Player Matchup

Anubis
Anubis
Galatix94
Anubis
Level 25
God Stats
4W - 4L
1,316 SR
Queue Stats
80W - 74L
1,607 Elo+
Party 1
Apollo
Apollo
KuzemboMain
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,672 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Waadam
Cu Chulainn
Level 28
God Stats
3W - 3L
1,624 SR
Queue Stats
42W - 38L
1,520 Elo+
Solo
Cthulhu
Cthulhu
miLambda
Cthulhu
Level 8
God Stats
12W - 8L
1,500 SR
Queue Stats
47W - 54L
1,522 Elo+
Party 2
Bakasura
Bakasura
purtzelbaum
Bakasura
Level 25
God Stats
5W - 7L
1,394 SR
Queue Stats
89W - 94L
1,539 Elo+
Party 1
Team Averages
Level 21
1,467 SR
1,572 Elo+

VS

Team Averages
Level 22
1,638 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 25
God Stats
8W - 26L
1,371 SR
Queue Stats
51W - 64L
1,461 Elo+
Party 3
Apollo
Apollo
Gilgamesh59
Apollo
Level 28
God Stats
2W - 1L
1,888 SR
Queue Stats
150W - 111L
1,634 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 26
God Stats
48W - 32L
1,641 SR
Queue Stats
56W - 48L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Poutcheck
Danzaburou
Level 26
God Stats
1W - 1L
1,790 SR
Queue Stats
59W - 67L
1,485 Elo+
Party 3
Yemoja
Yemoja
TheTruEnding
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Galatix94
Anubis
12
2 / 2 / 1
7,482
576
4,707
6,401
3,370
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
9 / 0 / 3
9,626
740
8,810
9,335
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Waadam
Cu Chulainn
13
1 / 0 / 0
8,192
630
4,104
7,686
4,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
miLambda
Cthulhu
11
4 / 2 / 8
8,266
636
2,717
6,292
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
purtzelbaum
Bakasura
12
1 / 2 / 1
7,533
579
4,033
9,400
4,134
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkniir
Morgan Le Fay
9
0 / 3 / 3
5,689
438
3,216
5,975
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
12
4 / 2 / 0
7,948
611
6,180
8,679
6,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Poluara
Da Ji
5
1 / 0 / 0
4,905
377
1,233
3,200
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Poutcheck
Danzaburou
10
0 / 5 / 2
6,300
485
2,682
8,991
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
7
1 / 7 / 0
5,786
445
1,009
8,360
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
6
6
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darkniir
Morgan Le Fay
0
3
3
0.5
W
Anubis
Galatix94
Anubis
2
2
1
1.25
L
Apollo
4
2
0
2
W
Apollo
9
0
3
10.5
L
Da Ji
Poluara
Da Ji
1
0
0
1
L
Danzaburou
Poutcheck
Danzaburou
0
5
2
0.2
L
Yemoja
1
7
0
0.14
W
Cu Chulainn
Waadam
Cu Chulainn
1
0
0
1
W
Cthulhu
miLambda
Cthulhu
4
2
8
4
W
Bakasura
purtzelbaum
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
14,320
39,114
Taken
35,205
19,734
Mitigated
15,845
15,030
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darkniir
Morgan Le Fay
3,216
224
0
677
5,975
2,015
0
2,416
3,559
21,776
0
W
Anubis
Galatix94
Anubis
4,707
122
0
2,189
6,401
3,370
1,610
1,522
4,879
40,730
0
L
Apollo
6,180
2,226
0
480
8,679
6,101
63
602
7,802
0
35,388
W
Apollo
8,810
5,355
0
4,870
9,335
3,436
3,040
1,149
8,186
0
56,983
L
Da Ji
Poluara
Da Ji
1,233
544
0
2,002
3,200
604
0
426
2,649
0
11,538
L
Danzaburou
Poutcheck
Danzaburou
2,682
664
0
3,163
8,991
2,390
0
1,918
7,073
0
34,941
L
Yemoja
1,009
294
71
0
8,360
4,735
0
2,062
5,901
12,469
0
W
Cu Chulainn
Waadam
Cu Chulainn
4,104
1,119
0
3,020
7,686
4,339
1,781
0
7,686
2,206
40,829
W
Cthulhu
miLambda
Cthulhu
2,717
229
0
641
6,292
4,455
0
1,333
4,959
13,896
0
W
Bakasura
purtzelbaum
Bakasura
4,033
2,810
0
4,310
9,400
4,134
1,615
221
9,179
0
38,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
30,628
389
Minions Killed
235
0
Camps Cleared
0
1,219,762
Distance Traveled
906,707
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,689
438
43
3
0
173,938
2
W
Anubis
7,482
576
80
6
0
218,866
0
L
Apollo
7,948
611
79
6
0
238,142
3
W
Apollo
9,626
740
95
7
0
233,242
1
L
Da Ji
4,905
377
28
2
0
91,234
1
L
Danzaburou
6,300
485
66
5
0
231,590
1
L
Yemoja
5,786
445
19
1
0
171,803
0
W
Cu Chulainn
8,192
630
102
8
0
273,371
4
W
Cthulhu
8,266
636
16
1
0
222,452
2
W
Bakasura
7,533
579
96
7
0
271,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role