Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Bazilium
Terra
Level 105
God Stats
12W - 12L
1,436 SR
Queue Stats
787W - 755L
1,541 Elo+
Solo
Ah Puch
Ah Puch
DragonFlashx
Ah Puch
Level 148
God Stats
1W - 0L
1,851 SR
Queue Stats
26W - 29L
1,471 Elo+
Party 2
Mercury
Mercury
Usainn
Mercury
Level 62
God Stats
1W - 0L
1,610 SR
Queue Stats
53W - 32L
1,543 Elo+
Party 2
Khepri
Khepri
Yipman
Khepri
Level 159
God Stats
32W - 18L
1,727 SR
Queue Stats
1,482W - 1,486L
1,447 Elo+
Solo
Team Averages
Level 126
1,625 SR
1,500 Elo+

VS

Team Averages
Level 117
1,498 SR
1,574 Elo+
Ymir
Ymir
Akynos
Ymir
Level 124
God Stats
3W - 5L
1,468 SR
Queue Stats
267W - 261L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Hutchski
Sun Wukong
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 66L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Laddeus
Cthulhu
Level 123
God Stats
2W - 1L
1,792 SR
Queue Stats
65W - 59L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lisztos
Tsukuyomi
Level 140
God Stats
5W - 4L
1,542 SR
Queue Stats
117W - 108L
1,562 Elo+
Solo
Chang'e
Chang'e
ShttyWatercolour
Chang'e
Level 108
God Stats
0W - 3L
1,189 SR
Queue Stats
67W - 66L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
2 / 4 / 16
11,173
657
27,706
13,165
7,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Bazilium
Terra
17
0 / 4 / 14
10,996
647
8,578
31,353
41,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DragonFlashx
Ah Puch
20
8 / 4 / 11
12,517
736
30,863
20,431
11,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Usainn
Mercury
20
10 / 6 / 9
13,057
768
22,351
16,639
9,792
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Yipman
Khepri
18
3 / 2 / 15
11,736
690
10,133
19,890
26,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akynos
Ymir
19
3 / 5 / 13
12,504
736
12,845
26,296
26,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Hutchski
Sun Wukong
20
6 / 4 / 12
11,976
704
21,532
28,765
21,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Laddeus
Cthulhu
19
5 / 4 / 14
13,729
808
17,167
24,516
30,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Lisztos
Tsukuyomi
16
2 / 8 / 9
10,742
632
24,490
22,210
9,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 11
11,228
660
11,911
19,845
10,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
79
23
Kills
20
20
Deaths
23
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
4
16
2.5
L
Ymir
Akynos
Ymir
3
5
13
1.9
W
Terra
Bazilium
Terra
0
4
14
1.75
W
Ah Puch
DragonFlashx
Ah Puch
8
4
11
3.38
L
Sun Wukong
Hutchski
Sun Wukong
6
4
12
3
L
Cthulhu
Laddeus
Cthulhu
5
4
14
3
L
Tsukuyomi
Lisztos
Tsukuyomi
2
8
9
0.81
L
4
2
11
4.75
W
Mercury
Usainn
Mercury
10
6
9
2.42
W
Khepri
Yipman
Khepri
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,631
Damage
87,945
101,478
Taken
121,632
97,266
Mitigated
98,850
45,947
Healing
64,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
27,706
1,432
2,074
1,535
13,165
7,588
1,268
5,128
8,037
43,521
0
L
Ymir
Akynos
Ymir
12,845
1,716
677
3,965
26,296
26,651
658
17,187
8,520
22,219
0
W
Terra
Bazilium
Terra
8,578
813
12,211
12,870
31,353
41,701
540
16,295
15,058
14,633
0
W
Ah Puch
DragonFlashx
Ah Puch
30,863
1,183
2,685
4,614
20,431
11,783
1,083
8,935
11,496
55,475
0
L
Sun Wukong
Hutchski
Sun Wukong
21,532
3,126
719
6,207
28,765
21,768
1,410
15,928
12,347
478
35,734
L
Cthulhu
Laddeus
Cthulhu
17,167
539
5,966
4,045
24,516
30,703
765
15,785
8,000
32,507
0
L
Tsukuyomi
Lisztos
Tsukuyomi
24,490
3,350
3,216
5,524
22,210
9,446
841
14,117
7,689
0
45,135
L
11,911
1,533
23,488
10,772
19,845
10,282
1,714
11,633
7,796
24,628
0
W
Mercury
Usainn
Mercury
22,351
8,090
1,639
1,762
16,639
9,792
2,756
4,670
11,969
0
48,213
W
Khepri
Yipman
Khepri
10,133
542
2,609
3,948
19,890
26,402
244
7,337
12,553
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,479
Gold Earned
60,179
170
Minions Killed
173
0
Camps Cleared
0
1,580,749
Distance Traveled
1,560,970
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,173
657
31
2
0
299,810
0
L
Ymir
12,504
736
24
1
0
280,101
5
W
Terra
10,996
647
8
0
0
324,420
0
W
Ah Puch
12,517
736
62
4
0
292,329
2
L
Sun Wukong
11,976
704
35
2
0
308,520
4
L
Cthulhu
13,729
808
36
2
0
322,253
0
L
Tsukuyomi
10,742
632
43
3
0
316,062
0
L
Chang'e
11,228
660
35
2
0
334,034
0
W
Mercury
13,057
768
52
3
0
345,228
0
W
Khepri
11,736
690
17
1
0
318,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role