Player Matchup

Ares
Ares
AH_troublemaker2
Ares
Level 32
God Stats
21W - 16L
1,578 SR
Queue Stats
182W - 213L
1,417 Elo+
Solo
Anhur
Anhur
CDHXtreme
Anhur
Level 89
God Stats
5W - 3L
1,306 SR
Queue Stats
254W - 309L
1,315 Elo+
Solo
Sol
Sol
RaiderUnleashed
Sol
Level 100
God Stats
22W - 12L
1,500 SR
Queue Stats
160W - 142L
1,358 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,363 Elo+

VS

Team Averages
Level 76
1,384 SR
1,318 Elo+
Baron Samedi
Baron Samedi
Higgs boson 92
Baron Samedi
Level 127
God Stats
21W - 22L
1,452 SR
Queue Stats
587W - 687L
1,469 Elo+
Solo
Danzaburou
Danzaburou
deeboofoxbox
Danzaburou
Level 89
God Stats
7W - 12L
1,482 SR
Queue Stats
72W - 98L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vita_severa
Morgan Le Fay
Level 13
God Stats
1W - 4L
1,218 SR
Queue Stats
13W - 42L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
9,606
739
9,207
16,287
17,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
CDHXtreme
Anhur
13
3 / 1 / 9
9,442
726
4,274
9,759
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
8 / 0 / 5
10,491
807
17,304
9,175
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Higgs boson 92
Baron Samedi
12
4 / 5 / 1
8,860
682
9,514
13,195
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
deeboofoxbox
Danzaburou
13
0 / 2 / 2
8,265
636
9,455
11,327
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
vita_severa
Morgan Le Fay
10
0 / 9 / 4
7,498
577
1,318
12,368
4,382

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
5
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
Anhur
CDHXtreme
Anhur
3
1
9
7.5
L
Baron Samedi
Higgs boson 92
Baron Samedi
4
5
1
0.9
W
8
0
5
10.5
L
Danzaburou
deeboofoxbox
Danzaburou
0
2
2
0.5
L
Morgan Le Fay
vita_severa
Morgan Le Fay
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
20,287
35,221
Taken
36,890
26,492
Mitigated
14,656
6,616
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,207
369
0
0
16,287
17,689
201
4,748
11,539
21,835
0
W
Anhur
CDHXtreme
Anhur
4,274
1,020
0
1,502
9,759
4,344
495
3,797
5,962
0
30,063
L
Baron Samedi
Higgs boson 92
Baron Samedi
9,514
215
1,330
4,034
13,195
5,620
174
10,239
2,956
31,087
0
W
17,304
4,524
0
5,114
9,175
4,459
1,215
2,287
6,888
46,056
2,767
L
Danzaburou
deeboofoxbox
Danzaburou
9,455
2,567
0
2,607
11,327
4,654
72
6,704
4,623
0
47,023
L
Morgan Le Fay
vita_severa
Morgan Le Fay
1,318
398
0
14
12,368
4,382
76
8,525
3,843
8,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
24,623
140
Minions Killed
126
0
Camps Cleared
0
717,572
Distance Traveled
667,574
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,606
739
17
1
0
238,674
0
W
Anhur
9,442
726
43
3
0
246,691
2
L
Baron Samedi
8,860
682
45
3
0
229,125
1
W
Sol
10,491
807
80
6
0
232,207
0
L
Danzaburou
8,265
636
68
5
0
237,556
4
L
Morgan Le Fay
7,498
577
13
1
0
200,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role