Player Matchup

Thor
Thor
Blind-Eye-Guy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,039 Elo+
Party 1
Cthulhu
Cthulhu
FMS_killa
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
TossLeadGetHead
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,012 Elo+
Party 1
Merlin
Merlin
Trinity9222
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,106 Elo+
Solo
Izanami
Izanami
k40ticC00kie176
Izanami
Level 17
God Stats
3W - 4L
1,486 SR
Queue Stats
113W - 125L
1,289 Elo+
Solo
Team Averages
Level 7
1,497 SR
1,189 Elo+

VS

Team Averages
Level 17
1,412 SR
1,376 Elo+
Artemis
Artemis
AnxiousVir
Artemis
Level 16
God Stats
8W - 5L
1,525 SR
Queue Stats
47W - 52L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
IDC Style
Sun Wukong
Level 8
God Stats
3W - 2L
1,311 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Icelade
Nu Wa
Level 29
God Stats
25W - 23L
1,569 SR
Queue Stats
94W - 100L
1,425 Elo+
Solo
Sobek
Sobek
LilBones757
Sobek
Level 18
God Stats
5W - 6L
1,410 SR
Queue Stats
20W - 31L
1,239 Elo+
Solo
Hades
Hades
Meg_Com_Lanterna
Hades
Level 15
God Stats
1W - 6L
1,245 SR
Queue Stats
8W - 14L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 15 / 2
9,472
431
8,785
19,470
5,970
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
FMS_killa
Cthulhu
2
0 / 4 / 1
5,807
264
375
4,412
2,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 14 / 4
8,567
389
16,015
16,283
6,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
0 / 14 / 5
8,120
369
2,505
14,638
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 3
11,228
510
14,106
17,150
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnxiousVir
Artemis
19
13 / 2 / 2
13,535
615
9,889
12,061
5,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
IDC Style
Sun Wukong
16
3 / 5 / 11
11,332
515
6,509
18,576
12,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Icelade
Nu Wa
18
2 / 4 / 14
12,160
553
12,910
8,362
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 6
8,434
383
558
8,393
3,688
20
32 / 1 / 2
14,516
660
30,670
22,355
15,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
17
Kills
50
51
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnxiousVir
Artemis
13
2
2
7
L
5
15
2
0.4
L
Cthulhu
FMS_killa
Cthulhu
0
4
1
0.13
W
Sun Wukong
IDC Style
Sun Wukong
3
5
11
1.7
W
Nu Wa
Icelade
Nu Wa
2
4
14
2.25
W
0
5
6
0.6
W
32
1
2
33
L
5
14
4
0.5
L
Merlin
0
14
5
0.18
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,786
Damage
60,536
71,953
Taken
69,747
24,720
Mitigated
39,654
4,626
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnxiousVir
Artemis
9,889
4,981
0
2,109
12,061
5,100
4,319
2,332
9,647
0
84,790
L
8,785
2,628
0
1,024
19,470
5,970
0
12,314
6,894
0
29,534
L
Cthulhu
FMS_killa
Cthulhu
375
181
0
49
4,412
2,443
0
2,613
1,513
1,813
0
W
Sun Wukong
IDC Style
Sun Wukong
6,509
2,266
793
2,760
18,576
12,265
1,124
3,596
14,824
0
57,614
W
Nu Wa
Icelade
Nu Wa
12,910
591
514
1,634
8,362
2,823
5,340
703
7,417
84,893
0
W
558
408
0
0
8,393
3,688
239
3,200
5,085
3,054
0
W
30,670
1,543
208
14,941
22,355
15,778
5,631
8,426
13,490
85,858
0
L
16,015
2,616
0
1,159
16,283
6,484
0
11,809
4,296
32,860
0
L
Merlin
2,505
581
0
0
14,638
4,034
48
7,948
6,420
26,474
0
L
14,106
9,288
0
2,394
17,150
5,789
736
7,938
8,692
0
80,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
59,977
250
Minions Killed
517
0
Camps Cleared
0
1,437,534
Distance Traveled
1,940,792
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,535
615
136
6
0
355,990
2
L
Thor
9,472
431
40
2
0
366,354
2
L
Cthulhu
5,807
264
0
0
0
91,222
0
W
Sun Wukong
11,332
515
95
4
0
379,537
6
W
Nu Wa
12,160
553
137
6
0
385,435
6
W
Sobek
8,434
383
8
0
0
413,718
0
W
Hades
14,516
660
141
6
0
406,112
0
L
Zeus
8,567
389
34
2
0
321,244
0
L
Merlin
8,120
369
37
2
0
308,269
1
L
Izanami
11,228
510
139
6
0
350,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role