthulhu
7,637
1,822
0
1,390
12,463
9,054
0
3,324
8,584
22,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
45,566
271
Minions Killed
382
0
Camps Cleared
0
1,355,793
Distance Traveled
1,476,788
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,396
650
112
7
0
355,173
1
L
Agni
6,727
420
84
5
0
266,864
2
W
Terra
8,666
542
33
2
0
314,374
5
W
Jing Wei
9,089
568
82
5
0
290,164
0
W
Guan Yu
9,155
572
104
7
0
306,418
0
L
Sun Wukong
6,325
395
15
1
0
286,068
0
W
Kukulkan
9,524
595
103
6
0
265,802
0
W
Nemesis
9,132
571
60
4
0
300,030
0
L
Hachiman
5,259
329
27
2
0
162,892
3
L
Cthulhu
8,063
504
33
2
0
284,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role