Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Twistedcyclone
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
jack2519
Heimdallr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,349 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,399 Elo+

VS

Team Averages
Level 144
1,695 SR
1,634 Elo+
Bastet
Bastet
DarimonMortess
Bastet
Level 156
God Stats
90W - 48L
1,672 SR
Queue Stats
556W - 378L
1,646 Elo+
Party 2
Terra
Terra
LucyHeaven
Terra
Level 148
God Stats
91W - 47L
1,733 SR
Queue Stats
559W - 375L
1,646 Elo+
Party 2
Sol
Sol
SPASTIC24
Sol
Level 129
God Stats
40W - 28L
1,680 SR
Queue Stats
171W - 175L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 2
5,797
725
1,712
7,967
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 5 / 2
6,777
847
3,505
7,852
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
jack2519
Heimdallr
9
1 / 4 / 2
5,848
731
1,900
6,924
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,084
886
7,012
5,455
1,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
10
4 / 2 / 5
7,308
914
2,782
7,692
4,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 6
7,600
950
10,689
6,010
2,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
4
2
7
3.75
W
Terra
4
2
5
3.25
W
5
1
6
8
L
2
5
2
0.6
L
Heimdallr
jack2519
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,117
Damage
20,483
22,743
Taken
19,157
11,660
Mitigated
8,875
4,281
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,712
496
1,097
2,182
7,967
5,463
0
5,625
2,342
6,316
0
W
7,012
1,578
0
812
5,455
1,808
299
1,570
3,737
0
17,418
W
Terra
2,782
304
1,213
2,183
7,692
4,459
170
1,114
6,434
11,819
0
W
10,689
4,609
0
2,604
6,010
2,608
1,793
2,095
3,769
40,511
0
L
3,505
492
0
954
7,852
3,484
0
3,963
3,889
9,773
0
L
Heimdallr
jack2519
Heimdallr
1,900
518
0
48
6,924
2,713
0
3,883
3,041
0
13,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,422
Gold Earned
21,992
50
Minions Killed
108
0
Camps Cleared
0
407,946
Distance Traveled
499,511
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,797
725
10
1
0
135,967
1
W
Bastet
7,084
886
22
3
0
173,532
0
W
Terra
7,308
914
23
3
0
166,874
2
W
Sol
7,600
950
63
8
0
159,105
1
L
Tiamat
6,777
847
20
3
0
132,477
0
L
Heimdallr
5,848
731
20
3
0
139,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role