Player Matchup

Neith
Neith
Zonun
Neith
Level 18
God Stats
3W - 1L
1,352 SR
Queue Stats
20W - 31L
1,417 Elo+
Solo
Cthulhu
Cthulhu
l_____ALFA_____I
Cthulhu
Level 27
God Stats
1W - 1L
1,781 SR
Queue Stats
25W - 27L
1,467 Elo+
Solo
Vamana
Vamana
nicedoctors
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,584 Elo+
Solo
Hou Yi
Hou Yi
镜书先生
Hou Yi
Level 28
God Stats
6W - 11L
1,541 SR
Queue Stats
365W - 334L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
风吹过天际
Kukulkan
Level 26
God Stats
40W - 32L
1,618 SR
Queue Stats
175W - 148L
1,558 Elo+
Party 2
Team Averages
Level 21
1,558 SR
1,513 Elo+

VS

Team Averages
Level 39
1,545 SR
1,576 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BubblersBoy
Ganesha
Level 130
God Stats
1W - 0L
1,559 SR
Queue Stats
24W - 20L
1,593 Elo+
Party 1
Nox
Nox
SquezyDz
Nox
Level 26
God Stats
4W - 2L
1,733 SR
Queue Stats
19W - 9L
1,653 Elo+
Party 1
Bastet
Bastet
saskhe7
Bastet
Level 18
God Stats
12W - 14L
1,432 SR
Queue Stats
30W - 32L
1,311 Elo+
Solo
Pele
Pele
Šimka
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zonun
Neith
17
2 / 5 / 6
10,501
875
8,514
12,473
5,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 10 / 12
11,297
941
13,146
26,079
36,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
19
3 / 10 / 13
11,829
986
8,416
37,168
32,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
3 / 8 / 11
11,474
956
12,491
27,241
11,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
19
8 / 12 / 10
13,623
1,135
38,615
24,556
8,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
28 / 1 / 13
17,711
1,476
65,422
18,660
10,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
BubblersBoy
Ganesha
20
1 / 4 / 39
13,952
1,163
15,197
20,821
29,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 2 / 24
12,842
1,070
14,658
12,664
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
saskhe7
Bastet
18
3 / 4 / 14
11,053
921
9,039
16,304
8,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Šimka
Pele
19
7 / 8 / 19
12,490
1,041
17,126
18,963
9,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
154
19
Kills
45
45
Deaths
19
52
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
28
1
13
34.5
W
Ganesha
BubblersBoy
Ganesha
1
4
39
5.13
W
6
2
24
9
L
Neith
Zonun
Neith
2
5
6
1
L
3
10
12
0.9
L
Vamana
3
10
13
0.95
W
Bastet
saskhe7
Bastet
3
4
14
2.5
W
Pele
Šimka
Pele
7
8
19
2.06
L
Hou Yi
3
8
11
1.06
L
Kukulkan
8
12
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,182
Damage
121,442
127,517
Taken
87,412
95,311
Mitigated
63,698
10,379
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
65,422
37,092
0
11,193
18,660
10,372
0
9,925
8,735
0
123,393
W
Ganesha
BubblersBoy
Ganesha
15,197
1,253
0
2,013
20,821
29,587
0
10,974
9,847
25,202
0
W
14,658
626
0
602
12,664
5,684
0
8,722
3,942
19,166
0
L
Neith
Zonun
Neith
8,514
2,848
0
950
12,473
5,905
0
2,213
10,260
0
23,376
L
13,146
624
929
0
26,079
36,328
0
5,806
20,273
24,459
0
L
Vamana
8,416
4,695
0
6,415
37,168
32,735
0
7,401
29,767
0
15,502
W
Bastet
saskhe7
Bastet
9,039
2,838
0
66
16,304
8,972
0
9,814
6,490
0
20,812
W
Pele
Šimka
Pele
17,126
3,895
0
2,625
18,963
9,083
0
12,326
6,637
0
27,785
L
Hou Yi
12,491
8,893
0
2,085
27,241
11,741
0
5,931
21,310
0
37,127
L
Kukulkan
38,615
943
0
0
24,556
8,602
0
8,504
16,052
83,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
68,048
263
Minions Killed
222
4
Camps Cleared
4
1,070,134
Distance Traveled
1,208,312
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,711
1,476
138
12
2
231,002
1
W
Ganesha
13,952
1,163
5
0
0
243,062
1
W
Nox
12,842
1,070
20
2
0
252,547
0
L
Neith
10,501
875
31
3
2
198,043
0
L
Cthulhu
11,297
941
36
3
1
215,062
1
L
Vamana
11,829
986
17
1
0
227,166
0
W
Bastet
11,053
921
34
3
2
249,328
0
W
Pele
12,490
1,041
25
2
0
232,373
2
L
Hou Yi
11,474
956
73
6
1
202,650
1
L
Kukulkan
13,623
1,135
106
9
0
227,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role