Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Pingfull
Anhur
Level 27
God Stats
2W - 1L
1,318 SR
Queue Stats
90W - 63L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
TomorrowV
Baron Samedi
Level 26
God Stats
7W - 2L
1,575 SR
Queue Stats
74W - 66L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wewe23
Ah Muzen Cab
Level 28
God Stats
39W - 20L
1,596 SR
Queue Stats
98W - 84L
1,468 Elo+
Party 1
Anubis
Anubis
迪迦ii
Anubis
Level 29
God Stats
6W - 2L
1,632 SR
Queue Stats
78W - 88L
1,436 Elo+
Party 2
Team Averages
Level 27
1,524 SR
1,472 Elo+

VS

Team Averages
Level 17
1,519 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Bakhajrn
Ao Kuang
Level 23
God Stats
9W - 4L
1,837 SR
Queue Stats
37W - 40L
1,456 Elo+
Party 3
Osiris
Osiris
DonRurik
Osiris
Level 23
God Stats
2W - 4L
1,547 SR
Queue Stats
37W - 40L
1,448 Elo+
Party 3
Olorun
Olorun
suchareq3
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,470 Elo+
Solo
Medusa
Medusa
xAlk3
Medusa
Level 26
God Stats
0W - 1L
1,211 SR
Queue Stats
20W - 20L
1,475 Elo+
Solo
Cthulhu
Cthulhu
xXArXsXx
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 2 / 10
10,273
541
6,115
15,925
13,134
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Pingfull
Anhur
16
5 / 6 / 6
11,223
591
9,271
13,688
3,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TomorrowV
Baron Samedi
17
6 / 3 / 3
11,173
588
12,817
12,784
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
wewe23
Ah Muzen Cab
18
7 / 1 / 7
11,895
626
12,762
11,214
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
迪迦ii
Anubis
18
5 / 4 / 4
11,693
615
11,100
16,511
8,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bakhajrn
Ao Kuang
14
3 / 4 / 2
9,197
484
6,695
16,350
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
DonRurik
Osiris
16
2 / 5 / 0
9,340
492
7,573
15,837
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
suchareq3
Olorun
16
4 / 4 / 2
9,618
506
11,797
12,297
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xAlk3
Medusa
17
4 / 8 / 3
10,545
555
11,447
15,908
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xXArXsXx
Cthulhu
11
3 / 4 / 1
9,178
483
4,609
8,969
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
16
16
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
10
3.5
L
Ao Kuang
Bakhajrn
Ao Kuang
3
4
2
1
L
Osiris
DonRurik
Osiris
2
5
0
0.4
W
Anhur
Pingfull
Anhur
5
6
6
1.33
W
Baron Samedi
TomorrowV
Baron Samedi
6
3
3
2.5
L
Olorun
suchareq3
Olorun
4
4
2
1.25
W
Ah Muzen Cab
wewe23
Ah Muzen Cab
7
1
7
10.5
L
Medusa
xAlk3
Medusa
4
8
3
0.69
L
Cthulhu
xXArXsXx
Cthulhu
3
4
1
0.88
W
Anubis
迪迦ii
Anubis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
42,121
70,122
Taken
69,361
37,721
Mitigated
27,607
28,395
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,115
946
1,728
5,220
15,925
13,134
601
6,913
9,012
0
38,608
L
Ao Kuang
Bakhajrn
Ao Kuang
6,695
1,760
0
5,132
16,350
5,061
0
5,279
10,892
52,348
0
L
Osiris
DonRurik
Osiris
7,573
2,723
0
4,416
15,837
8,011
1,044
9,328
6,068
0
49,074
W
Anhur
Pingfull
Anhur
9,271
3,763
0
643
13,688
3,817
2,606
3,781
9,907
0
74,466
W
Baron Samedi
TomorrowV
Baron Samedi
12,817
1,786
659
4,342
12,784
7,401
214
4,851
7,933
57,593
0
L
Olorun
suchareq3
Olorun
11,797
7,360
0
4,201
12,297
4,393
2,528
3,736
8,523
52,107
4,566
W
Ah Muzen Cab
wewe23
Ah Muzen Cab
12,762
6,376
0
6,696
11,214
4,619
98
3,751
7,463
0
70,954
L
Medusa
xAlk3
Medusa
11,447
5,135
0
2,910
15,908
3,856
899
2,352
13,556
0
82,513
L
Cthulhu
xXArXsXx
Cthulhu
4,609
725
0
680
8,969
6,286
192
2,552
6,405
15,447
0
W
Anubis
迪迦ii
Anubis
11,100
1,280
0
9,107
16,511
8,750
1,032
6,232
10,279
86,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
47,878
514
Minions Killed
478
0
Camps Cleared
0
1,646,560
Distance Traveled
1,602,943
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,273
541
54
3
0
356,467
1
L
Ao Kuang
9,197
484
89
5
0
368,050
5
L
Osiris
9,340
492
127
7
0
327,477
5
W
Anhur
11,223
591
112
6
0
323,952
4
W
Baron Samedi
11,173
588
84
4
0
329,839
5
L
Olorun
9,618
506
86
5
0
321,390
2
W
Ah Muzen Cab
11,895
626
124
7
0
346,290
3
L
Medusa
10,545
555
144
8
0
282,561
3
L
Cthulhu
9,178
483
32
2
0
303,465
0
W
Anubis
11,693
615
140
7
0
290,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role