Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Admigi
Chronos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 362L
1,421 Elo+
Party 1
Pele
Pele
LunaarRosee
Pele
Level 88
God Stats
1W - 3L
1,642 SR
Queue Stats
84W - 98L
1,372 Elo+
Solo
Vamana
Vamana
世界帅逼代表
Vamana
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 111L
1,384 Elo+
Party 3
Chang'e
Chang'e
世界骚浪代表
Chang'e
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,263 Elo+
Party 3
Team Averages
Level 86
1,528 SR
1,388 Elo+

VS

Team Averages
Level 81
1,457 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CarlosC95
Anhur
Level 68
God Stats
1W - 1L
1,195 SR
Queue Stats
210W - 222L
1,407 Elo+
Solo
Thanatos
Thanatos
aitortxu805
Thanatos
Level 59
God Stats
20W - 16L
1,558 SR
Queue Stats
76W - 85L
1,447 Elo+
Party 2
Ymir
Ymir
freask12345
Ymir
Level 107
God Stats
17W - 7L
1,669 SR
Queue Stats
343W - 351L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
晨曦下的意淫
Morgan Le Fay
Level 65
God Stats
10W - 10L
1,363 SR
Queue Stats
541W - 585L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 1
5,949
496
3,831
6,463
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Admigi
Chronos
10
0 / 2 / 1
5,363
447
2,809
6,144
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 1
5,826
486
2,888
9,397
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 0
7,439
620
5,317
7,544
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
4,305
359
843
5,693
1,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 0 / 1
6,563
547
3,770
8,314
7,429
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
CarlosC95
Anhur
11
5 / 1 / 2
6,562
547
6,047
5,917
1,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thanatos
aitortxu805
Thanatos
12
5 / 0 / 4
7,143
595
4,118
7,042
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 6
6,783
565
4,419
4,192
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
晨曦下的意淫
Morgan Le Fay
11
2 / 1 / 1
6,760
563
5,482
5,246
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
14
15
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
Guan Yu
 
Guan Yu
0
0
1
0.5
L
Chronos
Admigi
Chronos
0
2
1
0.25
W
Anhur
CarlosC95
Anhur
5
1
2
6
L
1
5
1
0.3
W
Thanatos
aitortxu805
Thanatos
5
0
4
7
W
2
0
6
5
L
0
1
0
0
L
0
4
0
0
W
Morgan Le Fay
晨曦下的意淫
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,688
Damage
23,836
35,241
Taken
30,711
10,105
Mitigated
17,028
8,869
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,831
419
137
1,275
6,463
1,812
0
3,217
3,246
32,835
0
W
Guan Yu
 
Guan Yu
3,770
984
0
2,602
8,314
7,429
420
0
8,314
0
34,188
L
Chronos
Admigi
Chronos
2,809
675
0
2,409
6,144
1,480
0
2,454
3,690
30,997
0
W
Anhur
CarlosC95
Anhur
6,047
2,527
0
2,325
5,917
1,784
69
2,001
3,866
0
40,384
L
2,888
463
0
2,014
9,397
2,347
0
2,196
7,201
0
23,598
W
Thanatos
aitortxu805
Thanatos
4,118
877
0
5,585
7,042
2,527
0
1,144
5,808
0
39,907
W
4,419
600
0
1,286
4,192
3,149
72
2,076
2,084
23,665
0
L
5,317
2,506
0
1,492
7,544
3,460
156
0
7,544
0
46,866
L
843
0
841
701
5,693
1,006
0
2,034
3,659
5,430
0
W
Morgan Le Fay
晨曦下的意淫
Morgan Le Fay
5,482
951
0
2,224
5,246
2,139
1,765
1,939
3,113
37,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
33,811
289
Minions Killed
328
0
Camps Cleared
0
1,063,034
Distance Traveled
1,175,020
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,949
496
72
6
0
257,541
7
W
Guan Yu
6,563
547
80
7
0
240,721
1
L
Chronos
5,363
447
68
6
0
220,795
3
W
Anhur
6,562
547
60
5
0
205,275
1
L
Pele
5,826
486
48
4
0
233,859
1
W
Thanatos
7,143
595
75
6
0
280,763
1
W
Ymir
6,783
565
48
4
0
229,249
0
L
Vamana
7,439
620
94
8
0
200,776
1
L
Chang'e
4,305
359
7
1
0
150,063
3
W
Morgan Le Fay
6,760
563
65
5
0
219,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role