Player Matchup

Bacchus
Bacchus
Ammbi
Bacchus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,511 Elo+
Solo
Neith
Neith
CHULIAN1
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,177 Elo+
Solo
Loki
Loki
Locdoc32
Loki
Level 17
God Stats
10W - 17L
1,362 SR
Queue Stats
14W - 26L
1,253 Elo+
Solo
Bellona
Bellona
fookinonurnan
Bellona
Level 6
God Stats
1W - 3L
1,293 SR
Queue Stats
10W - 9L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zigarotL
Morgan Le Fay
Level 13
God Stats
3W - 2L
1,514 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
Team Averages
Level 10
1,434 SR
1,386 Elo+

VS

Team Averages
Level 11
1,536 SR
1,332 Elo+
Ah Puch
Ah Puch
NerpxTheTurtle
Ah Puch
Level 15
God Stats
8W - 6L
1,357 SR
Queue Stats
22W - 22L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
NsBlaze
Cu Chulainn
Level 5
God Stats
15W - 16L
1,500 SR
Queue Stats
135W - 113L
1,394 Elo+
Solo
Yemoja
Yemoja
izanturbo47
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,329 Elo+
Solo
Cerberus
Cerberus
rowley254
Cerberus
Level 25
God Stats
11W - 5L
1,821 SR
Queue Stats
262W - 300L
1,419 Elo+
Solo
Anhur
Anhur
samuelDMK
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ammbi
Bacchus
15
4 / 0 / 10
11,300
471
9,316
14,971
20,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
CHULIAN1
Neith
14
2 / 5 / 3
9,678
403
4,863
10,079
3,269
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
18
8 / 1 / 9
12,422
518
12,416
16,567
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
19
8 / 1 / 5
13,243
552
18,540
23,138
26,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
zigarotL
Morgan Le Fay
20
13 / 6 / 5
14,321
597
28,900
21,189
10,265
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 2
11,412
476
19,373
19,710
7,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NsBlaze
Cu Chulainn
20
5 / 6 / 0
13,124
547
15,242
29,862
20,876
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
10
0 / 7 / 3
7,475
311
1,508
11,187
6,223
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
rowley254
Cerberus
14
1 / 8 / 4
9,774
407
8,633
19,307
21,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
samuelDMK
Anhur
12
2 / 6 / 1
8,289
345
5,095
15,436
5,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
35
Kills
13
13
Deaths
35
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ammbi
Bacchus
4
0
10
9
W
Neith
CHULIAN1
Neith
2
5
3
0.7
W
Loki
8
1
9
12.5
L
5
8
2
0.75
L
Cu Chulainn
NsBlaze
Cu Chulainn
5
6
0
0.83
W
Bellona
8
1
5
10.5
L
Yemoja
0
7
3
0.21
L
Cerberus
rowley254
Cerberus
1
8
4
0.38
L
Anhur
samuelDMK
Anhur
2
6
1
0.42
W
Morgan Le Fay
zigarotL
Morgan Le Fay
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,035
Damage
49,851
85,944
Taken
95,502
66,860
Mitigated
61,259
19,876
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ammbi
Bacchus
9,316
1,875
0
2,588
14,971
20,431
349
4,923
10,048
37,098
0
W
Neith
CHULIAN1
Neith
4,863
2,000
0
1,876
10,079
3,269
2,003
3,731
6,348
0
31,389
W
Loki
12,416
2,733
0
4,657
16,567
6,278
1,203
5,750
10,817
0
86,979
L
19,373
1,154
0
4,020
19,710
7,469
0
10,220
9,490
91,555
0
L
Cu Chulainn
NsBlaze
Cu Chulainn
15,242
2,283
0
7,825
29,862
20,876
0
13,003
16,859
11,039
75,445
W
Bellona
18,540
5,651
0
4,881
23,138
26,617
1,187
6,485
16,653
15,428
78,134
L
Yemoja
1,508
501
694
35
11,187
6,223
70
5,419
5,768
7,950
0
L
Cerberus
rowley254
Cerberus
8,633
435
0
1,829
19,307
21,557
0
7,069
12,238
48,324
0
L
Anhur
samuelDMK
Anhur
5,095
2,642
0
1,065
15,436
5,134
493
5,796
9,640
0
38,556
W
Morgan Le Fay
zigarotL
Morgan Le Fay
28,900
3,309
193
5,681
21,189
10,265
4,242
11,770
9,419
119,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,964
Gold Earned
50,074
582
Minions Killed
470
0
Camps Cleared
0
2,162,805
Distance Traveled
1,927,598
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,300
471
48
2
0
470,077
9
W
Neith
9,678
403
52
2
0
334,002
1
W
Loki
12,422
518
132
6
0
513,818
2
L
Ah Puch
11,412
476
136
6
0
382,934
6
L
Cu Chulainn
13,124
547
172
7
0
464,718
3
W
Bellona
13,243
552
168
7
0
440,599
2
L
Yemoja
7,475
311
10
0
0
311,836
0
L
Cerberus
9,774
407
91
4
0
403,498
0
L
Anhur
8,289
345
61
3
0
364,612
1
W
Morgan Le Fay
14,321
597
182
8
0
404,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role