Player Matchup

Sol
Sol
Lemon8346
Sol
Level 7
God Stats
7W - 4L
1,628 SR
Queue Stats
7W - 5L
1,547 Elo+
Party 2
Arachne
Arachne
Lix MDA
Arachne
Level 12
God Stats
2W - 2L
1,586 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Ares
Ares
M-e-r-c-a-t-o-r
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo
Neith
Neith
Niccity
Neith
Level 8
God Stats
3W - 7L
1,381 SR
Queue Stats
8W - 11L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
iRxN Evan
Erlang Shen
Level 3
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 1
Team Averages
Level 7
1,517 SR
1,495 Elo+

VS

Team Averages
Level 13
1,428 SR
1,483 Elo+
Skadi
Skadi
I-Blxck_Mxgic-I
Skadi
Level 13
God Stats
4W - 1L
1,606 SR
Queue Stats
52W - 13L
1,808 Elo+
Solo
Neith
Neith
cookie-_-king09
Neith
Level 24
God Stats
1W - 1L
1,287 SR
Queue Stats
57W - 63L
1,382 Elo+
Solo
Hades
Hades
ivoire-vivrier
Hades
Level 11
God Stats
6W - 3L
1,166 SR
Queue Stats
11W - 11L
1,358 Elo+
Solo
Cthulhu
Cthulhu
xSRGAMERx
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
zoolord
Athena
Level 15
God Stats
37W - 42L
1,579 SR
Queue Stats
258W - 275L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 3
9,811
892
11,303
16,579
4,977
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Lix MDA
Arachne
16
2 / 13 / 4
10,068
915
10,504
22,854
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 5 / 4
9,781
889
4,698
15,657
16,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Niccity
Neith
16
2 / 4 / 2
9,855
896
5,887
11,458
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
iRxN Evan
Erlang Shen
16
2 / 11 / 5
10,052
914
8,909
23,000
11,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

8

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
36 / 0 / 3
18,354
1,669
50,314
7,515
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 0 / 20
11,329
1,030
8,445
7,355
3,141
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 2 / 11
10,277
934
9,909
8,500
4,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xSRGAMERx
Cthulhu
17
0 / 7 / 20
10,672
970
8,368
14,131
15,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
zoolord
Athena
19
3 / 0 / 24
11,922
1,084
7,193
9,696
13,670
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
9
Kills
41
41
Deaths
9
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
36
0
3
37.5
L
2
8
3
0.44
L
Arachne
Lix MDA
Arachne
2
13
4
0.31
L
1
5
4
0.6
L
Neith
Niccity
Neith
2
4
2
0.75
W
1
0
20
11
L
Erlang Shen
iRxN Evan
Erlang Shen
2
11
5
0.41
W
1
2
11
3.25
W
Cthulhu
xSRGAMERx
Cthulhu
0
7
20
1.43
W
Athena
zoolord
Athena
3
0
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,301
Damage
84,229
89,548
Taken
47,197
48,057
Mitigated
41,309
4,953
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,314
27,537
0
3,962
7,515
3,705
0
2,171
5,344
0
96,765
L
11,303
2,675
163
595
16,579
4,977
0
4,288
12,291
25,529
0
L
Arachne
Lix MDA
Arachne
10,504
6,045
0
2,124
22,854
11,289
0
5,281
17,573
0
22,367
L
4,698
321
0
0
15,657
16,074
0
5,233
10,424
14,589
0
L
Neith
Niccity
Neith
5,887
2,545
0
543
11,458
4,351
0
2,329
9,129
0
35,676
W
8,445
2,606
0
2,300
7,355
3,141
0
2,227
5,128
0
22,396
L
Erlang Shen
iRxN Evan
Erlang Shen
8,909
5,189
0
1,528
23,000
11,366
0
8,339
14,661
0
18,001
W
9,909
519
278
993
8,500
4,900
0
2,026
6,474
23,649
0
W
Cthulhu
xSRGAMERx
Cthulhu
8,368
1,180
106
0
14,131
15,893
0
6,077
8,005
22,214
0
W
Athena
zoolord
Athena
7,193
1,737
0
0
9,696
13,670
0
3,500
6,196
16,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
62,554
133
Minions Killed
243
3
Camps Cleared
9
966,816
Distance Traveled
993,049
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,354
1,669
135
12
5
225,990
1
L
Sol
9,811
892
25
2
1
167,950
1
L
Arachne
10,068
915
24
2
2
215,721
0
L
Ares
9,781
889
11
1
0
203,302
0
L
Neith
9,855
896
62
6
0
194,176
0
W
Neith
11,329
1,030
21
2
2
210,206
0
L
Erlang Shen
10,052
914
11
1
0
185,667
1
W
Hades
10,277
934
38
3
0
193,932
0
W
Cthulhu
10,672
970
25
2
2
131,405
0
W
Athena
11,922
1,084
24
2
0
231,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role