Player Matchup

Hel
Hel
aidenjfreeman
Hel
Level 136
God Stats
7W - 2L
1,723 SR
Queue Stats
702W - 470L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
screensun
Sylvanus
Level 86
God Stats
13W - 9L
1,743 SR
Queue Stats
324W - 252L
1,576 Elo+
Party 2
Camazotz
Camazotz
xiaoilluminati
Camazotz
Level 128
God Stats
20W - 6L
1,635 SR
Queue Stats
787W - 470L
1,633 Elo+
Party 2
Team Averages
Level 117
1,700 SR
1,613 Elo+

VS

Team Averages
Level 104
1,510 SR
1,581 Elo+
Sol
Sol
SPASTIC24
Sol
Level 129
God Stats
40W - 28L
1,687 SR
Queue Stats
171W - 175L
1,616 Elo+
Solo
Cthulhu
Cthulhu
ThatSloth
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 28L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
Vihmavari
Jing Wei
Level 102
God Stats
1W - 1L
1,342 SR
Queue Stats
58W - 61L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
10,596
662
11,207
13,780
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
screensun
Sylvanus
14
1 / 2 / 11
10,840
678
7,581
22,435
31,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
16
10 / 4 / 3
11,884
743
18,447
23,064
18,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,617
726
25,758
17,900
8,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ThatSloth
Cthulhu
12
1 / 4 / 6
9,755
610
6,671
12,149
14,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
Vihmavari
Jing Wei
15
3 / 5 / 4
10,713
670
11,875
16,361
5,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
10
10
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
Cthulhu
ThatSloth
Cthulhu
1
4
6
1
W
Jing Wei
Vihmavari
Jing Wei
3
5
4
1
L
3
4
7
1.63
L
Sylvanus
screensun
Sylvanus
1
2
11
3.25
L
Camazotz
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
44,304
59,279
Taken
46,410
59,373
Mitigated
27,785
30,789
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,758
9,385
0
9,031
17,900
8,221
2,522
6,349
10,883
70,717
0
W
Cthulhu
ThatSloth
Cthulhu
6,671
539
157
1,268
12,149
14,181
30
5,923
5,972
16,085
0
W
Jing Wei
Vihmavari
Jing Wei
11,875
8,652
0
4,308
16,361
5,383
782
6,516
9,340
0
47,981
L
11,207
470
9,252
5,943
13,780
9,118
412
10,139
3,641
50,294
0
L
Sylvanus
screensun
Sylvanus
7,581
1,113
2,821
4,562
22,435
31,401
478
9,284
13,151
22,410
0
L
Camazotz
18,447
6,502
0
8,211
23,064
18,854
1,891
13,006
10,058
0
41,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
32,085
151
Minions Killed
174
0
Camps Cleared
0
814,787
Distance Traveled
739,683
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,617
726
77
5
0
260,779
0
W
Cthulhu
9,755
610
23
1
0
223,432
0
W
Jing Wei
10,713
670
74
5
0
255,472
2
L
Hel
10,596
662
59
4
0
265,868
0
L
Sylvanus
10,840
678
39
2
0
258,633
0
L
Camazotz
11,884
743
53
3
0
290,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role