Player Matchup

Nu Wa
Nu Wa
Bunong1528
Nu Wa
Level 83
God Stats
150W - 134L
1,559 SR
Queue Stats
180W - 177L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 86
God Stats
311W - 211L
1,691 SR
Queue Stats
645W - 614L
1,553 Elo+
Solo
Olorun
Olorun
Monkeyman-XL
Olorun
Level 147
God Stats
1W - 2L
1,306 SR
Queue Stats
573W - 556L
1,565 Elo+
Solo
Loki
Loki
dondrewski
Loki
Level 108
God Stats
12W - 12L
1,369 SR
Queue Stats
179W - 205L
1,375 Elo+
Solo
Nox
Nox
unstablefears
Nox
Level 155
God Stats
8W - 8L
1,462 SR
Queue Stats
686W - 688L
1,517 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,506 Elo+

VS

Team Averages
Level 106
1,521 SR
1,421 Elo+
Heimdallr
Heimdallr
Ms Irrelevant
Heimdallr
Level 129
God Stats
12W - 14L
1,569 SR
Queue Stats
297W - 275L
1,515 Elo+
Party 1
Agni
Agni
ThemanUloveMost
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,157 Elo+
Solo
Khepri
Khepri
eingram21
Khepri
Level 127
God Stats
11W - 5L
1,751 SR
Queue Stats
265W - 269L
1,535 Elo+
Solo
Hun Batz
Hun Batz
spooky32504
Hun Batz
Level 58
God Stats
3W - 2L
1,553 SR
Queue Stats
141W - 139L
1,527 Elo+
Party 1
Osiris
Osiris
xTDAx UNC4LIFE
Osiris
Level 148
God Stats
1W - 1L
1,235 SR
Queue Stats
241W - 269L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 1 / 5
10,644
591
17,746
12,927
9,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DyllPick1e
Gilgamesh
13
3 / 1 / 3
9,190
511
9,782
14,607
12,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
3 / 2 / 2
8,464
470
6,901
14,698
7,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 0 / 2
10,171
565
3,439
11,309
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
8 / 1 / 5
9,737
541
10,268
8,316
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ms Irrelevant
Heimdallr
15
3 / 4 / 1
9,639
536
13,485
14,154
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 12 / 0
7,274
404
6,443
11,684
3,721
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
eingram21
Khepri
13
1 / 2 / 1
8,622
479
2,388
9,839
7,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
spooky32504
Hun Batz
15
0 / 5 / 0
8,383
466
4,166
14,946
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 3
8,214
456
8,809
18,268
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
28
Kills
5
5
Deaths
29
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
1
5
10.5
W
Gilgamesh
DyllPick1e
Gilgamesh
3
1
3
4.5
W
Olorun
3
2
2
2
L
Heimdallr
Ms Irrelevant
Heimdallr
3
4
1
0.88
L
1
12
0
0.08
W
6
0
2
7
L
Khepri
eingram21
Khepri
1
2
1
0.75
L
Hun Batz
spooky32504
Hun Batz
0
5
0
0
W
8
1
5
10.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,136
Damage
35,291
61,857
Taken
68,891
36,148
Mitigated
34,721
27,079
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,746
4,928
0
5,188
12,927
9,102
591
735
12,192
66,164
0
W
Gilgamesh
DyllPick1e
Gilgamesh
9,782
2,061
440
3,520
14,607
12,894
363
2,346
12,261
6,443
33,887
W
Olorun
6,901
3,886
440
8,866
14,698
7,172
1,240
677
14,018
54,349
0
L
Heimdallr
Ms Irrelevant
Heimdallr
13,485
4,775
0
1,130
14,154
5,438
1,404
7,160
6,994
0
66,601
L
6,443
1,245
0
0
11,684
3,721
409
6,270
5,068
37,625
0
W
3,439
877
289
6,519
11,309
3,857
257
2,085
9,224
0
61,607
L
Khepri
eingram21
Khepri
2,388
358
0
803
9,839
7,859
0
4,064
5,699
18,773
0
L
Hun Batz
spooky32504
Hun Batz
4,166
932
94
5,508
14,946
5,427
0
5,929
8,915
0
71,313
W
10,268
1,256
0
1,817
8,316
3,123
571
3,332
4,984
48,068
0
L
8,809
4,199
0
4,007
18,268
12,276
0
11,729
6,363
0
45,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
42,132
470
Minions Killed
405
0
Camps Cleared
0
1,649,370
Distance Traveled
1,599,568
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,644
591
119
7
0
266,388
1
W
Gilgamesh
9,190
511
59
3
0
368,744
1
W
Olorun
8,464
470
74
4
0
328,158
2
L
Heimdallr
9,639
536
112
6
0
312,165
1
L
Agni
7,274
404
55
3
0
275,002
0
W
Loki
10,171
565
121
7
0
393,773
3
L
Khepri
8,622
479
35
2
0
326,249
6
L
Hun Batz
8,383
466
134
7
0
388,660
3
W
Nox
9,737
541
97
5
0
292,307
4
L
Osiris
8,214
456
69
4
0
297,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role