Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Altah3r
Ymir
Level 133
God Stats
1W - 2L
1,263 SR
Queue Stats
146W - 158L
1,528 Elo+
Solo
Ravana
Ravana
Hutchski
Ravana
Level 89
God Stats
1W - 1L
1,758 SR
Queue Stats
81W - 66L
1,623 Elo+
Party 1
Merlin
Merlin
Laddeus
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 59L
1,623 Elo+
Party 1
Neith
Neith
ShttyWatercolour
Neith
Level 108
God Stats
3W - 2L
1,728 SR
Queue Stats
67W - 66L
1,555 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,566 Elo+

VS

Team Averages
Level 129
1,464 SR
1,562 Elo+
Chronos
Chronos
Bazilium
Chronos
Level 105
God Stats
14W - 15L
1,335 SR
Queue Stats
787W - 755L
1,529 Elo+
Solo
Skadi
Skadi
Colonie
Skadi
Level 115
God Stats
1W - 1L
1,256 SR
Queue Stats
29W - 28L
1,542 Elo+
Solo
Nox
Nox
Meowstress X
Nox
Level 159
God Stats
13W - 23L
1,392 SR
Queue Stats
1,096W - 1,104L
1,570 Elo+
Party 2
Olorun
Olorun
The0121FlowFarda
Olorun
Level 106
God Stats
7W - 2L
1,866 SR
Queue Stats
561W - 550L
1,587 Elo+
Solo
Thoth
Thoth
X Meowphisto
Thoth
Level 160
God Stats
7W - 8L
1,472 SR
Queue Stats
582W - 591L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 8 / 4
9,332
549
16,305
12,671
4,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Altah3r
Ymir
18
1 / 3 / 14
11,701
688
8,733
25,424
32,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Hutchski
Ravana
20
6 / 3 / 10
13,389
788
14,817
17,287
11,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Laddeus
Merlin
20
5 / 2 / 9
11,668
686
20,462
12,376
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 2 / 11
11,625
684
14,903
17,044
7,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bazilium
Chronos
18
2 / 4 / 7
11,252
662
8,665
21,093
12,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Colonie
Skadi
17
3 / 3 / 7
10,917
642
15,022
12,585
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 7
11,352
668
10,141
14,709
12,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 12
10,814
636
5,919
21,999
23,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 3 / 6
12,433
731
27,376
15,821
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
57
17
Kills
18
18
Deaths
17
48
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
8
4
0.38
L
Ymir
Altah3r
Ymir
1
3
14
2.67
W
Chronos
Bazilium
Chronos
2
4
7
1.38
W
Skadi
Colonie
Skadi
3
3
7
2.17
L
Ravana
Hutchski
Ravana
6
3
10
3.67
L
Merlin
Laddeus
Merlin
5
2
9
4.75
W
2
3
7
1.83
L
4
2
11
4.75
W
1
4
12
1.75
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,220
Damage
67,123
84,802
Taken
86,207
62,420
Mitigated
61,241
40,103
Healing
27,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
16,305
3,891
1,646
1,577
12,671
4,893
68
8,636
4,035
0
32,912
L
Ymir
Altah3r
Ymir
8,733
508
5,846
7,909
25,424
32,453
123
13,379
12,045
11,699
0
W
Chronos
Bazilium
Chronos
8,665
1,596
800
2,219
21,093
12,812
1,432
5,241
15,852
28,988
0
W
Skadi
Colonie
Skadi
15,022
4,184
1,457
2,328
12,585
5,753
2,673
4,777
7,808
0
36,498
L
Ravana
Hutchski
Ravana
14,817
2,702
2,135
2,660
17,287
11,353
991
9,233
8,054
0
27,353
L
Merlin
Laddeus
Merlin
20,462
446
4,611
3,710
12,376
5,784
1,002
8,250
4,126
49,949
0
W
10,141
127
2,684
2,678
14,709
12,257
758
6,482
8,227
28,222
0
L
14,903
4,125
2,611
7,398
17,044
7,937
1,774
12,603
4,441
0
38,161
W
5,919
2,730
4,545
5,778
21,999
23,659
1,251
7,310
14,689
16,864
0
W
27,376
197
2,291
2,809
15,821
6,760
1,137
5,385
10,436
43,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,715
Gold Earned
56,768
154
Minions Killed
208
0
Camps Cleared
0
1,479,269
Distance Traveled
1,551,587
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,332
549
23
1
0
210,898
0
L
Ymir
11,701
688
6
0
0
297,344
1
W
Chronos
11,252
662
35
2
0
291,727
1
W
Skadi
10,917
642
58
3
0
297,890
2
L
Ravana
13,389
788
21
1
0
346,235
5
L
Merlin
11,668
686
63
4
0
315,148
0
W
Nox
11,352
668
59
3
0
324,805
3
L
Neith
11,625
684
41
2
0
309,644
0
W
Olorun
10,814
636
24
1
0
290,821
0
W
Thoth
12,433
731
32
2
0
346,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role