Player Matchup

Artemis
Artemis
ATK_Crusty-_-
Artemis
Level 29
God Stats
4W - 0L
1,717 SR
Queue Stats
77W - 74L
1,447 Elo+
Party 2
Kali
Kali
Dercct
Kali
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
lostEXE
Jormungandr
Level 27
God Stats
6W - 15L
1,449 SR
Queue Stats
68W - 93L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
nachtkralle2
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,434 Elo+
Party 2
Hel
Hel
pascalneb
Hel
Level 45
God Stats
8W - 13L
1,263 SR
Queue Stats
198W - 195L
1,370 Elo+
Party 2
Team Averages
Level 29
1,486 SR
1,405 Elo+

VS

Team Averages
Level 26
1,522 SR
1,455 Elo+
Heimdallr
Heimdallr
Bilou5060
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 159L
1,387 Elo+
Solo
Yemoja
Yemoja
Em3neer
Yemoja
Level 28
God Stats
61W - 42L
1,608 SR
Queue Stats
125W - 114L
1,467 Elo+
Party 1
Tiamat
Tiamat
Filshy
Tiamat
Level 28
God Stats
6W - 5L
1,616 SR
Queue Stats
128W - 120L
1,460 Elo+
Party 1
Neith
Neith
FosterMusic4501
Neith
Level 29
God Stats
29W - 28L
1,602 SR
Queue Stats
431W - 421L
1,461 Elo+
Solo
Bakasura
Bakasura
GimboX_
Bakasura
Level 16
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 0 / 1
5,251
525
4,182
4,043
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
Dercct
Kali
9
1 / 0 / 3
5,495
550
1,231
6,592
2,140
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lostEXE
Jormungandr
8
1 / 0 / 1
4,864
486
1,703
5,893
3,962
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
nachtkralle2
Sun Wukong
10
0 / 1 / 0
5,793
579
1,654
5,590
2,390
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
7 / 0 / 0
6,589
659
6,301
5,057
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bilou5060
Heimdallr
7
0 / 2 / 0
4,543
454
1,367
4,803
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Em3neer
Yemoja
9
0 / 0 / 0
5,655
566
4,022
5,092
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Filshy
Tiamat
9
0 / 3 / 0
5,363
536
3,354
6,218
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,975
598
3,549
2,724
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
GimboX_
Bakasura
6
0 / 5 / 0
4,341
434
1,217
6,620
2,174
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
10
Kills
1
1
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
0
1
1.5
L
Heimdallr
Bilou5060
Heimdallr
0
2
0
0
W
Kali
Dercct
Kali
1
0
3
2.5
L
Yemoja
Em3neer
Yemoja
0
0
0
0
L
Tiamat
Filshy
Tiamat
0
3
0
0
L
1
0
0
1
L
Bakasura
GimboX_
Bakasura
0
5
0
0
W
Jormungandr
lostEXE
Jormungandr
1
0
1
1.5
W
Sun Wukong
nachtkralle2
Sun Wukong
0
1
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
13,509
27,175
Taken
25,457
11,173
Mitigated
8,935
9,251
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,182
1,327
0
0
4,043
1,290
435
2,248
1,795
0
23,547
L
Heimdallr
Bilou5060
Heimdallr
1,367
1,119
349
108
4,803
1,134
82
794
4,009
0
14,322
W
Kali
Dercct
Kali
1,231
373
0
4,019
6,592
2,140
0
1,071
5,397
0
25,390
L
Yemoja
Em3neer
Yemoja
4,022
241
232
1,343
5,092
1,968
0
909
4,183
19,918
0
L
Tiamat
Filshy
Tiamat
3,354
369
0
1,522
6,218
2,903
0
3,669
2,549
32,177
0
L
3,549
1,786
0
1,883
2,724
756
972
0
2,724
0
28,593
L
Bakasura
GimboX_
Bakasura
1,217
653
0
569
6,620
2,174
441
2,632
3,988
0
9,636
W
Jormungandr
lostEXE
Jormungandr
1,703
270
151
352
5,893
3,962
99
1,829
4,064
18,279
0
W
Sun Wukong
nachtkralle2
Sun Wukong
1,654
50
0
1,303
5,590
2,390
0
0
5,590
0
30,146
W
6,301
816
403
3,023
5,057
1,391
894
2,057
2,676
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,992
Gold Earned
25,877
240
Minions Killed
231
0
Camps Cleared
0
1,013,587
Distance Traveled
893,063
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,251
525
45
5
0
195,057
1
L
Heimdallr
4,543
454
29
3
0
171,319
2
W
Kali
5,495
550
49
5
0
220,429
0
L
Yemoja
5,655
566
43
4
0
169,834
4
L
Tiamat
5,363
536
68
7
0
188,045
2
L
Neith
5,975
598
68
7
0
143,311
1
L
Bakasura
4,341
434
23
2
0
220,554
1
W
Jormungandr
4,864
486
28
3
0
181,120
0
W
Sun Wukong
5,793
579
64
6
0
201,751
4
W
Hel
6,589
659
54
5
0
215,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role