Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
MMasKry
Cthulhu
Masters
Level 106
God Stats
20W - 20L
1,585 SR
Queue Stats
813W - 716L
2,824 MMR
Solo
Erlang Shen
Erlang Shen
Masters
MightyUlfric
Erlang Shen
Masters
Level 143
God Stats
10W - 2L
1,964 SR
Queue Stats
126W - 98L
2,686 MMR
Solo
Janus
Janus
Masters
SkippySmite
Janus
Masters
Level 151
God Stats
10W - 14L
1,513 SR
Queue Stats
723W - 709L
2,772 MMR
Solo
Ares
Ares
Masters
SoldadoDePatata
Ares
Masters
Level 107
God Stats
6W - 1L
1,904 SR
Queue Stats
68W - 44L
2,758 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,693 SR
2,508 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,572 SR
2,762 MMR
Heimdallr
Heimdallr
Masters
Aisart
Heimdallr
Masters
Level 159
God Stats
63W - 78L
1,667 SR
Queue Stats
757W - 708L
2,797 MMR
Solo
Chang'e
Chang'e
Masters
JoeeBidenn
Chang'e
Masters
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 107L
2,623 MMR
Solo
Ravana
Ravana
Masters
Magî
Ravana
Masters
Level 157
God Stats
2W - 4L
1,283 SR
Queue Stats
105W - 81L
2,618 MMR
Party 1
Sun Wukong
Sun Wukong
Grandmaster
Panvich
Sun Wukong
Grandmaster
Level 155
God Stats
21W - 13L
1,757 SR
Queue Stats
389W - 313L
3,040 MMR
Solo
Artio
Artio
Masters
Shibα
Artio
Masters
Level 160
God Stats
15W - 15L
1,655 SR
Queue Stats
187W - 157L
2,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
15 / 2 / 6
15,177
690
24,737
17,191
9,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MMasKry
Cthulhu
20
3 / 3 / 12
13,448
611
16,290
19,180
23,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
MightyUlfric
Erlang Shen
19
6 / 3 / 12
13,148
598
16,223
20,785
15,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 3 / 13
12,566
571
14,261
10,249
5,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 2 / 21
14,514
660
14,275
23,275
33,533
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatSolAthenaGilgameshMorgan Le Fay

VS

Bans
SobekTsukuyomiRaijinScyllaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aisart
Heimdallr
19
3 / 9 / 2
12,164
553
17,563
22,066
7,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
JoeeBidenn
Chang'e
19
6 / 4 / 3
11,776
535
14,012
19,592
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Magî
Ravana
17
2 / 9 / 7
10,568
480
10,532
18,398
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Panvich
Sun Wukong
20
2 / 2 / 5
12,321
560
12,732
20,618
14,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
Shibα
Artio
14
0 / 8 / 5
9,997
454
4,382
24,582
22,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
32
Kills
13
13
Deaths
32
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
2
6
9
L
Heimdallr
Aisart
Heimdallr
3
9
2
0.44
L
Chang'e
JoeeBidenn
Chang'e
6
4
3
1.88
W
Cthulhu
MMasKry
Cthulhu
3
3
12
3
L
Ravana
Magî
Ravana
2
9
7
0.61
W
Erlang Shen
MightyUlfric
Erlang Shen
6
3
12
4
L
Sun Wukong
Panvich
Sun Wukong
2
2
5
2.25
L
Artio
Shibα
Artio
0
8
5
0.31
W
3
3
13
3.17
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,786
Damage
59,221
90,680
Taken
105,256
87,735
Mitigated
60,638
24,978
Healing
30,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
24,737
15,762
0
5,555
17,191
9,441
6,190
3,546
13,645
0
154,814
L
Heimdallr
Aisart
Heimdallr
17,563
9,419
0
3,480
22,066
7,327
0
6,737
15,003
0
109,026
L
Chang'e
JoeeBidenn
Chang'e
14,012
703
5,236
6,475
19,592
7,292
501
7,095
12,229
106,589
0
W
Cthulhu
MMasKry
Cthulhu
16,290
533
2,486
5,339
19,180
23,383
139
4,872
13,998
95,133
0
L
Ravana
Magî
Ravana
10,532
3,213
0
2,105
18,398
8,758
576
8,608
9,648
0
70,071
W
Erlang Shen
MightyUlfric
Erlang Shen
16,223
8,485
0
7,152
20,785
15,929
4,875
4,595
15,664
0
89,014
L
Sun Wukong
Panvich
Sun Wukong
12,732
2,479
0
9,585
20,618
14,679
0
8,831
11,777
0
100,318
L
Artio
Shibα
Artio
4,382
518
1,302
2,644
24,582
22,582
75
12,309
11,773
22,397
0
W
14,261
788
185
1,485
10,249
5,449
1,531
1,400
8,849
94,355
0
W
14,275
1,358
0
2,776
23,275
33,533
423
3,775
19,500
34,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,853
Gold Earned
56,826
696
Minions Killed
744
0
Camps Cleared
0
2,436,474
Distance Traveled
2,091,953
42
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,177
690
199
9
0
429,868
9
L
Heimdallr
12,164
553
174
8
0
371,928
5
L
Chang'e
11,776
535
199
9
0
401,637
7
W
Cthulhu
13,448
611
169
8
0
494,526
9
L
Ravana
10,568
480
122
6
0
426,333
5
W
Erlang Shen
13,148
598
115
5
0
534,308
5
L
Sun Wukong
12,321
560
212
10
0
463,539
9
L
Artio
9,997
454
37
2
0
428,516
9
W
Janus
12,566
571
186
8
0
496,920
4
W
Ares
14,514
660
27
1
0
480,852
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role