Player Matchup

Pele
Pele
I_TheLegend27__
Pele
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 82L
1,548 Elo+
Solo
Chaac
Chaac
Random boi35229
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,803 Elo+
Solo
Jormungandr
Jormungandr
Titanic_Nobody1
Jormungandr
Level 26
God Stats
2W - 4L
1,715 SR
Queue Stats
96W - 116L
1,334 Elo+
Solo
Bakasura
Bakasura
VOLVO_Evander240
Bakasura
Level 28
God Stats
3W - 5L
1,449 SR
Queue Stats
203W - 244L
1,369 Elo+
Solo
Danzaburou
Danzaburou
shaggyzplaysTWT
Danzaburou
Level 6
God Stats
6W - 2L
1,721 SR
Queue Stats
27W - 23L
1,576 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,526 Elo+

VS

Team Averages
Level 16
1,513 SR
1,435 Elo+
Gilgamesh
Gilgamesh
Andophilly
Gilgamesh
Level 14
God Stats
25W - 14L
1,782 SR
Queue Stats
41W - 27L
1,383 Elo+
Solo
Hachiman
Hachiman
IPRO leon2004
Hachiman
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 182L
1,406 Elo+
Solo
Bellona
Bellona
LongShanks_007
Bellona
Level 17
God Stats
10W - 10L
1,515 SR
Queue Stats
19W - 27L
1,423 Elo+
Solo
Loki
Loki
a507GHOST
Loki
Level 17
God Stats
30W - 32L
1,265 SR
Queue Stats
269W - 278L
1,372 Elo+
Solo
Ra
Ra
playermark14
Ra
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 42L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
19,298
689
22,585
22,722
12,813
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 3 / 6
13,958
499
6,972
26,866
25,633
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Titanic_Nobody1
Jormungandr
20
4 / 3 / 7
14,927
533
9,475
19,303
19,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 4 / 4
16,147
577
17,824
20,478
9,818
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
shaggyzplaysTWT
Danzaburou
20
10 / 6 / 6
16,709
597
19,924
20,431
8,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andophilly
Gilgamesh
19
8 / 8 / 6
13,424
479
26,581
35,756
57,548
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
IPRO leon2004
Hachiman
17
3 / 7 / 0
11,498
411
4,596
12,026
3,233
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 11 / 5
10,965
392
6,627
26,083
28,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
2 / 6 / 2
11,757
420
7,011
16,031
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 6
13,699
489
16,368
18,003
24,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
35
Kills
19
19
Deaths
35
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andophilly
Gilgamesh
8
8
6
1.38
L
Hachiman
IPRO leon2004
Hachiman
3
7
0
0.43
W
7
3
8
3.67
L
0
11
5
0.23
W
0
3
6
1
W
Jormungandr
Titanic_Nobody1
Jormungandr
4
3
7
2.5
W
14
4
4
4
L
Loki
2
6
2
0.5
L
6
3
6
3
W
Danzaburou
shaggyzplaysTWT
Danzaburou
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,780
Damage
61,183
109,800
Taken
107,899
77,030
Mitigated
119,978
30,194
Healing
27,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andophilly
Gilgamesh
26,581
8,022
0
6,135
35,756
57,548
1,761
4,530
30,122
0
87,749
L
Hachiman
IPRO leon2004
Hachiman
4,596
3,152
0
1,615
12,026
3,233
268
0
12,026
0
36,924
W
22,585
8,652
0
5,427
22,722
12,813
1,225
978
21,744
0
232,425
L
6,627
3,051
0
4,825
26,083
28,838
0
2,293
23,622
0
73,881
W
6,972
1,972
607
11,965
26,866
25,633
856
2,548
24,318
0
77,008
W
Jormungandr
Titanic_Nobody1
Jormungandr
9,475
2,149
0
2,835
19,303
19,795
4,433
4,259
15,044
67,732
0
W
17,824
12,091
0
3,725
20,478
9,818
4,596
5,128
15,350
0
69,071
L
Loki
7,011
973
0
3,358
16,031
5,903
0
650
15,031
0
68,678
L
16,368
696
1,301
9,841
18,003
24,456
457
2,002
15,586
97,777
0
W
Danzaburou
shaggyzplaysTWT
Danzaburou
19,924
9,694
0
5,635
20,431
8,971
8,328
3,455
16,976
0
116,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,039
Gold Earned
61,343
801
Minions Killed
550
0
Camps Cleared
0
2,675,017
Distance Traveled
2,173,850
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,424
479
137
5
0
480,953
0
L
Hachiman
11,498
411
63
2
0
247,162
0
W
Pele
19,298
689
293
10
0
519,796
0
L
Bellona
10,965
392
99
4
0
543,517
0
W
Chaac
13,958
499
124
4
0
572,060
1
W
Jormungandr
14,927
533
110
4
0
475,922
0
W
Bakasura
16,147
577
124
4
0
603,281
0
L
Loki
11,757
420
90
3
0
379,692
0
L
Ra
13,699
489
161
6
0
522,526
0
W
Danzaburou
16,709
597
150
5
0
503,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role